*****Updated 10-28******
Hey Guys,
so i finally make my way to the AAR-Forum (thanks to Revenantus) and i find the AAR forum to be conspiciously empty. So i will make an attempt to fill it with the contents of my first campaign.
Settings: 6/6 random easy, 80 planets, no Astro trains. Special unit space plane (I liked this for high speed and high ship cap and i found out - painfully - that they are not nearly as good for raiding as i thought due to their immense vulnerability to electric turrets which the AI seems to be spamming at every wormhole :-) )
I will post details about the current state of the campaign as soon as i get home tonight (GMT(+1)) along with a couple of pictures. Updates will be on an irregular basis, whenever i find the time to play/write. Feedback is very welcome, especially if you comment on errors i make or strategies i could improve...
Ok, here is where i am:
Time: 4 1/2 hours; AI progress: 101
My starting planet has 3 Wormholes, the one to the west beeing a MkIV Planet, the other two just plain planets with reasonable ammounts of resources.
Roshloci (3/4) to the south was the first to be mine, reasonable amount of resources and a low defense bordering on two MkIII planets. I then expanded gingerly to Iosref (2/4) and Ockqu (4/4) to boost my economy as well as to protect my homeworld.
I then found a data center three hops away from my homeworld seperated only by a normal system so i decided to punch through and take out the data center. Apparently i had not checked out the intel carefully enough, because on arriving i find a Mk IV Fortress (are there others or is that just the standard?) which i had missed and i find out what it can do to a strike force if aided by a couple of other ships. So after it started wreaking havoc among my ships i fled (a little panicked) and got 2/3 of my fleet out without really attempting to take out the fortress and decided to take the (super low profile 1 metal nothing else) adjacent plantet so i could build a bridgehead for the frickin data center. Once that was done i jumped in once more with a more sizeable force (3 Starships, one of each kind etc :-) a mobile builder etc. ) and brought along some more MkIII Bombers and discovered to my surprise, that a Fortress isn't all that strong. So after finishing the fortress i send the bombers on to destroy the Data center while space planes run around taking out outposts (staying well clear of the electric turrets :-) ). Also i decided that i now want this planet, as this will be part of a stable backyard later on, especially with the worthless planet i took (without need :-( ). At this point it gets late and i save to go to sleep.
In terms of research i fear i might have researched too broadly. I got:
Warp sensor - very useful to place defenses where they are needed.
Engineer MkII - The teleporting is superuseful for quick repairs and building acceleration
Scout MkII - no scouts - no intelligence. I found my longtime goal with it :-)
Fighter MkII
Bomber MkIII - the tutorial primed me on bombers, so that is probably primarily x4000s influence ;-)
Space Plane Mk II
Raider Starship - Which i use for attack but also for defense. A powerful ship that can quickly be where it is needed.
Dreadnaught Mk I - Well, i don't really know what to make of this, but it was cheap and i wanted to try it out....
Laser Turret - great range, can cover two wormhole at once in many cases. Also cheap in terms of knowledge.
Cross planet attacks always announced ~250-300 ships, but mostly just trickle in through my south planet. Once space planes got through and took out my command station when i was not paying attention, now build anew, no big deal :-).
So now for future plans: As you can see from the Galaxy overview, i am encircled by MkIV Planets and the only high value target (besides the Data Center i already took out) is an advanced research station on Arkuljo directly behind the MkIII planet to the east. Arkuljo also happens to feature a Data Center, so it is really worth checking out, i'll just have to punch through a MkIII world, but with a bit of troup massing, this should be feasible. I do not fancy taking Yolu since the only thing it has to offer is 1 crystal....
After that i am a bit at a loss. Even massed my MkII scouts cannot penetrate farther than they have and it seems i will have to take on a Mk IV planet to get to the tasty tasty stuff. (two hops to the west there is another adv. research station) So either take the long road through the lower part of the map, or punch through the Mk IV and afterwards take out the cut-off planet... We'll see first things first. Any suggestions are welcome.
Now back to the game to take that Adv. Research station. Also: Should i clean out my backyard (i.e. Yolu and Vilmarro)? Yesterday i thought this might be nice, but today i am not sure it is wort it.
Cheers,
K'Toff