My usual modes:
AI level 8.3
AI stealthmaster
AI experimental
Schizophrenic
No warping (they sometimes appear on the bottom of your system which is impossible to defend as the enemy waves get larger)
Trains
Story:
We start off well, as opposed to in beta were we got decimated very early at times
However 20 minutes into the game 4 waves combined into 1000 hostiles gang up on light blue player
The four waves were the first and last we ever got. They were announced at the same time, with different timers.
Light blue gets 2 gangs from a warp-hole, for a total of 400 (1 starship), and the 600 (2 starships) at the bottom of his system
All enemy ships were Mark II at the time
The enemy decimates him, then us in a matter of 5 minutes.
We had a combined force of 400+300+700 (maybe 1400 ships) at the time
Quirks:
- Selecting option to not show all starsystems will remove selected systems for players, so they will unknowingly get a random system at start
- Still getting starmap bug where system icons disappear to certain players
- No warping makes the game unplayable as it is right now, seeing as the most of the time appear at the bottom of your map
Otherwise, incredible gameplay, and despite the outcome, it was fun!