Author Topic: Valley 2 Beta .900 "Tell Me A Story" Released!  (Read 2307 times)

Offline Cinth

  • Global Moderator
  • Core Member Mark II
  • *****
  • Posts: 2,527
  • Volunteer and occasional contractor
Re: Valley 2 Beta .900 "Tell Me A Story" Released!
« Reply #15 on: February 16, 2013, 11:11:47 PM »
Any chance of .901 coming out tonight?  Gates are killing me right now in my current game.  Cleared off a gate and immediately dropped a nearby 9 soldier on it.  It took a 2 hit for the monster on the gate and the next turn 2 (4 power) monsters and the other 2 killed him.  I have 2 free farms that I can't get to (yet) because I don't have the soldiers to clear the 3 gates. 
Quote from: keith.lamothe
Opened your save. My computer wept. Switched to the ST planet and ship icons filled my screen, so I zoomed out. Game told me that it _was_ totally zoomed out. You could seriously walk from one end of the inner grav well to the other without getting your feet cold.

Offline x4000

  • Chris Park, Arcen Games Founder and Lead Designer
  • Administrator
  • Zenith Council Member Mark III
  • *****
  • Posts: 30,621
Re: Valley 2 Beta .900 "Tell Me A Story" Released!
« Reply #16 on: February 16, 2013, 11:12:44 PM »
It will be out within 30 minutes!
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline Cinth

  • Global Moderator
  • Core Member Mark II
  • *****
  • Posts: 2,527
  • Volunteer and occasional contractor
Re: Valley 2 Beta .900 "Tell Me A Story" Released!
« Reply #17 on: February 16, 2013, 11:23:56 PM »
Awesome! 
Quote from: keith.lamothe
Opened your save. My computer wept. Switched to the ST planet and ship icons filled my screen, so I zoomed out. Game told me that it _was_ totally zoomed out. You could seriously walk from one end of the inner grav well to the other without getting your feet cold.

Offline x4000

  • Chris Park, Arcen Games Founder and Lead Designer
  • Administrator
  • Zenith Council Member Mark III
  • *****
  • Posts: 30,621
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline Cinth

  • Global Moderator
  • Core Member Mark II
  • *****
  • Posts: 2,527
  • Volunteer and occasional contractor
Re: Valley 2 Beta .900 "Tell Me A Story" Released!
« Reply #19 on: February 16, 2013, 11:55:21 PM »
Awesome!

How often does one find it appropriate to quote oneself?
Quote from: keith.lamothe
Opened your save. My computer wept. Switched to the ST planet and ship icons filled my screen, so I zoomed out. Game told me that it _was_ totally zoomed out. You could seriously walk from one end of the inner grav well to the other without getting your feet cold.

Offline x4000

  • Chris Park, Arcen Games Founder and Lead Designer
  • Administrator
  • Zenith Council Member Mark III
  • *****
  • Posts: 30,621
Re: Valley 2 Beta .900 "Tell Me A Story" Released!
« Reply #20 on: February 17, 2013, 08:11:35 AM »
Hahaha. :)
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline Teal_Blue

  • Hero Member Mark II
  • *****
  • Posts: 930
Re: Valley 2 Beta .900 "Tell Me A Story" Released!
« Reply #21 on: February 17, 2013, 04:18:05 PM »
Just a quick post on a really hard area to get around, not quite sure how to do it normal with like no double jump yet. Maybe i should get that and come back, but if the top part of this was just a little tiny bit shorter than the middle level, then i could jump it fine. As it is, being the same distance out, when i go to jump up, i fall off the ledge.  :)  Its funny, except when i'm trying get up the ledge.   :)  Well, maybe its still funny then too, its just i'm not as appreciative then, haha. Anyway, Help!

-Teal

Hey Teal, I just want to make sure I'm looking at the right thing -- I've posted a screenshot attached.  Are you referring to getting up to the ledge right above her?

If so, you're right that jumping from the ledge to the right over to the ledge above her head doesn't work because you bounce off the ceiling.  However, to get around this segment you need to just run to the edge of the ledge I have her standing on, jump out a little, and move back to the side.  She makes it up to the ledge each time with ease for me; but I'm an old hand at specifically this type of game, and am used to doing this from advanced Mario levels and I believe a bit of Metroid too.

Let me know how you fare with that, or if I'm missing a different problem!




yes, that is it!  I have been doing it backwards apparently, :)  I have been jumping up and then out and then back, will try it the other way and see if i have better success!  Thank you! Game is looking absolutely Beautiful and Gorgeous!  :) 

re: the new art and updates and now characters and sounds!  Best of Success for launch day tomorrow!! 
Thanks again for the quick and nice reply!

:)

-Teal


Offline x4000

  • Chris Park, Arcen Games Founder and Lead Designer
  • Administrator
  • Zenith Council Member Mark III
  • *****
  • Posts: 30,621
Re: Valley 2 Beta .900 "Tell Me A Story" Released!
« Reply #22 on: February 17, 2013, 04:19:12 PM »
Thanks for the kind words, and glad I could help!
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!