@Isaac: My point is that I don't ever do that. I can't bring myself to finish a game that I just don't like, and I can't just not buy a game if I really like it. I'll feel like a terrible person if I do. I think anybody who would take piracy to the level of finishing the game, then lying about the fact that they liked it enough to pay for it, are not even remotely justified.
@Keith: What I need is really good coverage of a game, be that a demo, the developers being very open about their product, or channels like TotalBiscuit's, where I can get relatively impartial views on any game I might consider buying from an experienced gamer. The biggest deal to me is, I don't want to get burned by a bad investment. I mean, you can't get refunds (and I would feel legitimately bad trying to ask for one of those) and your judgement is often clouded by marketing jargon like the claims of bajillions of guns, or dozens of hours of multiplayer content, or even just flashy trailers. I've been driven to just not trust a lot of developers, chief among them being triple-A developers.
A little side story: What brought me here was actually my friend on the Christmas sale. He got an AI War coupon for 66% off of the Alien Bundle, or something awesome like that. I figured, you know, that's a really low price and... really, if it's such great AI and I really can set my own pace, I think I'll be able to enjoy the game. It was low-risk, and you guys were so open about what the game is about that I couldn't possibly make a mistake there. I trusted that AVWW would be awesome because of its particularly nice demo, and that led me to actually pre-order it with my last scrap of money that semester. That kind of behavior really drives me to look upon what else you guys do with a great deal more faith. With how much value for money I've gotten, and how easy it was to make my decision, I never felt like there was a question about whether I would like the game or not.
But then, on the negative side of things, I've gotten some really, really awful games. No sugar-coating it, I've made terrible purchases and just never played the game since. Biggest deal probably is Bulletstorm, but that one really was my own bad. I didn't realize it had GFWL breaking it to no end. The game was fun, but there was that horrendous game-breaking issue that led to hours of fighting with my computer just to shoot some dudes. Saint's Row 2 is broken beyond belief on PC. Grand Theft Auto IV is a game that I couldn't even run for the longest time. A lot of the RTS industry has invented these AIs that are expert one-trick ponies and I didn't want to go investing in Warhammer 40k: Dawn of War II Retribution without knowing that the AI would give me a chance to breathe (and believe me, there's no documentation I could find on the subject). Even Diablo 3 and its variety of items and skills had me excited until I tried the actual game on my brother's account and came to realize it would be a waste of my time and money. A lot of these are really big-name titles, that cost a whole lot of money, and for some reason or another they've caused me more harm than good.
So... who would have to complain? I sympathize with the developers that I trust. The ones that I don't trust, I don't care for at all. You've made me budge enough that I trust a select few high-quality gaming commentators. If I'm not sure, I'm more likely to just not touch the game at all, anymore. I don't want to get hurt, but I don't want to feel bad. Whoever doesn't care about selling something to me in a legitimate, straightforward way simply will not get any money at all. I don't care for hundreds of skills and millions of builds and literally infinite scenarios. I don't want to hear that stuff. I want the honest information on how the game plays.
It's probably a better message if the developers who aren't open and honest just don't have a shot at my money at all... but by all means I will respect the developers who have been awesome.