Author Topic: Linux dedicated server?  (Read 3069 times)

Offline MaTi

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Linux dedicated server?
« on: May 12, 2012, 12:16:29 pm »
I would like to host a 24/7 server for AVWW, but I don't really want to keep my Windows machine running all the time. Is it possible to host a dedicated server on console-only Linux? Even using WINE would be good enough, if there is no native Linux build available.

Offline Toll

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Re: Linux dedicated server?
« Reply #1 on: May 12, 2012, 12:25:47 pm »
It's not possible to run console-only, but I think some have managed with a WinE-environment. Let's see if I can find that thread...

Offline Toll

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Re: Linux dedicated server?
« Reply #2 on: May 12, 2012, 12:27:23 pm »
There we go; I don't use Linux myself, so I'm not sure how helpful it is, but have a look at this thread:

http://www.arcengames.com/forums/index.php/topic,9783

Offline MaTi

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Re: Linux dedicated server?
« Reply #3 on: May 12, 2012, 01:03:43 pm »
Thanks a lot! I'll look into it.

Offline EtherealOne

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Re: Linux dedicated server?
« Reply #4 on: May 12, 2012, 01:08:43 pm »
The game runs reasonable well under WINE although obviously performance is not as good as on Windows but i've kept up a server up without too much difficulty.

Offline keith.lamothe

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Re: Linux dedicated server?
« Reply #5 on: May 12, 2012, 01:15:41 pm »
Yea, the server isn't a very demanding application (nor is the client, really).  If you do encounter a bottleneck due to network traffic or server cpu or memory load, we'd be very interested in what it took to cause it :)
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Offline Mánagarmr

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Re: Linux dedicated server?
« Reply #6 on: May 12, 2012, 02:25:14 pm »
It would be so awesome if we could decouple the graphics from the logic, but as far as I've understood Unity, that is an impossibility, so a console-only server is a no go :(
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