Author Topic: Left Hand User Nightmare  (Read 5296 times)

Offline Bluddy

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Re: Left Hand User Nightmare
« Reply #15 on: March 13, 2012, 10:49:20 pm »
Sweet. Can I suggest my configuration for laptop users (right handed or left handed, depending on what you're used to):

- Directional attacks
- QWEASDZXC map to the spells (spell 10 is still 0)
- F is use
- R is enchant inventory
- Arrow keys do the movement.

Offline keith.lamothe

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Re: Left Hand User Nightmare
« Reply #16 on: March 13, 2012, 11:06:01 pm »
Sweet. Can I suggest my configuration for laptop users (right handed or left handed, depending on what you're used to):

- Directional attacks
- QWEASDZXC map to the spells (spell 10 is still 0)
- F is use
- R is enchant inventory
- Arrow keys do the movement.
If you can set it up in-game, save settings, and post the contents of your resulting inputbindings.dat file, I can use that :)

The directional-attacks thing is part of the settings, though, not the input bindings.
Have ideas or bug reports for one of our games? Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline BobTheJanitor

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Re: Left Hand User Nightmare
« Reply #17 on: March 13, 2012, 11:49:40 pm »
I'm tempted to post my ESDF config, but I've noticed that ESDF users seem to vary wildly on where all their other keys go outside of directional ones, so I doubt it would help anyone.

Offline Drjones013

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Re: Left Hand User Nightmare
« Reply #18 on: March 14, 2012, 03:55:01 am »
Thanks for including the left-hand default; this should hopefully make it less frustrating for us southpaws. Didn't have this problem in AI War but then again, AI War didn't require directional buttons!

Offline x4000

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Re: Left Hand User Nightmare
« Reply #19 on: March 14, 2012, 04:33:33 pm »
I'm tempted to post my ESDF config, but I've noticed that ESDF users seem to vary wildly on where all their other keys go outside of directional ones, so I doubt it would help anyone.

Still, having multiple options wouldn't be a bad thing.  A good starting point for an ESDF player would go a long way, I expect.

Thanks for including the left-hand default; this should hopefully make it less frustrating for us southpaws. Didn't have this problem in AI War but then again, AI War didn't require directional buttons!

Our pleasure!  It can be really overwhelming for us trying to figure out controls that will work for everyone, which is why we try to keep the control schemes to flexible.  But then THAT can be overwhelming for players who are coming to the game fresh, and that's where having a few recommended configs helps tremendously.  We really appreciate your putting together something for us on the southpaw front. :)
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline Penumbra

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Re: Left Hand User Nightmare
« Reply #20 on: March 14, 2012, 08:30:40 pm »
I also use ESDF. I have a 5 button mouse and I also like to have as many actions near those keys as possible. So I map 6 - 0 as WRTGV

I use A for action, Q for pause, Z and X for inventories.

Is this the format you asked for?

