Author Topic: Q & A  (Read 180307 times)

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: Q & A
« Reply #45 on: September 26, 2011, 06:43:20 pm »
ideally the spells bound to the left and right mouse buttons would be displayed arger on the GUI

The fiery orange background behind the first mouse slot signifies that's what the left mouse button is bound to, actually.
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: Q & A
« Reply #46 on: September 26, 2011, 06:48:50 pm »
In terms of "is there much that unlocks after level 6," the answer is definitely yes.  There's some stuff that unlocks all the way to level... I think 10 or so, in terms of the macrogame.

In terms of the actual monsters, there's new stuff unlocking up to level 12 at the moment, I think.

In terms of region types, the last region to unlock at the moment is the swamp, at region level 60.  But there are others in the 20s and 30s and such, too.

In terms of crafting materials, at the moment there is stuff that unlocks all the way to level 70 (coral), although coral doesn't yet have anything that you can craft from it because I figured I have time. ;)

That's just speaking to what is in the game now, not what will ultimately be in the game, of course.  Most things will unlock before level 80 or so I expect, so that "playing the full game" can mostly be done prior to level 80. But as you go higher, and we add more stuff, you'll be getting the new stuff at the higher levels.  If your first time getting ice cross was at level 100, for instance, it would still be as awesome then as if you got it first at level 1, like now.

And I'm sure we will make a few things for much higher than level 80, just to reward the... insane dedicated. :)
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline eRe4s3r

  • Core Member Mark II
  • *****
  • Posts: 2,825
Re: Q & A
« Reply #47 on: September 26, 2011, 06:51:38 pm »
Hah ;) Well i just bought the game anyway.. it really is the "best" sidescroller i ever played - now that i understand the gameplay, heh

Though i gather you gonna remove memory crystals from the boss towers next patch? You be putting anything else in them then? Like.. spell books? ;p
Proud member of the Initiative for Bigger Weapons EV. - Bringer of Additive Blended Doom - Vote for Lore, get free cookie

Offline Nalgas

  • Hero Member
  • *****
  • Posts: 680
Re: Q & A
« Reply #48 on: September 26, 2011, 06:53:31 pm »
ideally the spells bound to the left and right mouse buttons would be displayed arger on the GUI

The fiery orange background behind the first mouse slot signifies that's what the left mouse button is bound to, actually.

This is worth noting if you bind a key to the "cycle which slot the primary mouse button is attached to" action.  Assuming it all still works how it's supposed to (I haven't touched any of that in forever), that should move around as you cycle through the list.  I actually have no idea how that does or should affect what the second/third/etc. mouse buttons do and never really thought about it before.  It would be kind of funny (and potentially confusing) moving it around and having your left mouse button do the same thing as your other ones at different times, but at least less confusing than the whole set of buttons sliding down the line as a group.  That would be interesting but odd.

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: Q & A
« Reply #49 on: September 26, 2011, 07:56:26 pm »
Hah ;) Well i just bought the game anyway.. it really is the "best" sidescroller i ever played - now that i understand the gameplay, heh

Though i gather you gonna remove memory crystals from the boss towers next patch? You be putting anything else in them then? Like.. spell books? ;p

Thanks, glad you like it!  The boss towers are still remaining, as are the memory crystals... the turn-in point is just being temporarily removed.  So you can get the memory crystals, and they will be useful in a future version, but for now it's not actually purposeful to collect them except to have them for later (and gain all that EXP from the bosses, of course).
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: Q & A
« Reply #50 on: September 26, 2011, 07:57:47 pm »
ideally the spells bound to the left and right mouse buttons would be displayed arger on the GUI

The fiery orange background behind the first mouse slot signifies that's what the left mouse button is bound to, actually.

This is worth noting if you bind a key to the "cycle which slot the primary mouse button is attached to" action.  Assuming it all still works how it's supposed to (I haven't touched any of that in forever), that should move around as you cycle through the list.  I actually have no idea how that does or should affect what the second/third/etc. mouse buttons do and never really thought about it before.  It would be kind of funny (and potentially confusing) moving it around and having your left mouse button do the same thing as your other ones at different times, but at least less confusing than the whole set of buttons sliding down the line as a group.  That would be interesting but odd.

It moves all of them, however many you have.  I have a five-button mouse, and it definitely works.  They wrap around the other side when they hit the end.  So when #1 is slot 8, #2 is 9, #3 is 0, #4 is 1, #5 is 2, etc.  I find that more confusing than it's worth, but it works and so we've left it in case others disagree with me.
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline orzelek

  • Hero Member Mark III
  • *****
  • Posts: 1,096
Re: Q & A
« Reply #51 on: September 26, 2011, 08:13:22 pm »
Hah ;) Well i just bought the game anyway.. it really is the "best" sidescroller i ever played - now that i understand the gameplay, heh

Though i gather you gonna remove memory crystals from the boss towers next patch? You be putting anything else in them then? Like.. spell books? ;p

Thanks, glad you like it!  The boss towers are still remaining, as are the memory crystals... the turn-in point is just being temporarily removed.  So you can get the memory crystals, and they will be useful in a future version, but for now it's not actually purposeful to collect them except to have them for later (and gain all that EXP from the bosses, of course).

