Author Topic: Q & A  (Read 177116 times)

Offline BobTheJanitor

  • Master Member Mark II
  • *****
  • Posts: 1,689
Re: Q & A
« Reply #360 on: October 08, 2011, 11:13:01 pm »
Q: Are there supposed to be a LOT of eagles? Just found my first area with some, and there must have been upwards of 50 of them flying around in there. Quite a few spawner nests as well. I started trying to take them all out and then realized that was just silly. Fortunately it was 10 levels below me, so no great danger. If I run across one at equal level, though, I'm going to be in trouble.

Offline OobleckTheGreen

  • Newbie Mark III
  • *
  • Posts: 37
Re: Q & A
« Reply #361 on: October 09, 2011, 02:37:53 am »
Q: Are there supposed to be a LOT of eagles? Just found my first area with some, and there must have been upwards of 50 of them flying around in there. Quite a few spawner nests as well. I started trying to take them all out and then realized that was just silly. Fortunately it was 10 levels below me, so no great danger. If I run across one at equal level, though, I'm going to be in trouble.

The eagles are a bit overdone. I had a boss fight earlier tonight. 4 giant amoeba's with a gazillion eagles flying everywhere. Good thing the game's not too realistic, or we'd be slipping on bird poo.

Offline KingIsaacLinksr

  • Master Member
  • *****
  • Posts: 1,332
  • A Paladin Without A Crusade...
Re: Q & A
« Reply #362 on: October 09, 2011, 03:25:40 am »
Ok, we really need to add some sort of in-game explanations on certain things because I'm getting a little too often confused about things (nothing new ofc ;)):

First: How do i link "white nodes"?  It says strategic map but the strategic map doesn't let me do anything.  If this is a level requirement, then it needs to specify this so we're not looking for it...

Second: How do I get to managing towns?  What level is this unlocked? 

Thanks

King
Casual reviewer with a sense of justice.
Visit the Arcen Mantis to help: https://www.arcengames.com/mantisbt/
A Paladin's Blog. Long form videogame reviews focusing on mechanics and narrative analyzing. Plus other stuff. www.kingisaaclinksr.com

Offline Hyfrydle

  • Hero Member
  • *****
  • Posts: 587
Re: Q & A
« Reply #363 on: October 09, 2011, 04:35:10 am »
Town managing is unlocked on reaching level 6 with further settlement buildings a few levels later.

Offline orzelek

  • Hero Member Mark III
  • *****
  • Posts: 1,096
Re: Q & A
« Reply #364 on: October 09, 2011, 05:54:41 am »
Nodes are linked from town as usually for some cost - but after you release them.

And be careful with these... I have no idea if current state is the planned one but I got curious and freed six of these and linked them with idea of having constant supply of each shard type.
And now I can do few strategic turns and need to run around my world to hunt rampaging monsters then before I do more turns or they will come knocking to one of settlements.
Fortunately you can unlink these nodes.. in current version it seems a bit overdone in terms of spawn rate.

And with what Bob posted that we can't see directly where mobs spawn unless we exit strategy map to see messages it gets a bit dangerous to advance turns without constant entering/exiting the strategy map.

Offline KingIsaacLinksr

  • Master Member
  • *****
  • Posts: 1,332
  • A Paladin Without A Crusade...
Re: Q & A
« Reply #365 on: October 09, 2011, 01:58:05 pm »
Nodes are linked from town as usually for some cost - but after you release them.

And be careful with these... I have no idea if current state is the planned one but I got curious and freed six of these and linked them with idea of having constant supply of each shard type.
And now I can do few strategic turns and need to run around my world to hunt rampaging monsters then before I do more turns or they will come knocking to one of settlements.
Fortunately you can unlink these nodes.. in current version it seems a bit overdone in terms of spawn rate.

And with what Bob posted that we can't see directly where mobs spawn unless we exit strategy map to see messages it gets a bit dangerous to advance turns without constant entering/exiting the strategy map.

Well, I released the node from the monsters, but it still won't link, so is there some sort of UI button that I'm just not seeing?

King
Casual reviewer with a sense of justice.
Visit the Arcen Mantis to help: https://www.arcengames.com/mantisbt/
A Paladin's Blog. Long form videogame reviews focusing on mechanics and narrative analyzing. Plus other stuff. www.kingisaaclinksr.com

Offline orzelek

  • Hero Member Mark III
  • *****
  • Posts: 1,096
Re: Q & A
« Reply #366 on: October 10, 2011, 12:14:03 pm »
Nodes are linked from town as usually for some cost - but after you release them.

And be careful with these... I have no idea if current state is the planned one but I got curious and freed six of these and linked them with idea of having constant supply of each shard type.
And now I can do few strategic turns and need to run around my world to hunt rampaging monsters then before I do more turns or they will come knocking to one of settlements.
Fortunately you can unlink these nodes.. in current version it seems a bit overdone in terms of spawn rate.

And with what Bob posted that we can't see directly where mobs spawn unless we exit strategy map to see messages it gets a bit dangerous to advance turns without constant entering/exiting the strategy map.

Well, I released the node from the monsters, but it still won't link, so is there some sort of UI button that I'm just not seeing?

King

That should be doable from strategic map with cost in TU's and one of shard types. Tool-tip over the node should show info what is the cost of linking/unlinking the node.

