Author Topic: AVWW Beta 0.520, "Shields Up!" Released!  (Read 4146 times)

Offline x4000

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Re: AVWW Beta 0.520, "Shields Up!" Released!
« Reply #15 on: October 07, 2011, 06:12:31 pm »
You bet.  And other stuff is coming that won't require that sort of speed, so if you don't like the timing game or don't have enough convenient keys, there will be other options a bit later on.  That's just how these specific spells work.
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Offline c4sc4

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Re: AVWW Beta 0.520, "Shields Up!" Released!
« Reply #16 on: October 07, 2011, 06:15:54 pm »
I like the change to the initial image loading, it makes loading a world a lot faster.

Offline x4000

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Re: AVWW Beta 0.520, "Shields Up!" Released!
« Reply #17 on: October 07, 2011, 06:29:58 pm »
I like the change to the initial image loading, it makes loading a world a lot faster.

Especially for someone like you, with a really massive world.  For most folks that have been playing less time, it would be less noticeable.
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Offline Underfot

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Re: AVWW Beta 0.520, "Shields Up!" Released!
« Reply #18 on: October 07, 2011, 07:40:24 pm »
My problem is only two buttons on my mouse ...

I changed my movement keys to WSDF, with R as the confirm.  This frees up QWAZ for skills with the pinky. 

Offline freeformschooler

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Re: AVWW Beta 0.520, "Shields Up!" Released!
« Reply #19 on: October 07, 2011, 09:20:48 pm »
Shield spells yaaaaaay!

Now to figure out which element Blue Amoeba projectiles are so I can troll them.

Offline x4000

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Re: AVWW Beta 0.520, "Shields Up!" Released!
« Reply #20 on: October 07, 2011, 09:22:01 pm »
No elemental effects just yet -- but that's coming soon!
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Offline x4000

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Re: AVWW Beta 0.520, "Shields Up!" Released!
« Reply #21 on: October 07, 2011, 11:27:37 pm »
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline zebramatt

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Re: AVWW Beta 0.520, "Shields Up!" Released!
« Reply #22 on: October 08, 2011, 12:29:00 pm »
This is true... though the ice bats also can be rampaging monsters that you have to deal with elsewhere.  I think I'll make them indoors monsters or underground monsters in some other scenarios where normally you'd not have your suit, too.

I'm going to regret this, but it occurs to me it might be fun to have fire and ice bats in the same region sometimes!