I should point out here, some of my issues with it are just how fiddly the system can be.
For example, issues with knockback becoming knock-FORWARD..... the idea of just taking it out occurred to me after about the 5th death in a row due to this happening, and it also occurred to me that I tend to automatically avoid using any spells that do knockback at all, since they just dont seem to help ever, but tend to just make things more annoying. Even just something like, say, a bat taking longer to get rid of because it hits my line of shots and is knocked under the platform I'm on or knocked just into somewhere where I basically have to wait for it to slide back out of that spot to hit it again.... annoying, and that sort of thing seems to happen quite often, where it just makes a particular enemy take longer to kill, without at all making it HARDER to kill. Granted, I'm not exactly the patient sort, but still. It often seems to me like something that isnt really serving much of any purpose.
Not exactly a game-breaking issue, but I figured the suggestion couldnt hurt.