Offline KingIsaacLinksr

  • Master Member
  • *****
  • Posts: 1,332
  • A Paladin Without A Crusade...
Re: Q & A
« Reply #367 on: October 10, 2011, 12:16:19 pm »
Nodes are linked from town as usually for some cost - but after you release them.

And be careful with these... I have no idea if current state is the planned one but I got curious and freed six of these and linked them with idea of having constant supply of each shard type.
And now I can do few strategic turns and need to run around my world to hunt rampaging monsters then before I do more turns or they will come knocking to one of settlements.
Fortunately you can unlink these nodes.. in current version it seems a bit overdone in terms of spawn rate.

And with what Bob posted that we can't see directly where mobs spawn unless we exit strategy map to see messages it gets a bit dangerous to advance turns without constant entering/exiting the strategy map.

Well, I released the node from the monsters, but it still won't link, so is there some sort of UI button that I'm just not seeing?

King

That should be doable from strategic map with cost in TU's and one of shard types. Tool-tip over the node should show info what is the cost of linking/unlinking the node.

I finally figured out that I was a severe case of tunnel vision last night so I found it.  Thanks :)

King
Casual reviewer with a sense of justice.
Visit the Arcen Mantis to help: https://www.arcengames.com/mantisbt/
A Paladin's Blog. Long form videogame reviews focusing on mechanics and narrative analyzing. Plus other stuff. www.kingisaaclinksr.com

Offline Dizzard

  • Sr. Member Mark II
  • ****
  • Posts: 380
Re: Q & A
« Reply #368 on: October 10, 2011, 01:23:19 pm »
If I change the names in the files found in folders "Names" and "Region Names" I should be able to change names that appear right? Can you add a name to the list or is there a limit so if I add an extra name it'll flow over the edge? I'm pretty sure there should be no big problem but just double checking because I'm paranoid like that.

Also, which name folders relate to which settler types? (apart from the skelebot ones that are obvious  :P)

I'm guessing the villain ones relate to the bosses....

Also I noticed in some of the location noun files it has some of them down a few times. (like Junkyard appears three times) Is that just to make some more likely than others?

(Lastly, on the African/American woman first names....is there supposed to be a ' in the middle of a name? Like A'isha)
« Last Edit: October 10, 2011, 01:32:17 pm by Dizzard »

Offline keith.lamothe

  • Arcen Games Staff
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 19,505
Re: Q & A
« Reply #369 on: October 10, 2011, 01:35:31 pm »
If I change the names in the files found in folders "Names" and "Region Names" I should be able to change names that appear right? Can you add a name to the list or is there a limit so if I add an extra name it'll flow over the edge? I'm pretty sure there should be no big problem but just double checking because I'm paranoid like that.
Should be fine, just back up your worlds directory before messing with anything, and don't change any of the non-empty names files to an empty file (_that_ might cause problems).  But just adding or changing, sure, go ahead.
Have ideas or bug reports for one of our games? Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: Q & A
« Reply #370 on: October 11, 2011, 04:55:26 pm »
If I change the names in the files found in folders "Names" and "Region Names" I should be able to change names that appear right? Can you add a name to the list or is there a limit so if I add an extra name it'll flow over the edge? I'm pretty sure there should be no big problem but just double checking because I'm paranoid like that.
Should be fine, just back up your worlds directory before messing with anything, and don't change any of the non-empty names files to an empty file (_that_ might cause problems).  But just adding or changing, sure, go ahead.

Yeah, as long as there are no empty files you can do whatever with these -- add or remove names, add whole new files in the same folder, whatever.
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: Q & A
« Reply #371 on: October 11, 2011, 04:56:03 pm »
Also I noticed in some of the location noun files it has some of them down a few times. (like Junkyard appears three times) Is that just to make some more likely than others?

Right, that's to affect frequency.

(Lastly, on the African/American woman first names....is there supposed to be a ' in the middle of a name? Like A'isha)

Yes, those are actual names.
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline Rekka

  • Jr. Member Mark II
  • **
  • Posts: 83
Re: Q & A
« Reply #372 on: October 13, 2011, 02:08:10 pm »
Q : Is it possible to transfer some of your inventory ressources to your settlement? I can't find a way to do it and my inventory is full of consciousness shards. :)

Offline Hyfrydle

  • Hero Member
  • *****
  • Posts: 587
Re: Q & A
« Reply #373 on: October 13, 2011, 02:11:04 pm »
Yes on the strategy map or settlement map in the top right hand corner where resources are listed right click on the appropriate resource and a dialog appears to allow transfer it's pretty straightforward. You'll be amazed how many shards you've collected.

This also allows transfer of resources between settlements by moving resources to and from your character.

Hope that clears things up.

Offline pierre dupon

  • Newbie Mark III
  • *
  • Posts: 49
Re: Q & A
« Reply #374 on: October 13, 2011, 02:12:33 pm »
Q : Is it possible to transfer some of your inventory ressources to your settlement? I can't find a way to do it and my inventory is full of consciousness shards. :)
Go to settlement view, right click the settlement's stack of whatever resource. That'll bring up a trade window of sorts, choose what order of magnitude you want to transfer (1,10,100 etc.) and hit give. You can also take resources from one settlement and give it to another in this way.

EDIT:ninja'd^
 :D