Author Topic: Q & A  (Read 183640 times)

Offline x4000

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Re: Q & A
« Reply #405 on: October 17, 2011, 11:26:21 am »
And I love that sort of description, too -- in a lot of respects that's how I think of it, too.  I love stuff with the multiverse concepts, and that's how I've always thought of this.  Each "version" of Environ is unique to the people in it, because what you're really naming is the multiverse itself, each with its own unique version of Environ in it.  That's really the best way to explain it, in a lot of ways.
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Offline lisa107b

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Re: Q & A
« Reply #406 on: October 17, 2011, 11:28:40 am »
And I love that sort of description, too -- in a lot of respects that's how I think of it, too.  I love stuff with the multiverse concepts, and that's how I've always thought of this.  Each "version" of Environ is unique to the people in it, because what you're really naming is the multiverse itself, each with its own unique version of Environ in it.  That's really the best way to explain it, in a lot of ways.

and, if you're really adventurous, you could connect all the worlds out there in player's pc's together in one big patchwork quilt of worlds ;)

Offline x4000

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Re: Q & A
« Reply #407 on: October 17, 2011, 11:31:50 am »
Oh my goodness!  That would indeed be a feat. ;)
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Offline Dizzard

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Re: Q & A
« Reply #408 on: October 17, 2011, 01:17:07 pm »
In terms of the "name of the world is environ" thing, that's not something we'd been particularly planning to change honestly -- I guess perhaps we could, but really the "name of the world" stuff is meant to be more like "Chris's World" or "Test World" or "World 5" or whatever.  It's just a savegame descriptive name, not something used in-game.

Yes well I reject your reality and substitute my own.

Zironia :3

Offline keith.lamothe

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Re: Q & A
« Reply #409 on: October 17, 2011, 01:20:24 pm »
Yes well I reject your reality and substitute my own.
After years of following trails of evidence, it's finally discovered that the reality shattering apocalypse all started when Adam and Jamie got a letter asking if it there was any truth to the story that...
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Offline Rekka

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Re: Q & A
« Reply #410 on: October 17, 2011, 02:06:11 pm »
Q : Is there a way to destroy a building in your settlement? I misplaced one house and I would like to be able to destroy it to make my little square of houses looks like a square again. :P That's not a big deal though but I was wondering... ;)

Offline Dizzard

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Re: Q & A
« Reply #411 on: October 17, 2011, 05:36:19 pm »
Will there ever be settlements in the deep?

I know they're supposed to be hostile and all....but it would be pretty neat. Maybe I just like the idea of settlers getting disorientated on their way to the market place every morning.

Hey what about making prisons in the deep? For no good criminals. I can totally see the deep being home to a dank prison that holds the most evil, feared and diabolical overlords locked up in chains with entrapment spells all around them so they can't escape.

Although you could would probably just kill them if you got the chance......but what if you couldn't?


Offline Hyfrydle

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Re: Q & A
« Reply #412 on: October 17, 2011, 05:59:37 pm »
After battling quite a few local Lieutenants I was almost ready at level 41 to take on the level 20 Overlord when after a quick bit of exploring I saw this:

 http://steamcommunity.com/id/hyfrydle/screenshot/540656382568830175

Six regions to the south of the first overlord another one at level 43 sits and waits. If I attack the weaker one will the stronger help like Lieutenant?

Not sure if this is a problem or not so haven't raised a Mantis report.


Offline wyvern83

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Re: Q & A
« Reply #413 on: October 17, 2011, 06:01:39 pm »
I'd like the ability to transfer NPC's to other settlements. I have two non-cold weather NPC's in my town that I rescued and I'd like to move them to my other settlement that has warmer weather so they don't stick out as much.

Offline x4000

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Re: Q & A
« Reply #414 on: October 17, 2011, 06:17:46 pm »
It's possible, there might be settlements or prisons in the deep -- it's a bit early to say on something like that.  That's more of a later sort of refinement, I think.

Regarding the second overlord, Hyfrydle, no worries -- the second one won't help the first one at all. :)

wyvern83: Sounds like a good feature suggestion for mantis, although I'm sure Keith is already aware of the idea.  Putting it there would remind him and give folks a chance to come out in support of doing it sooner than later if need be, though.
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Offline Hyfrydle

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Re: Q & A
« Reply #415 on: October 17, 2011, 06:22:37 pm »
Quote
Regarding the second overlord, Hyfrydle, no worries -- the second one won't help the first one at all. :)

Phew!!! I was a bit worried about that. As far as I can tell all the local Lieutenants are out of the picture so I should be able to take on the first Overlord. My worry is I haven't uncovered many regions to the south. Would a Lieutenant on a hidden higher level region help at all?

Offline x4000

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Re: Q & A
« Reply #416 on: October 17, 2011, 06:26:38 pm »
Hidden doesn't matter, but higher-level does.  Only lieutenants of a lower or equal level will help the first overlord.
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Offline Hyfrydle

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Re: Q & A
« Reply #417 on: October 17, 2011, 06:30:13 pm »
That settles it then I'm going for my first Overlord!!!

Offline x4000

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Re: Q & A
« Reply #418 on: October 17, 2011, 06:30:48 pm »
Awesome!
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Offline Hyfrydle

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Re: Q & A
« Reply #419 on: October 17, 2011, 07:10:23 pm »
Everything went well the Overlord is no more but I didn't get much due to the difference in level. When I saw over 1 million hit points I got a little worried but it just took a bit of time to whittle himi down.

The next one is level 40 so a bit tougher can't see any Lieutenants yet though so I might strike while the irons hot  ;)