Code: [Select]
KeyBinding:TakeScreenshot|F12|None|None|None|None|None
KeyBinding:MarkAllLocalMessagesAsNew|BackQuote|None|None|None|None|None
KeyBinding:PauseLocalChunk|Q|Pause|None|None|None|None
KeyBinding:Debug|F3|None|None|None|None|None
KeyBinding:DebugNetwork|F2|None|None|None|None|None
KeyBinding:DebugCollision|F4|None|None|None|None|None
KeyBinding:DebugGhostInvisible|F5|None|None|None|None|None
KeyBinding:DebugBaseTileLayerInfo|F6|None|None|None|None|None
KeyBinding:DebugCTLTileLayerInfo|F6|None|LeftControl|None|None|None
KeyBinding:DebugEntityAlignmentMode|F7|None|None|None|None|None
KeyBinding:Ingame_Right|F|RightArrow|None|None|None|None
KeyBinding:Ingame_Left|S|LeftArrow|None|None|None|None
KeyBinding:Ingame_Up|E|UpArrow|None|None|None|None
KeyBinding:Ingame_Down|D|DownArrow|None|None|None|None
KeyBinding:Ingame_Jump|Space|None|None|None|None|JoystickButton1
KeyBinding:Ingame_ConfirmOrAction2|A|Return|None|None|None|JoystickButton0
KeyBinding:SwitchDirectlyTargetedEntity|Tab|None|None|None|None|JoystickButton11
KeyBinding:SwitchActiveAbilityBar|None|None|None|None|None|JoystickButton10
KeyBinding:SwitchActiveAbilityBarReverse|None|None|None|None|None|None
KeyBinding:Ingame_UseAbility1|Alpha1|Keypad1|None|None|None|JoystickButton2
KeyBinding:Ingame_UseAbility2|Alpha2|Keypad2|None|None|None|JoystickButton3
KeyBinding:Ingame_UseAbility3|Alpha3|Keypad3|None|None|None|JoystickButton4
KeyBinding:Ingame_UseAbility4|Alpha4|Keypad4|None|None|None|JoystickButton5
KeyBinding:Ingame_UseAbility5|Alpha5|Keypad5|None|None|None|JoystickButton6
KeyBinding:Ingame_UseAbility6|W|Keypad6|None|None|None|JoystickButton7
KeyBinding:Ingame_UseAbility7|R|Keypad7|None|None|None|JoystickButton9
KeyBinding:Ingame_UseAbility8|T|Keypad8|None|None|None|None
KeyBinding:Ingame_UseAbility9|G|Keypad9|None|None|None|None
KeyBinding:Ingame_UseAbility0|V|Keypad0|None|None|None|None
KeyBinding:SwitchFirstMouseAbilitySlot|None|None|None|None|None|None
KeyBinding:SwitchFirstMouseAbilitySlotReverse|None|None|None|None|None|None
KeyBinding:Ingame_MouseAbility1|None|None|None|None|Mouse0|None
KeyBinding:Ingame_MouseAbility2|None|None|None|None|Mouse1|None
KeyBinding:Ingame_MouseAbility3|None|None|None|None|Mouse2|None
KeyBinding:Ingame_MouseAbility4|None|None|None|None|Mouse3|None
KeyBinding:Ingame_MouseAbility5|None|None|None|None|Mouse4|None
KeyBinding:Ingame_MouseAbility6|None|None|None|None|Mouse5|None
KeyBinding:Ingame_MouseAbility7|None|None|None|None|Mouse6|None
KeyBinding:Ingame_MouseAbility8|None|None|None|None|None|None
KeyBinding:Ingame_MouseAbility9|None|None|None|None|None|None
KeyBinding:Ingame_MouseAbility0|None|None|None|None|None|None
KeyBinding:Ingame_UseHighlightedAbility|None|None|None|None|None|None
KeyBinding:Ingame_UseHighlightedAbilityPlus1|None|None|None|None|None|None
KeyBinding:Ingame_UseHighlightedAbilityPlus2|None|None|None|None|None|None
KeyBinding:Ingame_UseHighlightedAbilityPlus3|None|None|None|None|None|None
KeyBinding:Ingame_UseHighlightedAbilityPlus4|None|None|None|None|None|None
KeyBinding:Ingame_UseHighlightedAbilityPlus5|None|None|None|None|None|None
KeyBinding:Ingame_UseHighlightedAbilityPlus6|None|None|None|None|None|None
KeyBinding:Ingame_UseHighlightedAbilityPlus7|None|None|None|None|None|None
KeyBinding:Ingame_UseHighlightedAbilityPlus8|None|None|None|None|None|None
KeyBinding:Ingame_UseHighlightedAbilityPlus9|None|None|None|None|None|None
KeyBinding:OpenMenu_System|Escape|None|None|None|None|JoystickButton8
KeyBinding:OpenChatPopup_UKB2|I|None|None|None|None|None
KeyBinding:OpenChunkMap|M|None|None|None|None|None
KeyBinding:OpenDungeonMap|Comma|None|None|None|None|None
KeyBinding:OpenRegionMap|Period|None|None|None|None|None
KeyBinding:Menu_CursorDown|DownArrow|None|None|None|None|None
KeyBinding:Menu_CursorUp|UpArrow|None|None|None|None|None
KeyBinding:Menu_CursorLeft|LeftArrow|None|None|None|None|None
KeyBinding:Menu_CursorRight|RightArrow|None|None|None|None|None
KeyBinding:Menu_ConfirmOrAction2|A|Return|None|None|None|JoystickButton0
KeyBinding:Menu_Cancel|Escape|None|None|None|None|JoystickButton1
KeyBinding:Menu_SwitchToNextMainTab|Tab|None|None|None|None|JoystickButton3
KeyBinding:SwitchToGhostMode_UKB1|G|None|LeftControl|None|None|None
KeyBinding:SwitchToNonGhostMode|H|None|None|None|None|None
KeyBinding:TriggerAllPointsOfInterest|O|None|None|None|None|None
KeyBinding:DebugRecreateTestChunk|K|None|LeftControl|None|None|None
KeyBinding:DebugReloadParticlePatterns|F4|None|LeftControl|None|None|None
KeyBinding:DebugShowAllRegions|F3|None|LeftControl|None|None|None
KeyBinding:OpenDebugMenu|L|None|None|None|None|None
KeyBinding:ResetAimingReticle|U|None|None|None|None|None
KeyBinding:Ingame_DoLookAhead_UKB1|L|None|None|None|None|None
KeyBinding:Ingame_Walk|LeftControl|None|None|None|None|None
KeyBinding:OpenInventory_Usable2|X|I|None|None|None|None
KeyBinding:OpenInventory_Commodities|K|None|None|None|None|None
KeyBinding:OpenReference_Planning|P|None|None|None|None|None
KeyBinding:OpenMenu_Equipment|N|None|None|None|None|None
KeyBinding:Visualizer_ShiftWest_UKB1|LeftArrow|None|LeftControl|None|None|None
KeyBinding:Visualizer_ShiftEast_UKB1|RightArrow|None|LeftControl|None|None|None
KeyBinding:Visualizer_ShiftUp_UKB1|UpArrow|None|LeftControl|None|None|None
KeyBinding:Visualizer_ShiftDown_UKB1|DownArrow|None|LeftControl|None|None|None
KeyBinding:StrategyMap_EnableKeyboardScrolling|LeftShift|None|None|None|None|None
KeyBinding:StrategyMap_AccelerateScrolling|LeftControl|None|None|None|None|None
KeyBinding:SwapLeftAndRightMouseButtons|None|None|None|None|None|None
KeyBinding:SettlementManagement_ToggleBuildList|None|None|None|None|None|None
KeyBinding:SettlementManagement_NextSettlement|None|None|None|None|None|None
KeyBinding:SettlementManagement_PreviousSettlement|None|None|None|None|None|None
KeyBinding:ForceDropQuantityToAll|LeftControl|None|None|None|None|None
KeyBinding:OpenInventory_Enchants2|Z|None|None|None|None|None

Offline Bluddy

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Re: Left Hand User Nightmare
« Reply #21 on: April 17, 2012, 12:14:12 pm »
Sorry for not doing this earlier. I really wish there was a way to make sure this was activated together with keyboard-directional input and no gamepad style aiming reticle.

After investigating many input methods, I found this to be the best way to play on a laptop, and you already know my conviction that it's probably the best way to play period (though on a full keyboard you can use the numpad for spells and move with WASD). I really think this input method would help new players, but I haven't tried the new scroll-wheel option in 0.930.