So that few memory crystals I turned in to library were not needed?
They gave some exp and bits of a story :D

Offline BobTheJanitor

  • Master Member Mark II
  • *****
  • Posts: 1,689
Re: Q & A
« Reply #52 on: September 26, 2011, 09:01:22 pm »
On the initial spell book that you pick up, is there some indication that I missed that it had a limited number of uses? The game kind of walks you through using the book of outfitting, and I found that I could learn everything from it and then it stayed in my inventory. Then it walks you on to using the spell book, and I thought that would probably be unlimited too, so I just started haphazardly clicking things, and then it went away.  :(

Offline Nalgas

  • Hero Member
  • *****
  • Posts: 680
Re: Q & A
« Reply #53 on: September 26, 2011, 09:04:04 pm »
On the initial spell book that you pick up, is there some indication that I missed that it had a limited number of uses? The game kind of walks you through using the book of outfitting, and I found that I could learn everything from it and then it stayed in my inventory. Then it walks you on to using the spell book, and I thought that would probably be unlimited too, so I just started haphazardly clicking things, and then it went away.  :(

There's a number next to them in your inventory for how many you have, or at least should be, and the number should go down each time you use one.  When the number reaches zero...  I assume you just happened to have more books than there were outfitting recipes to learn, but not enough to learn all the spells.

Offline Orelius

  • Sr. Member
  • ****
  • Posts: 328
Re: Q & A
« Reply #54 on: September 26, 2011, 09:11:42 pm »
Speaking of which, where can one find new spellbooks?  I've been having to fight level 8 bosses with the starting spells :\.

Offline Nalgas

  • Hero Member
  • *****
  • Posts: 680
Re: Q & A
« Reply #55 on: September 26, 2011, 09:15:13 pm »
Speaking of which, where can one find new spellbooks?  I've been having to fight level 8 bosses with the starting spells :\.

Buildings like houses are good, in town-like areas.  Sometimes they'll have things like highlighted yellow library/study rooms, which have a pretty good chance of having books in them.

Offline c4sc4

  • Sr. Member
  • ****
  • Posts: 253
Re: Q & A
« Reply #56 on: September 26, 2011, 09:44:27 pm »
In terms of region types, the last region to unlock at the moment is the swamp, at region level 60.  But there are others in the 20s and 30s and such, too.

All that time spent alpha testing and there is still something I have gotten to yet?! I must hurry to level 60 to experience the swamp.

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: Q & A
« Reply #57 on: September 26, 2011, 09:45:10 pm »
Hah ;) Well i just bought the game anyway.. it really is the "best" sidescroller i ever played - now that i understand the gameplay, heh

Though i gather you gonna remove memory crystals from the boss towers next patch? You be putting anything else in them then? Like.. spell books? ;p

Thanks, glad you like it!  The boss towers are still remaining, as are the memory crystals... the turn-in point is just being temporarily removed.  So you can get the memory crystals, and they will be useful in a future version, but for now it's not actually purposeful to collect them except to have them for later (and gain all that EXP from the bosses, of course).

So that few memory crystals I turned in to library were not needed?
They gave some exp and bits of a story :D

Well, Keith wants to redo how the story is handled there, and how the memory archive in general functions, so that's why he's basically taking it down for maintenance.  What you saw in terms of that story was more of a prototype, and he's not happy with how it can build up with the current way the code is, and wants to have another go at it in a different way.

On the initial spell book that you pick up, is there some indication that I missed that it had a limited number of uses? The game kind of walks you through using the book of outfitting, and I found that I could learn everything from it and then it stayed in my inventory. Then it walks you on to using the spell book, and I thought that would probably be unlimited too, so I just started haphazardly clicking things, and then it went away.  :(

Yep, what Nalgas said -- there are counts of how many you have.  You have four of each, but there's only three outfitting techs to learn so far!
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: Q & A
« Reply #58 on: September 26, 2011, 09:45:55 pm »
In terms of region types, the last region to unlock at the moment is the swamp, at region level 60.  But there are others in the 20s and 30s and such, too.

All that time spent alpha testing and there is still something I have gotten to yet?! I must hurry to level 60 to experience the swamp.

I'll warn you that it's the least complete region in terms of graphical assets and such, but I still like it.  There's a lot of art graphics in there you haven't seen yet. :)
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline BobTheJanitor

  • Master Member Mark II
  • *****
  • Posts: 1,689
Re: Q & A
« Reply #59 on: September 26, 2011, 09:46:59 pm »
Is it intentional that bat form gets no protection from cold? Admittedly, it doesn't state that you retain the use of your cold suit, but it does state you can "do everything as normal" which sort of implied that. I'm glad I wasn't on low HP when I tried it! If it is intentional, perhaps a little note in the tooltip? I think something that can kill you in a few seconds is probably worth a little warning.