-Since these are now more finite campaign-style engagements more like we have with AI War, this also means that you won't be able to change the difficulty once you start the game. This makes each campaign a finite experience that you play, win or lose, and then play again if you like. You can even set the size of the world that you want from a dropdown, and that will also affect how many levels you get from each level-up tower that you conquer on the map.
Loss of the sandbox
The first game was trying to be both a sandbox and a directed game, and that's just not very possible -- or at least not in a way we were happy with. The first game was always hugely successful at being a sandbox you could just run around in and have a good time at, but it was substantially less good at providing a forward-moving experience with tension and a satisfying game arc.
These were my two main complaints with the first game.
After having such rabid cult-like success with your EXTREMELY goal-driven, high-stakes AI War, I was horrified to find that AVWW played almost the exact opposite. Every game that Arcen had produced so far (including the amazing Tidalis) had been very deep and challenging, and AVWW didn't deliver on the formula that we've all known to come and love (getting beat...
A LOT!).
In addition, I've never been a big fan of "sandbox games". If I want to explore the world, why not just go outside! Life and death situations are something that you can only (safely) do in a video game, so it makes more sense for that to be the medium in which we do those things.
Overall, I'm extremely happy with the changes you are making on AVWW, and what you've learned as a company because of this entire experience. I CAN NOT WAIT to try your new game, for me, it is a day 1 purchase (pre-purchase if I can).
You guys are a shining example of everything a developer should be. You don't give up and you constantly admit and try to innovate through your own mistakes.
Thank you so much for making this sequel. I honestly can not wait to play it with my friends.
You go Arcen!