Code: [Select]
KeyBinding:TakeScreenshot|F12|None|None|None|None|None
KeyBinding:MarkAllLocalMessagesAsNew|BackQuote|None|None|None|None|None
KeyBinding:PauseLocalChunk|P|Pause|None|None|None|None
KeyBinding:Debug|F3|None|None|None|None|None
KeyBinding:DebugNetwork|F2|None|None|None|None|None
KeyBinding:DebugCollision|F4|None|None|None|None|None
KeyBinding:DebugGhostInvisible|F5|None|None|None|None|None
KeyBinding:DebugBaseTileLayerInfo|F6|None|None|None|None|None
KeyBinding:DebugCTLTileLayerInfo|F6|None|LeftControl|None|None|None
KeyBinding:DebugEntityAlignmentMode|F7|None|None|None|None|None
KeyBinding:Ingame_Right|RightArrow|None|None|None|None|None
KeyBinding:Ingame_Left|LeftArrow|None|None|None|None|None
KeyBinding:Ingame_Up|UpArrow|None|None|None|None|None
KeyBinding:Ingame_Down|DownArrow|None|None|None|None|None
KeyBinding:Ingame_Jump|Space|None|None|None|None|JoystickButton1
KeyBinding:Ingame_ConfirmOrAction2|F|Return|None|None|None|JoystickButton0
KeyBinding:SwitchDirectlyTargetedEntity|Tab|None|None|None|None|JoystickButton11
KeyBinding:SwitchActiveAbilityBar|Tab|None|None|None|None|JoystickButton10
KeyBinding:SwitchActiveAbilityBarReverse|None|None|None|None|None|None
KeyBinding:Ingame_UseAbility1|Q|Alpha1|None|None|None|JoystickButton2
KeyBinding:Ingame_UseAbility2|W|Alpha2|None|None|None|JoystickButton3
KeyBinding:Ingame_UseAbility3|E|Alpha3|None|None|None|JoystickButton4
KeyBinding:Ingame_UseAbility4|A|Alpha4|None|None|None|JoystickButton5
KeyBinding:Ingame_UseAbility5|S|Alpha5|None|None|None|JoystickButton6
KeyBinding:Ingame_UseAbility6|D|Alpha6|None|None|None|JoystickButton7
KeyBinding:Ingame_UseAbility7|Z|Alpha7|None|None|None|JoystickButton9
KeyBinding:Ingame_UseAbility8|X|Alpha8|None|None|None|None
KeyBinding:Ingame_UseAbility9|C|Alpha9|None|None|None|None
KeyBinding:Ingame_UseAbility0|Alpha0|Keypad0|None|None|None|None
KeyBinding:SwitchFirstMouseAbilitySlot|RightBracket|None|None|None|None|None
KeyBinding:SwitchFirstMouseAbilitySlotReverse|LeftBracket|None|None|None|None|None
KeyBinding:Ingame_MouseAbility1|None|None|None|None|None|None
KeyBinding:Ingame_MouseAbility2|None|None|None|None|Mouse1|None
KeyBinding:Ingame_MouseAbility3|None|None|None|None|Mouse2|None
KeyBinding:Ingame_MouseAbility4|None|None|None|None|Mouse3|None
KeyBinding:Ingame_MouseAbility5|None|None|None|None|Mouse4|None
KeyBinding:Ingame_MouseAbility6|None|None|None|None|Mouse5|None
KeyBinding:Ingame_MouseAbility7|None|None|None|None|Mouse6|None
KeyBinding:Ingame_MouseAbility8|None|None|None|None|None|None
KeyBinding:Ingame_MouseAbility9|None|None|None|None|None|None
KeyBinding:Ingame_MouseAbility0|None|None|None|None|None|None
KeyBinding:Ingame_UseHighlightedAbility|None|None|None|None|None|None
KeyBinding:Ingame_UseHighlightedAbilityPlus1|None|None|None|None|None|None
KeyBinding:Ingame_UseHighlightedAbilityPlus2|None|None|None|None|None|None
KeyBinding:Ingame_UseHighlightedAbilityPlus3|None|None|None|None|None|None
KeyBinding:Ingame_UseHighlightedAbilityPlus4|None|None|None|None|None|None
KeyBinding:Ingame_UseHighlightedAbilityPlus5|None|None|None|None|None|None
KeyBinding:Ingame_UseHighlightedAbilityPlus6|None|None|None|None|None|None
KeyBinding:Ingame_UseHighlightedAbilityPlus7|None|None|None|None|None|None
KeyBinding:Ingame_UseHighlightedAbilityPlus8|None|None|None|None|None|None
KeyBinding:Ingame_UseHighlightedAbilityPlus9|None|None|None|None|None|None
KeyBinding:OpenMenu_System|Escape|None|None|None|None|JoystickButton8
KeyBinding:OpenChatPopup_UKB2|T|None|None|None|None|None
KeyBinding:OpenChunkMap|M|None|None|None|None|None
KeyBinding:OpenDungeonMap|Comma|None|None|None|None|None
KeyBinding:OpenRegionMap|Period|None|None|None|None|None
KeyBinding:Menu_CursorDown|DownArrow|None|None|None|None|None
KeyBinding:Menu_CursorUp|UpArrow|None|None|None|None|None
KeyBinding:Menu_CursorLeft|LeftArrow|None|None|None|None|None
KeyBinding:Menu_CursorRight|RightArrow|None|None|None|None|None
KeyBinding:Menu_ConfirmOrAction2|E|Return|None|None|None|JoystickButton0
KeyBinding:Menu_Cancel|Escape|None|None|None|None|JoystickButton1
KeyBinding:Menu_SwitchToNextMainTab|Tab|None|None|None|None|JoystickButton3
KeyBinding:SwitchToGhostMode_UKB1|G|None|LeftControl|None|None|None
KeyBinding:SwitchToNonGhostMode_UKB1|H|None|LeftControl|None|None|None
KeyBinding:TriggerAllPointsOfInterest|O|None|None|None|None|None
KeyBinding:DebugRecreateTestChunk|K|None|LeftControl|None|None|None
KeyBinding:DebugReloadParticlePatterns|F4|None|LeftControl|None|None|None
KeyBinding:DebugReloadLanguageFiles|F5|None|LeftControl|None|None|None
KeyBinding:DebugShowAllRegions|F3|None|LeftControl|None|None|None
KeyBinding:OpenDebugMenu|L|None|None|None|None|None
KeyBinding:ResetAimingReticle|U|None|None|None|None|None
KeyBinding:Ingame_DoLookAhead_UKB1|G|None|None|None|None|None
KeyBinding:Ingame_Walk|LeftControl|None|None|None|None|None
KeyBinding:OpenInventory_Usable2|I|None|None|None|None|None
KeyBinding:OpenInventory_Commodities|K|None|None|None|None|None
KeyBinding:OpenReference_Planning|V|None|None|None|None|None
KeyBinding:OpenMenu_Equipment|N|None|None|None|None|None
KeyBinding:Visualizer_ShiftWest_UKB1|LeftArrow|None|LeftControl|None|None|None
KeyBinding:Visualizer_ShiftEast_UKB1|RightArrow|None|LeftControl|None|None|None
KeyBinding:Visualizer_ShiftUp_UKB1|UpArrow|None|LeftControl|None|None|None
KeyBinding:Visualizer_ShiftDown_UKB1|DownArrow|None|LeftControl|None|None|None
KeyBinding:StrategyMap_EnableKeyboardScrolling|LeftShift|None|None|None|None|None
KeyBinding:StrategyMap_AccelerateScrolling|LeftControl|None|None|None|None|None
KeyBinding:SwapLeftAndRightMouseButtons|LeftApple|None|None|None|None|None
KeyBinding:SettlementManagement_ToggleBuildList|B|None|None|None|None|None
KeyBinding:SettlementManagement_NextSettlement|None|None|None|None|None|None
KeyBinding:SettlementManagement_PreviousSettlement|None|None|None|None|None|None
KeyBinding:ForceDropQuantityToAll|LeftControl|None|None|None|None|None
KeyBinding:OpenInventory_Enchants2|R|None|None|None|None|None
KeyBinding:DebugDoMemoryProfilingSample|F9|None|None|None|None|None
KeyBinding:Ingame_ShowAllRegionLevels|H|None|None|None|None|None

