Okay! Originally I wanted this to be a Mantis report but, considering how little experience I actually have with Skelebot PCs, I thought it'd be smart to ask other people first about their opinion.
Their opinion on what? On whether or not taking a Skelebot PC is worth it. This is what I found:
+ High natural HP
- No mana and no natural damage.
= Stats work like with any other character
+ Heat resistant and cold resistant
- Some leg equips don't work
= Worse than any other character with an adv. heatsuit, and also worse than an Ice-Ager with a heatsuit.
+ They could maybe jump higher. Not sure. Edit: Nope, no jumping bonuses. They don't create ghosts, however.
- 50% larger hitbox
= You get hit a lot more easily in exchange for something you can get from enchants, if it's not just me imagining things.
Have I missed something? Probably, but I'm hoping not. In any case, it does look like they only have decent benefits before you get a heatsuit, which would be pretty early in the game. Problem is, you don't even need one until the second continent, so it doesn't seem like a good tradeoff. So there's my first question! Would you say they're under-par? Why, or why not? And, following up on that, how'd you make them better?
I'm guessing you could give them something like acid immunity, innate damage reduction, permanent light... but you can already get all those things through enchants. Sure, they'd let you mix stuff, but it's not something that really makes the guys different, that really makes you think "Hey, I'm playing a robot now. Not a lousy human." It's not that they wouldn't work, but I'd like it to be something you can't get any other way.
Maybe infrared vision for the Deep, maybe higher hp regen from HP drops, maybe something crazy like having Power instead of Mana, whatever that may do. In any case, comments are welcome and, if you want, throw ideas at the wall and let's see what sticks