So, we destroy the Dire Guardian Lair.
Two MLRS, one Gravity. All 3 are eliminated with ease, but one protector starship dies.
A few moments later, the Dyson is freed. Incoming vengeful AI.
Incidentally, Radar Jammer Mk2 doesn't list "Nuclear Explosions" under its' immunities, despite being Scorched Earth'd. Or was that Nuclear Command that kills ships?
Well, a chunk of that went off into nowhere again. Sniper bait.
[Note - if anyone knows a way to cloak a Zenith Power Gen, ideally without having the cloaking device being targeted, please let me know]
With the Dyson freed, it'll keep the nearby planets on alert, sucking up reinforcements and taking care of them.
Next target: Posy! Objects of note: An Ion Mk3 and an Ion Mk5. Why so many Mk5 ions?
En-route, we have a battle between
planes Widow Guardians and the Hunter.
The Widow Guardians were severely outmatched. The very notion of then winning is just plane wrong.
---
A wave is declared, missile frigates and some starships. A Plasma Siege brings some concern, as a while ago apparently one got close enough and started hitting my home command, but it's flattened.
A second wave is declared immediately after, 242 laser gatlings and 2 starships. This'll be easy.
I put a cap of needler turrets down.
Apparently an arachnid guard post killed two protector starships. Oh well, the H/K is Artillery Immune...and Mass Driver immune.
The wave hits, two plasma siege starships and a leech starship.
---
Posy is clear. AIP 41. I send a colony ship, and 5 science I's, in a transport. And then I realize Science I's are not ion-proof.
And then, as I'm building the command station, the Hunter goes to neuter another planet, and then the AI sends some ships in, heavily damages the Ion III, and kills the command station.
*Sigh*
I go to clean up some threat with my two Riots, but a planetary armor inhibitor shuts their shields down, and missile frigates and mines kill one.
---
After the Hunter forgot about vengeful spawns, I nearly lose my home command.
Grav Is unlocked.
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Vengeful spawn, one zips into my homeworld but runs off...
...the other has the Hunter between me and it.
---
A vengeful spawn made a Raid Starship, killed an energy collector, causing a brownout, killing my Ion V.
The other half of the vengeful spawn was on my homeworld, when all my forcefields shut down.
The command station takes a pounding, but survives...
...then the ZPG goes up, the forcefields go back online, and the AI's assault is annihilated.
My friend wants Dire Guardians to be buffed. I'll shout at him after he puts the H/K away.