Author Topic: Biggest attack ever  (Read 4982 times)

Offline keith.lamothe

  • Arcen Games Staff
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 19,505
Re: Biggest attack ever
« Reply #15 on: March 07, 2011, 08:59:31 am »
Related yet unrelated: Oh no, a CPA, what ever shall I do! I don't know if it was intentional to get ridiculously low numbers of ships for CPAs, but it was still a good chuckle when I first saw it and was afraid, only to feel stupid once I looked at the ship count.

Currently I am playing on a 100 planet map, have just taken planet no.87. The CPA that was called soon after would hold ~12k units, it came with ~600.
At that point the AI was out of ship ...  ::)
I thought the AI would get meaner as AIP goes up  8)
 :D
What difficulty?

A 2 ship CPA is hilarious :)
Have ideas or bug reports for one of our games? Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline Weapon Master

  • Newbie Mark III
  • *
  • Posts: 35
Re: Biggest attack ever
« Reply #16 on: March 07, 2011, 09:02:28 am »
7.0 One-way Doormaster and 7.0 Feeding Parasite.

Offline Red Spot

  • Sr. Member Mark III
  • ****
  • Posts: 462
Re: Biggest attack ever
« Reply #17 on: March 08, 2011, 07:21:56 am »
Related yet unrelated: Oh no, a CPA, what ever shall I do! I don't know if it was intentional to get ridiculously low numbers of ships for CPAs, but it was still a good chuckle when I first saw it and was afraid, only to feel stupid once I looked at the ship count.

Currently I am playing on a 100 planet map, have just taken planet no.87. The CPA that was called soon after would hold ~12k units, it came with ~600.
At that point the AI was out of ship ...  ::)
I thought the AI would get meaner as AIP goes up  8)
 :D
What difficulty?

A 2 ship CPA is hilarious :)

2*8.7 .. almost done, see below :)

Offline Weapon Master

  • Newbie Mark III
  • *
  • Posts: 35
Re: Biggest attack ever
« Reply #18 on: March 09, 2011, 09:52:32 pm »
I think it must be overestimating (way overestimating) the power of some of its ships. I was just facing an experimentalist and for regular attacks it basically only sent 5 ships a wave (level 7.3), the waves usually had a shield booster, a munitions booster, a decoy, a flagship, and some other random ships. Of course that was at progress 1 - 100, I didn't keep playing that game though as it seems I love the early game so much more than the middle game that I get bored to easily.