Author Topic: AVWW Beta 0.513-0514, "Previously Pernicious Particles," Released!  (Read 2749 times)

Offline x4000

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Original: http://arcengames.blogspot.com/2011/10/avww-beta-0513-0514-previously.html

This one is a really big release, in a lot of respects.  It changes a huge amount of stuff about the visuals of the various particle effects, without actually doing any new graphics.  But to the average player it's really going to look like a bunch of new graphics, especially with something like the fireball, because the particle behaviors and compound effects have been updated so much that they look all-new.

We did this not just for every spell in the game, but actually every particle effect in general.  Some of them saw pretty small changes only, but for most spells and enemy attacks, the following three things have changed: 1) the spells/attacks look better; 2) they cause between 20% and 50% of the GPU load they previously did; and 3) it's much easier to tell what is going on with them -- which parts of them your character will collide with and be damaged by.

This really changes the feel of the boss battles in particular, for the better.  Thanks to all the players who have been suggesting this off and on for a while, but in particular stblr and eRe4s3r for their comments.

There have also been a number of substantial settlement management improvements and changes, among them the introduction of various activities now having shard-costs for colors other than blue shards.

The last major new feature is a new "Mouse Cursor Dynamically Moves Camera" settings option that basically adds a way for the camera to be controlled partly with the mouse.  It's pretty cool, but I don't think I'm going to be using it because at 1080p resolution it seems superfluous.  At smaller resolutions, though, this is something that can really improve your field of view and it's something that a number of players were asking for as an alternative way to control the camera.  So here it is!

And of course there were the usual array of smaller fixes and tweaks; see the release notes for details.  More coming tomorrow, including finally some new spells and enemies if at all possible.  Enjoy!

This is a standard update that you can download through the in-game updater itself, if you already have 0.500 or later. When you launch the game, you'll see the notice of the update having been found if you're connected to the Internet at the time.  If you don't have 0.500 or later, you can download that here.
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Offline Oewyn

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Re: AVWW Beta 0.513-0514, "Previously Pernicious Particles," Released!
« Reply #1 on: October 04, 2011, 12:32:03 am »
Like the new spell effects in general but forest rage seems to have some issues.  It looks very strange if fired straight up and when sliding along a wall, it appears to have an odd final frame (orientation of the effect changes to straight up for the last frame).

One final thing I've noticed (and already update a mantis report for)  It appears that with the .511 update, i'm having things spawn outside the screen at the top left corner.  Things like consciousness crystals and even bosses have occasionally spawned at that location even though it's outside of the normal game area and there is no way to get/attack them.

Offline KingIsaacLinksr

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Re: AVWW Beta 0.513-0514, "Previously Pernicious Particles," Released!
« Reply #2 on: October 04, 2011, 12:33:07 am »
Really liking the new spell effects and of course, all other bug fixes and improvements.  Spells do seem a little more "powerful" in look.

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Offline Dizzard

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Re: AVWW Beta 0.513-0514, "Previously Pernicious Particles," Released!
« Reply #3 on: October 04, 2011, 02:17:46 am »
Nice update, the spells are looking good.

Plus it's nice that not everything costs blue shards. I was kind of grinding to a halt in that way because blue shards were so precious.

Offline Rekka

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Re: AVWW Beta 0.513-0514, "Previously Pernicious Particles," Released!
« Reply #4 on: October 04, 2011, 03:36:33 am »
Nice update. As everyone I really like the new effects. Good job as usual! :)

Offline superking

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Re: AVWW Beta 0.513-0514, "Previously Pernicious Particles," Released!
« Reply #5 on: October 04, 2011, 05:59:54 am »
the dynamic mouse controlled camera is nice. Just a little thing, while the esc menu is up, it would be nice if the mouse stopped affecting the camera.

The new Fx are much better! I think the energy wave could do with some graphical love, but broadly the game is looking much nicer now. I applaud the addition of modding support.

edit: it might be best if opening the inventory menus likewise froze the camera too
« Last Edit: October 04, 2011, 09:31:05 am by superking »

Offline zebramatt

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Re: AVWW Beta 0.513-0514, "Previously Pernicious Particles," Released!
« Reply #6 on: October 04, 2011, 07:42:57 am »
the dynamic mouse controlled camera is nice. Just a little thing, while the esc menu is up, it would be nice if the mouse stopped affecting the camera.

Agreed.

Offline stblr

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Re: AVWW Beta 0.513-0514, "Previously Pernicious Particles," Released!
« Reply #7 on: October 04, 2011, 08:51:33 am »
Can't wait to fire it up tonight! Thanks for all your hard work.

Offline Echo35

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Re: AVWW Beta 0.513-0514, "Previously Pernicious Particles," Released!
« Reply #8 on: October 04, 2011, 03:16:57 pm »
There have also been a number of substantial settlement management improvements and changes, among them the introduction of various activities now having shard-costs for colors other than blue shards.

Tasty!

Offline Spork

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Re: AVWW Beta 0.513-0514, "Previously Pernicious Particles," Released!
« Reply #9 on: October 04, 2011, 05:19:29 pm »
Really nice update!

Good work :)

Offline x4000

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Re: AVWW Beta 0.513-0514, "Previously Pernicious Particles," Released!
« Reply #10 on: October 04, 2011, 11:42:19 pm »
Thanks for all the kind words, glad it was a hit!

Here's the next one: http://www.arcengames.com/forums/index.php/topic,9276.0.html
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!