Offline x4000

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Re: Left Hand User Nightmare
« Reply #22 on: April 17, 2012, 12:20:12 pm »
Regarding the keyboard-directed aiming, Keith and I are actually going to have a Skype call about that and a few related topics later today.  I agree that it's pretty much the only way to fly when it comes to the keyboard unless you're using tab-targeting.  My goal is to make some of those baseline options less buried.

As for integrating the other keybinding styles into the game, I'll leave that to Keith since that's been more his thing, but sounds great and thanks. :)
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline Drjones013

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Re: Left Hand User Nightmare
« Reply #23 on: April 18, 2012, 01:57:48 pm »
Recent changes to include the scroll function made a mess out of my game experience (but I read the forums, found out about it, and managed not to bother anyone else with WHY AM I FIRING PLATFORMS)

That having been said:

Code: [Select]
KeyBinding:TakeScreenshot|F12|None|None|None|None|None|None|10
KeyBinding:MarkAllLocalMessagesAsNew|BackQuote|None|None|None|None|None|None|10
KeyBinding:PauseLocalChunk|P|Pause|None|None|None|None|None|10
KeyBinding:Debug|F3|None|None|None|None|None|None|10
KeyBinding:DebugNetwork|F2|None|None|None|None|None|None|10
KeyBinding:DebugCollision|F4|None|None|None|None|None|None|10
KeyBinding:DebugGhostInvisible|F5|None|None|None|None|None|None|10
KeyBinding:DebugBaseTileLayerInfo|F6|None|None|None|None|None|None|10
KeyBinding:DebugCTLTileLayerInfo|F6|None|LeftControl|None|None|None|None|10
KeyBinding:DebugEntityAlignmentMode|F7|None|None|None|None|None|None|10
KeyBinding:Ingame_Left|Keypad4|A|None|None|None|None|Left|10
KeyBinding:Ingame_Right|Keypad6|D|None|None|None|None|Right|10
KeyBinding:Ingame_Down|Keypad2|S|None|None|None|None|Down|10
KeyBinding:Ingame_Up|Keypad8|W|None|None|None|None|Up|10
KeyBinding:Ingame_Jump|Keypad1|W|None|None|None|JoystickButton1|None|10
KeyBinding:Ingame_ConfirmOrAction2|Keypad5|Q|None|None|None|JoystickButton0|None|10
KeyBinding:SwitchDirectlyTargetedEntity|Tab|Return|None|None|None|JoystickButton11|None|10
KeyBinding:SwitchActiveAbilityBar|R|None|None|None|None|JoystickButton10|None|10
KeyBinding:SwitchActiveAbilityBarReverse|None|None|None|None|None|None|None|10
KeyBinding:SwitchFirstMouseAbilitySlot|None|None|None|None|None|None|None|4
KeyBinding:SwitchFirstMouseAbilitySlotReverse|None|None|None|None|None|None|None|10
KeyBinding:Ingame_AimUp|None|None|None|None|None|None|Negative4th|5
KeyBinding:Ingame_AimDown|None|None|None|None|None|None|Positive4th|5
KeyBinding:Ingame_AimLeft|None|None|None|None|None|None|Negative3rd|5
KeyBinding:Ingame_AimRight|None|None|None|None|None|None|Positive3rd|5
KeyBinding:Ingame_UseAbility1|None|R|None|None|None|JoystickButton2|None|10
KeyBinding:Ingame_UseAbility2|None|T|None|None|None|JoystickButton3|None|10
KeyBinding:Ingame_UseAbility3|None|Y|None|None|None|JoystickButton4|None|10
KeyBinding:Ingame_UseAbility4|Keypad7|F|None|None|None|JoystickButton5|None|10
KeyBinding:Ingame_UseAbility5|Keypad9|G|None|None|None|JoystickButton6|None|10
KeyBinding:Ingame_UseAbility6|Keypad3|H|None|None|None|JoystickButton7|None|10
KeyBinding:Ingame_UseAbility7|KeypadDivide|V|None|None|None|JoystickButton9|None|10
KeyBinding:Ingame_UseAbility8|KeypadMultiply|B|None|None|None|None|None|10
KeyBinding:Ingame_UseAbility9|KeypadMinus|N|None|None|None|None|None|10
KeyBinding:Ingame_UseAbility0|KeypadEnter|Space|None|None|None|None|None|10
KeyBinding:Ingame_MouseAbility1|None|None|None|None|Mouse0|None|None|10
KeyBinding:Ingame_MouseAbility2|None|None|None|None|Mouse1|None|None|10
KeyBinding:Ingame_MouseAbility3|None|None|None|None|Mouse2|None|None|10
KeyBinding:Ingame_MouseAbility4|None|None|None|None|None|None|None|10
KeyBinding:Ingame_MouseAbility5|None|None|None|None|None|None|None|10
KeyBinding:Ingame_MouseAbility6|None|None|None|None|None|None|None|10
KeyBinding:Ingame_MouseAbility7|None|None|None|None|None|None|None|10
KeyBinding:Ingame_MouseAbility8|None|None|None|None|None|None|None|10
