General Category > A Valley Without Wind 1 & 2

Learning The Game, FAQ, and Wiki

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Um, yea. I still don't know what those NPCs and their buildings actually _do_ for me, when i build them.

The higher an NPC's mood and skill points are, the more likely they are to survive and succeed at dispatch missions. Dispatches are more or less mandatory, unless you're really really really good at the game, or are playing on a low enough citybuilding difficulty. Other buildings that don't provide skill points provide the ability that they state right on them, plain as day.


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