Author Topic: Resource info green/yellow is terrible for colorblind people!  (Read 1342 times)

Offline shadow9d9

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The light and bright green next to bright yellow for resource high/low chance to find resources is almost impossible for me to read, since I am colorblind.  Is there any chance it could be made at least dark green?
« Last Edit: April 02, 2012, 02:29:08 pm by shadow9d9 »

Offline eRe4s3r

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Re: Resource info green/yellow is terrible for colorblind people!
« Reply #1 on: April 02, 2012, 03:13:16 pm »
I find i have the same problem with the cave map besides color, things should also be coded more by brightness and maybe even specific shading like a faint so ///// or so \\\\\ or so #### or whatever ;p
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Offline TechSY730

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Re: Resource info green/yellow is terrible for colorblind people!
« Reply #2 on: April 03, 2012, 12:31:15 am »
Hmm, I wonder if sometimes a good way to test "colorblind readiness" would be to basically strip all color (or more formally, set saturation to 0, thus making hue irrelevant as there is no color, and only brightness can be used to distinguish tones). If there is any information that is no longer available by this change, that is a big concern, even if their is a "colorblind friendly" mode.
If there is any information that can still be gotten but becomes much harder to obtain, then that is something you would want to address with either messing around with brightness or adding some sort of "colorblind friendly" mode.

Extreme, yes, but if you can still keep your interface accessible even with the absence of color (possibly with an optional toggle specifically for a different "colorblind friendly" display mode), you have almost assured that any sort of colorblindness won't be an issue.

Of course, when you have limited time to fix these sorts of things, targeting only the most common forms of colorblindness may have to do.

Offline eRe4s3r

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Re: Resource info green/yellow is terrible for colorblind people!
« Reply #3 on: April 03, 2012, 02:26:02 am »
I don't think there is colorblindness that does not let you see any color at all.. it's mostly just a question of the hues, orange, bright yellow, beige and bright green, dark green, dark red, for example, are really bad colors to have sit next to each other

Optimally you either make the yellows brighter or the reds/greens darker (and shift the green into the blue) if you shift green into blue, you can make it brighter as well.

It is not easy to describe  ^^
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Offline TechSY730

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Re: Resource info green/yellow is terrible for colorblind people!
« Reply #4 on: April 03, 2012, 07:33:47 am »
I think that there is full colorblindness, but it is VERY rare.

The thing I was suggesting was the "extreme case" test, which if you can pass, ensures that it can work in the less extreme cases (like red-green color blindness, or blue-yellow color blindness)

Offline zebramatt

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Re: Resource info green/yellow is terrible for colorblind people!
« Reply #5 on: April 03, 2012, 01:37:02 pm »
Partial red-green colourblindness is most common, at about 9 in every hundred men.

About 2 in every hundred men  have trouble differentiating between orange, yellow, red and green.

About 6 in every hundred men just see colours differently, with no significant difference in distinguishing between them.

And about 1 in every 10 million people can't see any colour at all.

Offline eRe4s3r

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Re: Resource info green/yellow is terrible for colorblind people!
« Reply #6 on: April 03, 2012, 02:06:25 pm »
When I made the color coding for the right-side unit tab info colors... in AI War I already had a Topic with all this explained as well, I think I opted to shift bright greens slightly into the blue and yellows slightly into the red while making stand-out information 33% brighter, that way there would also be the possibility to tell the difference between 2 colors and between same colors but different information, humans can tell brightness differences very well even if the color is one that gives them problems.

So the final color coding was red-yellow and blue-green, my only focus was avoiding red-green problems because thats the common one.  If you can't see ANY color at all then you would be nearly blind. Because only night-vision receptors are black/white and VERY fuzzy at that. I don't think you could live a normal life, or use a computer, if you had no color vision (and thus, no color receptors in your eye)

Anyhow, point is.. we need some color blind options for up to 99% red/green blindness ;p
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