Author Topic: Just a note about what's going on with AVWW.  (Read 36997 times)

Offline Ixiohm

  • Full Member
  • ***
  • Posts: 132
Re: Just a note about what's going on with AVWW.
« Reply #90 on: September 27, 2012, 04:06:14 pm »
Generally speaking, epic boss encounters on the scale of those two games requires an amazing amount of hand-crafting.  There's a reason those games are pretty short.  We're going to be de-emphasizing bosses in many ways, but will be improving them from what they were (part of the problem was that bosses were too frequent before).  Enemy designs are getting a lot of attention, yeah.  And enemy placement. :)

Great :) Sounds like a good direction to go. And yeah, I kind of knew that kind of boss encounters was out of reach, read somewhere that the guy behind Intrusion 2 spent three full months of development time on the last boss alone. But maybe you could make some of the design elements that make those bosses great your own ;)
Similarities I see in the designs of these bosses that I donĀ“t see in AVWW is:
1. The boss feels personal and 'out to get you', in AVWW I fell most of the time bosses are either to big or to far away to feel 'personal', they also often just roam around 'minding their own business'.
2. An emphasis on patterns of movement (both yours own and that of the boss), positioning and to a certain extent timing and precision.
3. The boss has more than one 'stage' and/or behavioral pattern it alternates between.
4. Only one or two parts of the boss can be hit at any given time.

Lastly, I find an increased emphasis on placement of enemies very interesting, I wonder, does this imply that there will be a bit less emphasis on procedural generation of certain areas of the game?

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: Just a note about what's going on with AVWW.
« Reply #91 on: September 27, 2012, 04:16:18 pm »
Regarding your points:

1. Yep, had the same thought.
2. That's a bit more tricky, but something we are likely to experiment with a bit.
3. Definitely, had the same thought.
4. Hmm, that's interesting.  Had not thought of that, but with smaller bosses not sure how well that will work.  We already have support for this in our engine, though.

In terms of the other questions about placement of enemies... you'll have to wait and see! ;)
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline Giegue

  • Sr. Member Mark II
  • ****
  • Posts: 381
Re: Just a note about what's going on with AVWW.
« Reply #92 on: September 27, 2012, 05:31:13 pm »
I love bosses. although I'd have to say that fairies are WAAAAY too common. perhaps make them rare, normal enemies, and design a new grand fairy of some kind?

anyway, I'm glad to hear what's going on. but you guys are going to keep the continent system, right?

a little note: a more in depth story would be nice.

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: Just a note about what's going on with AVWW.
« Reply #93 on: September 27, 2012, 06:05:26 pm »
We're getting a bit more specific than I can really comment on yet re: continents and story and so forth, sorry.  In the next couple of weeks we should be able to reveal much more!
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline chemical_art

  • Core Member Mark IV
  • *****
  • Posts: 3,952
  • Fabulous
Re: Just a note about what's going on with AVWW.
« Reply #94 on: September 27, 2012, 06:09:58 pm »
Oh boy, that means continents are changing

(This is cruel, but when people mention specific things and suddenly someone goes "flah la la la la! I can't comment!" It's a sign something will change.)
Life is short. Have fun.

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: Just a note about what's going on with AVWW.
« Reply #95 on: September 27, 2012, 06:11:46 pm »
I plead the 5th.  ;D
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline keith.lamothe

  • Arcen Games Staff
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 19,505
Re: Just a note about what's going on with AVWW.
« Reply #96 on: September 27, 2012, 06:14:20 pm »
I plead the 5th.  ;D
Players looking for info on in-progress game-projects recognize no rights, only cooperation ;)
Have ideas or bug reports for one of our games? Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: Just a note about what's going on with AVWW.
« Reply #97 on: September 27, 2012, 06:15:56 pm »
Is that a quote from something I should know?  Minority report or 1984, perhaps? ;)
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline chemical_art

  • Core Member Mark IV
  • *****
  • Posts: 3,952
  • Fabulous
Re: Just a note about what's going on with AVWW.
« Reply #98 on: September 27, 2012, 06:18:15 pm »
About half of my potential game changing thoughts are now thinking "Will there be an overworld map at all? Or at least in a form we'd recognize?"
Life is short. Have fun.

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: Just a note about what's going on with AVWW.
« Reply #99 on: September 27, 2012, 06:30:12 pm »
There will definitely be an overworld map, and you definitely won't remotely recognize it. ;)
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline icepick37

  • Jr. Member
  • **
  • Posts: 59
Re: Just a note about what's going on with AVWW.
« Reply #100 on: September 27, 2012, 06:40:59 pm »
I am pretty sure you are doing that thing you said you were going to do but shouldn't.  :)

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: Just a note about what's going on with AVWW.
« Reply #101 on: September 27, 2012, 06:48:05 pm »
I am pretty sure you are doing that thing you said you were going to do but shouldn't.  :)

Yeah... each time I post I consider if I'm crossing a line, and I don't think I have yet.  But I certainly play with the line with my toes, don't I? ;)
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline chemical_art

  • Core Member Mark IV
  • *****
  • Posts: 3,952
  • Fabulous
Re: Just a note about what's going on with AVWW.
« Reply #102 on: September 27, 2012, 07:08:11 pm »
I am pretty sure you are doing that thing you said you were going to do but shouldn't.  :)

There's a reason I said I was cruel, I know Chris is compelled to be informative and open, even when he swears he won't.

Since I don't want to abuse his good heart, I'll won't do any more knowledge fishing today.
Life is short. Have fun.

Offline Penumbra

  • Sr. Member Mark III
  • ****
  • Posts: 464
Re: Just a note about what's going on with AVWW.
« Reply #103 on: September 27, 2012, 07:09:37 pm »
Argh! You're just killing me with all this... this... hinting!  :D

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: Just a note about what's going on with AVWW.
« Reply #104 on: September 27, 2012, 07:15:48 pm »
I appreciate it, chemical_art.  :D

And sorry, Penumbra!  As Josh put it to me, "you're such a tease!"  He's right, of course.  I don't mean to be, but I get excited and hate keeping secrets that I'm excited to share with people.  It's awful for me around Christmas and birthdays. ;)
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!