KeyBinding:Ingame_MouseAbility9|None|None|None|None|None|None|None|10
KeyBinding:Ingame_MouseAbility0|None|None|None|None|None|None|None|10
KeyBinding:Ingame_UseHighlightedAbility|None|None|None|None|None|None|None|10
KeyBinding:Ingame_UseHighlightedAbilityPlus1|None|None|None|None|None|None|None|10
KeyBinding:Ingame_UseHighlightedAbilityPlus2|None|None|None|None|None|None|None|10
KeyBinding:Ingame_UseHighlightedAbilityPlus3|None|None|None|None|None|None|None|10
KeyBinding:Ingame_UseHighlightedAbilityPlus4|None|None|None|None|None|None|None|10
KeyBinding:Ingame_UseHighlightedAbilityPlus5|None|None|None|None|None|None|None|10
KeyBinding:Ingame_UseHighlightedAbilityPlus6|None|None|None|None|None|None|None|10
KeyBinding:Ingame_UseHighlightedAbilityPlus7|None|None|None|None|None|None|None|10
KeyBinding:Ingame_UseHighlightedAbilityPlus8|None|None|None|None|None|None|None|10
KeyBinding:Ingame_UseHighlightedAbilityPlus9|None|None|None|None|None|None|None|10
KeyBinding:OpenMenu_System|Escape|None|None|None|None|JoystickButton8|None|10
KeyBinding:OpenChatPopup_UKB2|KeypadPlus|Alpha4|None|None|None|None|None|10
KeyBinding:OpenChunkMap|RightShift|Alpha1|None|None|None|None|None|10
KeyBinding:OpenDungeonMap|DownArrow|Alpha2|None|None|None|None|None|10
KeyBinding:OpenRegionMap|UpArrow|Alpha3|None|None|None|None|None|10
KeyBinding:Menu_CursorDown|Keypad2|None|None|None|None|None|Down|10
KeyBinding:Menu_CursorUp|Keypad8|None|None|None|None|None|Up|10
KeyBinding:Menu_CursorLeft|Keypad4|None|None|None|None|None|Left|10
KeyBinding:Menu_CursorRight|Keypad6|None|None|None|None|None|Right|10
KeyBinding:Menu_ConfirmOrAction2|Keypad5|None|None|None|None|JoystickButton0|None|10
KeyBinding:Menu_Cancel|Escape|None|None|None|None|JoystickButton1|None|10
KeyBinding:Menu_SwitchToNextMainTab|Tab|None|None|None|None|JoystickButton3|None|10
KeyBinding:SwitchToGhostMode_UKB1|G|None|LeftControl|None|None|None|None|10
KeyBinding:SwitchToNonGhostMode_UKB1|H|None|LeftControl|None|None|None|None|10
KeyBinding:TriggerAllPointsOfInterest|O|None|None|None|None|None|None|10
KeyBinding:DebugRecreateTestChunk|K|None|LeftControl|None|None|None|None|10
KeyBinding:DebugReloadParticlePatterns|F4|None|LeftControl|None|None|None|None|10
KeyBinding:DebugReloadLanguageFiles|F5|None|LeftControl|None|None|None|None|10
KeyBinding:DebugShowAllRegions|F3|None|LeftControl|None|None|None|None|10
KeyBinding:OpenDebugMenu|L|None|None|None|None|None|None|10
KeyBinding:ResetAimingReticle|None|None|None|None|None|None|None|10
KeyBinding:Ingame_DoLookAhead_UKB1|Backslash|Alpha5|None|None|None|None|None|10
KeyBinding:Ingame_Walk|None|None|None|None|None|None|None|10
KeyBinding:OpenInventory_Usable2|Z|None|None|None|None|None|None|10
KeyBinding:OpenInventory_Commodities|C|None|None|None|None|None|None|10
KeyBinding:OpenReference_Planning|None|None|None|None|None|None|None|10
KeyBinding:OpenMenu_Equipment|None|None|None|None|None|None|None|10
KeyBinding:Visualizer_ShiftWest_UKB1|LeftArrow|None|LeftControl|None|None|None|None|10
KeyBinding:Visualizer_ShiftEast_UKB1|RightArrow|None|LeftControl|None|None|None|None|10
KeyBinding:Visualizer_ShiftUp_UKB1|UpArrow|None|LeftControl|None|None|None|None|10
KeyBinding:Visualizer_ShiftDown_UKB1|DownArrow|None|LeftControl|None|None|None|None|10
KeyBinding:StrategyMap_EnableKeyboardScrolling|LeftShift|None|None|None|None|None|None|10
KeyBinding:StrategyMap_AccelerateScrolling|LeftControl|None|None|None|None|None|None|10
KeyBinding:SwapLeftAndRightMouseButtons|None|None|None|None|None|None|None|10
KeyBinding:SettlementManagement_ToggleBuildList|B|None|None|None|None|None|None|10
KeyBinding:SettlementManagement_NextSettlement|None|None|None|None|None|None|None|10
KeyBinding:SettlementManagement_PreviousSettlement|None|None|None|None|None|None|None|10
KeyBinding:ForceDropQuantityToAll|None|None|None|None|None|None|None|10
KeyBinding:OpenInventory_Enchants2|X|None|None|None|None|None|None|10
KeyBinding:DebugDoMemoryProfilingSample|F9|None|None|None|None|None|None|10
KeyBinding:Ingame_ShowAllRegionLevels|H|None|None|None|None|None|None|10

