Author Topic: Question from Devs: So how many players does this game support in multiplayer?  (Read 8698 times)

Offline Toll

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I've just been playing on Tolls server and I stopped for a bit to eat now I can't see it on the server list.
Yea, the db is not reflecting any further advertisements from it, so either the server stopped sending them (probably due to a bug) or the master-server didn't process them correctly.  Hmm, will have to look into that.
If you want, I could look at it in my packet sniffer and see what, if anything, is sent. I'd need to know what port it uses though.

Offline keith.lamothe

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If you want, I could look at it in my packet sniffer and see what, if anything, is sent. I'd need to know what port it uses though.
My guess is port 80.  But when I get a chance I'm going to add some indicators to the server display like:
- "minutes and seconds since last advertisement sent"
- "minutes and seconds until sending next advertisement"
- and probably "the master server was listing this (minutes, seconds) ago" (and rechecking that every few minutes or whatever)
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Offline Toll

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I'll leave it in wait for when that happens then. I'm not sure I'd be able to catch a single packet using port 80 if I didn't know when it'd fire :(