Author Topic: Valley 2 Enters Private Alpha -- First Alpha Screens And Video!  (Read 27497 times)

Offline madcow

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Re: Valley 2 Enters Private Alpha -- First Alpha Screens And Video!
« Reply #60 on: December 15, 2012, 12:09:24 pm »
Is the second wave of alphas still on track for soonish today by the way?

Offline x4000

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Re: Valley 2 Enters Private Alpha -- First Alpha Screens And Video!
« Reply #61 on: December 15, 2012, 12:18:54 pm »
Within the next hour.
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Offline chemical_art

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Re: Valley 2 Enters Private Alpha -- First Alpha Screens And Video!
« Reply #62 on: December 15, 2012, 12:47:06 pm »
Yeah a new build!
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Offline tigersfan

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Re: Valley 2 Enters Private Alpha -- First Alpha Screens And Video!
« Reply #63 on: December 15, 2012, 01:03:17 pm »
I'm getting ready to work on the second round of invites.

If you sent me an request, watch your PM inbox. :)

Offline LayZboy

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Re: Valley 2 Enters Private Alpha -- First Alpha Screens And Video!
« Reply #64 on: December 15, 2012, 01:12:35 pm »
I'm so used to using W,A,S and D as movement keys that I just get confused and this is worse in a battle situation. I will play around with key binds and see if I can come up with something to make it easier.

I suspect others may also find this difficult as W,A,S and D is the most popular layout for movement keys in games. I can't think of any games that use the cursor keys.

Apart from these control issues I'm enjoying the game but it's much harder that the first one or maybe I just need more practice :-)

Maybe it's because I've been playing PC games for too long, but, for me, the cursor keys are very natural, as they used to be the norm. I know it's less used now, but, when I was a kind, using WASD to move would have been very very odd.

Dunno what PC games you've been playing but most games past 1995 use WASD now.

Offline tigersfan

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Re: Valley 2 Enters Private Alpha -- First Alpha Screens And Video!
« Reply #65 on: December 15, 2012, 01:19:53 pm »
I'm so used to using W,A,S and D as movement keys that I just get confused and this is worse in a battle situation. I will play around with key binds and see if I can come up with something to make it easier.

I suspect others may also find this difficult as W,A,S and D is the most popular layout for movement keys in games. I can't think of any games that use the cursor keys.

Apart from these control issues I'm enjoying the game but it's much harder that the first one or maybe I just need more practice :-)

Maybe it's because I've been playing PC games for too long, but, for me, the cursor keys are very natural, as they used to be the norm. I know it's less used now, but, when I was a kind, using WASD to move would have been very very odd.

Dunno what PC games you've been playing but most games past 1995 use WASD now.

I know most do now, and I said as much. Valley 2 does as well, actually, just not for movement. :)

Offline madcow

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Re: Valley 2 Enters Private Alpha -- First Alpha Screens And Video!
« Reply #66 on: December 15, 2012, 01:47:54 pm »
Alas, I'll need to wait on the mac version to finish before I can test ;)

No worries though, I'll DL it tomorrow/monday depending on when its ready.

Offline Mánagarmr

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Re: Valley 2 Enters Private Alpha -- First Alpha Screens And Video!
« Reply #67 on: December 15, 2012, 01:48:29 pm »
Dunno what PC games you've been playing but most games past 1995 use WASD now.
Oh yes! I play Starcraft, Supreme Commander, Giana Sisters, Dwarf Fortress, Nitronic Rush, Masters of Orion 2, Super Meat Boy and AI War all with WASD. /sarcasm

No, the games that use WASD are primarily first person shooters, which is a rather small part of the gaming market. To be honest, I haven't seen a single platformer that uses WASD lately. Anyone know of any?
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Offline Hyfrydle

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Re: Valley 2 Enters Private Alpha -- First Alpha Screens And Video!
« Reply #68 on: December 15, 2012, 01:49:43 pm »
Cargo Commander uses WASD and mouse for shooting and it works really well.

Offline madcow

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Re: Valley 2 Enters Private Alpha -- First Alpha Screens And Video!
« Reply #69 on: December 15, 2012, 01:50:43 pm »
I've seen both used fairly commonly.

Offline Mánagarmr

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Re: Valley 2 Enters Private Alpha -- First Alpha Screens And Video!
« Reply #70 on: December 15, 2012, 01:55:15 pm »
I've seen both used fairly commonly.
I must be playing the wrong games then. Because I honestly can't think of any straight up :D
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Offline MouldyK

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Re: Valley 2 Enters Private Alpha -- First Alpha Screens And Video!
« Reply #71 on: December 15, 2012, 02:06:00 pm »
Dunno what PC games you've been playing but most games past 1995 use WASD now.
Oh yes! I play Starcraft, Supreme Commander, Giana Sisters, Dwarf Fortress, Nitronic Rush, Masters of Orion 2, Super Meat Boy and AI War all with WASD. /sarcasm

No, the games that use WASD are primarily first person shooters, which is a rather small part of the gaming market. To be honest, I haven't seen a single platformer that uses WASD lately. Anyone know of any?

Terraria.

Offline madcow

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Re: Valley 2 Enters Private Alpha -- First Alpha Screens And Video!
« Reply #72 on: December 15, 2012, 02:07:31 pm »
I've seen both used fairly commonly.
I must be playing the wrong games then. Because I honestly can't think of any straight up :D

Off hand, I can think of both Trine and Awesomenauts have wasd as default control schemes. Braid uses both.

I actually think it might be a case that many computer platformers just support both as default. I don't really think about it myself, heh.

Offline LayZboy

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Re: Valley 2 Enters Private Alpha -- First Alpha Screens And Video!
« Reply #73 on: December 15, 2012, 02:09:33 pm »
Supreme Commander.

If you're not using Strat-zoom in that game you're doing something wrong.

Offline Lancefighter

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Re: Valley 2 Enters Private Alpha -- First Alpha Screens And Video!
« Reply #74 on: December 15, 2012, 02:50:03 pm »
I dont even I ever edge-scrolled in supcom - scrolling in and out is so much easier. Similarly in aiwar, actually.
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