Here's an updated version for the left hand with optional WASD support. RTYFGHVBN and space are used for abilities, retaining ZXC for menu control. Changes to the left hand control include removal of scroll options (all of the options are already defined on the keyboard and mouse).

[edit: okay, this is REALLY bad. I can't find a way to restore the abilities on my mouse and I'm stuck firing platforms. I *could* attempt to change my abilities menu to reflect the new order but this seems like it should have a reset button. I tried to restore the settings by loading the old left-hand configuration; no dice. Help?]
« Last Edit: April 18, 2012, 02:08:32 pm by Drjones013 »

Offline keith.lamothe

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Re: Left Hand User Nightmare
« Reply #24 on: April 20, 2012, 12:32:58 am »
Here's an updated version for the left hand with optional WASD support. RTYFGHVBN and space are used for abilities, retaining ZXC for menu control. Changes to the left hand control include removal of scroll options (all of the options are already defined on the keyboard and mouse).
Most excellent!  I've updated the left-handed preset accordingly (folded in the new gamepad bindings too), many thanks :)

Quote
[edit: okay, this is REALLY bad. I can't find a way to restore the abilities on my mouse and I'm stuck firing platforms. I *could* attempt to change my abilities menu to reflect the new order but this seems like it should have a reset button. I tried to restore the settings by loading the old left-hand configuration; no dice. Help?]
I don't understand; what do you mean "firing platforms"?  Are platforms in your highlighted slot (the one that moves with the mousewheel, and is drawn a bit brighter than the others, and is cast on left-click) ?  Or are you somehow pressing the button that's bound to the new "Place Platform" keybind?
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Offline Drjones013

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Re: Left Hand User Nightmare
« Reply #25 on: April 20, 2012, 12:56:24 am »
My primary firing key (mouse 1) is creating platforms. All of the abilities I have are shifted, somehow... the change goes all the way down the line. If I remember correctly platforms should be slot 4. [yet the third edit: I can't find the mouse bindings anymore for abilities 1-3. Mouse button 1 creates platforms and mouse button 2 creates crates. I have no idea why, I didn't bind them that way.]

I'll download the most recent update and see if it fixes it, but I somehow doubt it. The last update didn't do anything for it, either.

[edit:] I was in the middle of writing a paper while doing the keybindings and missed some very obvious duplications. I think I got them all... and also found that EDSF is a much more intuitive way to map the controls (if you're a home row keyboardist). So either check for the duplications in the uploaded version or give this a try (and I think it'll feel pretty good, actually):

Movement with ESDF, change active bar with R and V (forward and back, respectively), UIOPJKLNM and space for abilities 1-10, making play without a mouse possible (though I still haven't tried, at least this addresses it somewhat. ZXC are used for menu options. The really big change here is W is utilized for targeting and this should make this particular configuration far more ergonomic. Q is now used for interaction which actually makes it possible to play one handed sans targeting (which is how I play on the 10 key) or fully two handed (as there is more space between actual controls and abilities). Pause has been moved to Y. If anyone plays without a mouse I'd be interested to see if they like this setup. And there goes my one hour break... back to writing! If anyone catches any duplicates please let me know; it's a huge pet peeve to miss stuff like this. On a side note, this configuration is incredibly comfortable and may actually get me away from my 10 key controls.

