* Draconites are no longer considered "heavy" characters, so they can now use enchants that grant double or triple jump, etc.
** However, they now jump only about 3.2 tiles high, rather than about 5.4 tiles high like normal characters. And additionally, they now move at a speed of 300 instead of their former 350 (normal characters move at 450, by comparison).
** So, by default, they are really ill-equipped to go adventuring, especially in the lava flats. They just have no chance of escaping death from the raptors and such.
*** THAT said, by the time you have encountered them (second continent), you probably have a pretty decent selection of movement-enhancing enchants. You can customize how fast they move, how high they jump, and if they have double or triple jumps, etc. But without some enchants to that effect, these guys are really not going to be something you'd want to play with "in the raw."
** Finally, one extra inherent attack point has been added to the draconites. This gives them an extra point compared to the other classes, in exchange for their really poor movement capabilities that you have to use your legs enchant slot to overcome.
** Basically: variety rocks!