Poll

Right now we have "commodities" and "rare commodities" as the two kind of materials in this game.  Thoughts?

I think it's fine.
1 (5%)
I think something with fewer connotations like "materials" and "rare materials" would be better.
1 (5%)
I find it confusing, and have a different suggestion for the name.
0 (0%)
I prefer "goods" and "rare goods."
0 (0%)
I prefer "common resources" and "uncommon resources."
5 (25%)
Three categories: Building Materials (for guardian power stuff), Common Ingredients and Uncommon Ingredients (for crafting spells)
2 (10%)
Three categories: Building Materials (for guardian power stuff), Common Ingredients and Arcane Ingredients (for crafting spells)
11 (55%)

Total Members Voted: 20

Author Topic: Poll: Commodities as a name -- confusing or good?  (Read 2365 times)

Offline x4000

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Poll: Commodities as a name -- confusing or good?
« on: February 24, 2012, 06:46:54 PM »
Thoughts?
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Offline BobTheJanitor

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Re: Poll: Commodities as a name -- confusing or good?
« Reply #1 on: February 24, 2012, 06:56:52 PM »
Materials is the more common term for things you can make into other things in a game. I do sort of agree that commodities sounds more like a term you'd hear in your economics class. Neither term really jumps out as amazing to me, but I've never put much though into it. Ingredients and rare ingredients? Stuff and super special shiny stuff?

Offline x4000

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Re: Poll: Commodities as a name -- confusing or good?
« Reply #2 on: February 24, 2012, 06:58:17 PM »
Goods and rare goods?

Bear in mind that some of these are used as construction materials, and some are used as crafting materials.  So materials or goods strikes me as more appropriate than ingredients, although if it was crafting-only that wouldn't be half bad.
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Offline Terraziel

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Re: Poll: Commodities as a name -- confusing or good?
« Reply #3 on: February 24, 2012, 07:28:56 PM »
Whilst personally I always think of them as "Resources" and would vote that way if pushed, I don't actually care much, Commodities makes perfect sense.

Offline eRe4s3r

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Re: Poll: Commodities as a name -- confusing or good?
« Reply #4 on: February 24, 2012, 07:29:25 PM »
Resources , Rare / Precious Resources

or

Materials , Rare Materials

I tend towards Resources, its the standard word in games, no need to deviate imo ;p
my stance on resources.. haha, you see, resources already works for me. I already called them resources in the game, its what got me confused in the help text.
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Offline x4000

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Re: Poll: Commodities as a name -- confusing or good?
« Reply #5 on: February 24, 2012, 07:31:30 PM »
Okay, I added an option for resources.  Feel free to change your votes!  I actually like that the best, too.

EDIT: Also, I think that "precious" is probably better than "rare," because while the "rare" ones are harder to get, they aren't actually more rare in the sense of being that difficult to find in the end.
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Offline eRe4s3r

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Re: Poll: Commodities as a name -- confusing or good?
« Reply #6 on: February 24, 2012, 07:39:30 PM »
Then maybe valuable resources would be better, precious resources has too many c, ou and s , it sounds.. like we drank too much whiskey (try saying precious resources 10 times in quick succession ;p)
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Offline x4000

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Re: Poll: Commodities as a name -- confusing or good?
« Reply #7 on: February 24, 2012, 07:42:13 PM »
True.  Okay, I've got it: common and uncommon resources. :)
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Offline eRe4s3r

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Re: Poll: Commodities as a name -- confusing or good?
« Reply #8 on: February 24, 2012, 07:56:12 PM »
But uncommon is a different word for rare ;)  :D :D :o

Hehe, i think we should set up a council with 12 voted representatives to decide whether its common, valuable, precious, rare or shiny ;P resources.. that is ;P
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Offline Terraziel

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Re: Poll: Commodities as a name -- confusing or good?
« Reply #9 on: February 24, 2012, 08:01:04 PM »
If you want to get that far into it then value is determined by supply, so something is precious only because it is rare.

Rather getting bogged down in the specific meaning to be conveyed is probably not worth your time. Just go for what sounds best.

Offline Penumbra

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Re: Poll: Commodities as a name -- confusing or good?
« Reply #10 on: February 24, 2012, 08:18:12 PM »
Bear in mind that some of these are used as construction materials, and some are used as crafting materials.

Why not further emphasize this distinction with crafting components and building materials. Both "components" and "materials" can have the common/uncommon prefix. Would help distinguish the two types.

Offline Dizzard

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Re: Poll: Commodities as a name -- confusing or good?
« Reply #11 on: February 24, 2012, 08:23:34 PM »
I like resources.

I don't hate commodities really, but resources sounds nicer.

Offline x4000

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Re: Poll: Commodities as a name -- confusing or good?
« Reply #12 on: February 24, 2012, 11:08:19 PM »
It's true, we could break "Building Materials" out into their own category -- that would make a lot of sense.

Then have common and uncommon resources... or even ingredients.

EDIT: Okay, I added a new category there for it, and that's my new vote for myself, personally.  Building Materials, Common Ingredients, and Uncommon Ingredients.


By the by, Common/Uncommon/Rare has those CCG/TCG connotations, and Common/Uncommon is more accurate than Common/Rare in that sort of context.  That's what made me think of it.
« Last Edit: February 24, 2012, 11:10:21 PM by x4000 »
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Offline KDR_11k

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Re: Poll: Commodities as a name -- confusing or good?
« Reply #13 on: February 25, 2012, 06:11:42 AM »
But uncommon is a different word for rare ;)  :D :D :o

No, you get three uncommon cards in a booster but only one rare!

Offline x4000

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Re: Poll: Commodities as a name -- confusing or good?
« Reply #14 on: February 25, 2012, 10:40:40 AM »
But uncommon is a different word for rare ;)  :D :D :o

No, you get three uncommon cards in a booster but only one rare!

That's exactly what I was thinking!
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