Code: [Select]
KeyBinding:TakeScreenshot|F12|None|None|None|None|None|None|10
KeyBinding:MarkAllLocalMessagesAsNew|BackQuote|None|None|None|None|None|None|10
KeyBinding:PauseLocalChunk|Y|Pause|None|None|None|None|None|10
KeyBinding:Debug|F3|None|None|None|None|None|None|10
KeyBinding:DebugNetwork|F2|None|None|None|None|None|None|10
KeyBinding:DebugCollision|F4|None|None|None|None|None|None|10
KeyBinding:DebugGhostInvisible|F5|None|None|None|None|None|None|10
KeyBinding:DebugBaseTileLayerInfo|F6|None|None|None|None|None|None|10
KeyBinding:DebugCTLTileLayerInfo|F6|None|LeftControl|None|None|None|None|10
KeyBinding:DebugEntityAlignmentMode|F7|None|None|None|None|None|None|10
KeyBinding:Ingame_Left|Keypad4|S|None|None|None|None|Negative6th|10
KeyBinding:Ingame_Right|Keypad6|F|None|None|None|None|Positive6th|10
KeyBinding:Ingame_Down|Keypad2|D|None|None|None|None|Negative7th|10
KeyBinding:Ingame_Up|Keypad8|E|None|None|None|None|Positive7th|10
KeyBinding:Ingame_Jump|Keypad1|E|None|None|None|JoystickButton0|None|10
KeyBinding:Ingame_ConfirmOrAction2|Keypad5|Q|None|None|None|JoystickButton2|None|10
KeyBinding:SwitchDirectlyTargetedEntity|Tab|W|None|None|None|JoystickButton7|None|10
KeyBinding:SwitchActiveAbilityBar|R|None|None|None|None|None|None|10
KeyBinding:SwitchActiveAbilityBarReverse|V|None|None|None|None|None|None|10
KeyBinding:SwitchFirstMouseAbilitySlot_UKB2|None|None|None|None|None|None|None|10
KeyBinding:SwitchFirstMouseAbilitySlotReverse_UKB2|None|None|None|None|None|None|None|10
KeyBinding:Ingame_AimUp|None|None|None|None|None|None|Negative5th|5
KeyBinding:Ingame_AimDown|None|None|None|None|None|None|Positive5th|5
KeyBinding:Ingame_AimLeft|None|None|None|None|None|None|Negative4th|5
KeyBinding:Ingame_AimRight|None|None|None|None|None|None|Positive4th|5
KeyBinding:Ingame_UseAbility1|None|U|None|None|None|None|Positive3rd|10
KeyBinding:Ingame_UseAbility2|None|I|None|None|None|JoystickButton3|None|10
KeyBinding:Ingame_UseAbility3|None|O|None|None|None|JoystickButton4|None|10
KeyBinding:Ingame_UseAbility4|Keypad7|P|None|None|None|JoystickButton5|None|10
KeyBinding:Ingame_UseAbility5|Keypad9|J|None|None|None|JoystickButton1|None|10
KeyBinding:Ingame_UseAbility6|Keypad3|K|None|None|None|JoystickButton3|None|10
KeyBinding:Ingame_UseAbility7|KeypadDivide|L|None|None|None|None|None|10
KeyBinding:Ingame_UseAbility8|KeypadMultiply|N|None|None|None|None|None|10
KeyBinding:Ingame_UseAbility9|KeypadMinus|M|None|None|None|None|None|10
KeyBinding:Ingame_UseAbility0|KeypadEnter|Space|None|None|None|None|None|10
KeyBinding:Ingame_MouseAbility1_UKB1|None|None|None|None|Mouse0|None|None|10
KeyBinding:Ingame_MouseAbility2_UKB1|None|None|None|None|Mouse1|None|None|10
KeyBinding:Ingame_MouseAbility3_UKB1|None|None|None|None|Mouse2|None|None|10
KeyBinding:Ingame_MouseAbility4_UKB1|None|None|None|None|Mouse3|None|None|10
KeyBinding:Ingame_MouseAbility5_UKB1|None|None|None|None|Mouse4|None|None|10
KeyBinding:Ingame_MouseAbility6_UKB1|None|None|None|None|Mouse5|None|None|10
KeyBinding:Ingame_MouseAbility7_UKB1|None|None|None|None|Mouse6|None|None|10
KeyBinding:OpenMenu_System|Escape|None|None|None|None|None|None|10
KeyBinding:OpenChatPopup_UKB2|KeypadPlus|Alpha4|None|None|None|None|None|10
KeyBinding:OpenChunkMap|RightShift|Alpha1|None|None|None|None|None|10
KeyBinding:OpenDungeonMap|DownArrow|Alpha2|None|None|None|None|None|10
KeyBinding:OpenRegionMap|UpArrow|Alpha3|None|None|None|None|None|10
KeyBinding:Menu_CursorDown|Keypad2|None|None|None|None|None|Negative7th|10
KeyBinding:Menu_CursorUp|Keypad8|None|None|None|None|None|Positive7th|10
KeyBinding:Menu_CursorLeft|Keypad4|None|None|None|None|None|Negative6th|10
KeyBinding:Menu_CursorRight|Keypad6|None|None|None|None|None|Positive6th|10
KeyBinding:Menu_ConfirmOrAction2|Keypad5|None|None|None|None|JoystickButton2|None|10
KeyBinding:Menu_Cancel|Escape|None|None|None|None|JoystickButton6|None|10
KeyBinding:Menu_SwitchToNextMainTab|Tab|None|None|None|None|JoystickButton7|None|10
KeyBinding:SwitchToGhostMode_UKB1|G|None|LeftControl|None|None|None|None|10
KeyBinding:SwitchToNonGhostMode_UKB1|H|None|LeftControl|None|None|None|None|10
KeyBinding:TriggerAllPointsOfInterest|O|None|None|None|None|None|None|10
KeyBinding:DebugRecreateTestChunk|K|None|LeftControl|None|None|None|None|10
KeyBinding:DebugReloadParticlePatterns|F4|None|LeftControl|None|None|None|None|10
KeyBinding:DebugReloadLanguageFiles|F5|None|LeftControl|None|None|None|None|10
KeyBinding:DebugShowAllRegions|F3|None|LeftControl|None|None|None|None|10
KeyBinding:OpenDebugMenu|L|None|None|None|None|None|None|10
KeyBinding:ResetAimingReticle|None|None|None|None|None|JoystickButton6|None|10
KeyBinding:Ingame_DoLookAhead_UKB1|Backslash|Alpha5|None|None|None|None|None|10
KeyBinding:Ingame_Walk|None|None|None|None|None|None|None|10
KeyBinding:OpenInventory_Usable2|Z|None|None|None|None|None|None|10
KeyBinding:OpenInventory_Commodities|C|None|None|None|None|None|None|10
KeyBinding:OpenReference_Planning|None|None|None|None|None|None|None|10
KeyBinding:Visualizer_ShiftWest_UKB1|LeftArrow|None|LeftControl|None|None|None|None|10
KeyBinding:Visualizer_ShiftEast_UKB1|RightArrow|None|LeftControl|None|None|None|None|10
KeyBinding:Visualizer_ShiftUp_UKB1|UpArrow|None|LeftControl|None|None|None|None|10
KeyBinding:Visualizer_ShiftDown_UKB1|DownArrow|None|LeftControl|None|None|None|None|10
KeyBinding:SwapLeftAndRightMouseButtons|None|None|None|None|None|None|None|10
KeyBinding:ForceDropQuantityToAll|None|None|None|None|None|None|None|10
KeyBinding:OpenInventory_Enchants2|X|None|None|None|None|None|None|10
KeyBinding:DebugDoMemoryProfilingSample|F9|None|None|None|None|None|None|10
KeyBinding:Ingame_ShowAllRegionLevels|H|None|None|None|None|None|None|10
KeyBinding:Ingame_UseAbility11|None|None|None|None|None|None|None|10
KeyBinding:Ingame_UseAbility12|None|None|None|None|None|None|None|10
KeyBinding:Ingame_UseAbility13|None|None|None|None|None|None|None|10
KeyBinding:Ingame_UseAbility14|None|None|None|None|None|None|None|10
KeyBinding:Ingame_UseAbility15|None|None|None|None|None|None|None|10
KeyBinding:Ingame_UseAbility16|None|None|None|None|None|None|None|10
KeyBinding:Ingame_UseAbility17|None|None|None|None|None|None|None|10
KeyBinding:Ingame_UseAbility18|None|None|None|None|None|None|None|10
KeyBinding:Ingame_UseAbility19|None|None|None|None|None|None|None|10
KeyBinding:Ingame_UseAbility20|None|None|None|None|None|None|None|10
KeyBinding:Ingame_UseAbility21|None|None|None|None|None|None|None|10
KeyBinding:Ingame_UseAbility22|None|None|None|None|None|None|None|10
KeyBinding:Ingame_UseAbility23|None|None|None|None|None|None|None|10
KeyBinding:Ingame_UseAbility24|None|None|None|None|None|None|None|10
KeyBinding:Ingame_UseAbility25|None|None|None|None|None|None|None|10
KeyBinding:Ingame_UseAbility26|None|None|None|None|None|None|None|10
KeyBinding:Ingame_UseAbility27|None|None|None|None|None|None|None|10
KeyBinding:Ingame_UseAbility28|None|None|None|None|None|None|None|10
KeyBinding:Ingame_UseAbility29|None|None|None|None|None|None|None|10
KeyBinding:Ingame_UseAbility30|None|None|None|None|None|None|None|10
KeyBinding:Ingame_UseCrate|Comma|None|None|None|None|None|None|10
KeyBinding:Ingame_UsePlatform|None|None|None|None|None|None|None|10
KeyBinding:Ingame_UseShield|Semicolon|None|None|None|None|None|None|10
KeyBinding:Ingame_UseBallOfLight|None|None|None|None|None|None|None|10
KeyBinding:Ingame_UseFlare|None|None|None|None|None|None|None|10
KeyBinding:Ingame_UseLightSnake|None|None|None|None|None|None|None|10
KeyBinding:Ingame_UseFlashOfLight|None|None|None|None|None|None|None|10
« Last Edit: April 20, 2012, 01:44:30 am by Drjones013 »

