Hi, I play AVWW mostly, and play AI War occasionally as i am not that good against the AI, but an idea came to me, and perhaps has already been considered or not, but i thought i would throw it out for thought... basically what i was curious with, is if the monsters, appeared in certain areas, but in relatively low numbers, like the AI on remote worlds. And as the player moved through the world, building up their powers and abilities, uncovering missions, or knocking off mini-bosses and lieutenant's that the Valley AI would start to home in on the player, throwing more monsters against them and harder challenges, relatively speaking.
And perhaps also like AI War, we could recruit NPC's from other area's as well as our camp to overcome those larger numbers. Perhaps even specializing the 'away' NPC's like some of the ships in AI War, some are good at taking damage, some at long range attacks, some in their numbers at surrounding and flanking the enemy monsters.
I am not suggesting this as a must have sort of thing, it is just a thought that came to me when i was playing AI War and I wondered if some of the mechanics were introduced into AVWW that maybe the community like the AI War community would like it and get behind the game instead of AVWW taking such a hit.
Anyway, it is just my two cents, and wondered what other people think would help AVWW to overcome the negative responses out there by people that seem to really like putting us down.
Thank you for listening,
-Teal