Offline keith.lamothe

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Re: Left Hand User Nightmare
« Reply #26 on: April 20, 2012, 01:50:22 am »
My primary firing key (mouse 1) is creating platforms. All of the abilities I have are shifted, somehow... the change goes all the way down the line. If I remember correctly platforms should be slot 4. [yet the third edit: I can't find the mouse bindings anymore for abilities 1-3. Mouse button 1 creates platforms and mouse button 2 creates crates. I have no idea why, I didn't bind them that way.]
It sounds like your highlighted slot is slot 4, as that means left mouse = slot 4, right mouse = slot 5, etc.  To change it, just mousewheel until the highlighted slot moves back to 1 :)
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Offline Drjones013

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Re: Left Hand User Nightmare
« Reply #27 on: April 20, 2012, 06:23:34 am »
When I get a chance I'll give it a go (I'm writing a thesis paper right now that just doesn't want to come together).

I am curious, though; I've laid out all 10 keys (7 in the 10 key configuration) and there's no need to swap between the abilities. Is this something that can be disabled for the left hand configuration or is it so critical that it has to be kept in there? Also, who's actually using the scroll function to swap between 10 spells? 20 spells? It seems like keystrokes would be much faster.

Offline Drjones013

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Re: Left Hand User Nightmare
« Reply #28 on: April 22, 2012, 03:28:54 pm »
Just wanted to give this a bump to make sure that we can release an update of the left hand controls to remove the duplicates.

Offline keith.lamothe

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Re: Left Hand User Nightmare
« Reply #29 on: April 23, 2012, 12:32:22 pm »
Just wanted to give this a bump to make sure that we can release an update of the left hand controls to remove the duplicates.
Thanks, it's in for 1.001 :)
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