So, as will surprise no one, we're not ready for alpha today. Beta should definitely be by the end of next week or I'm going to be pretty upset, though. Alpha will get slotted in... as soon as we have things balanced to a point where the alpha testers wouldn't be wasting their time telling us stuff we already know. We're getting there! But this is actually a surprisingly big/deep game; in a lot of respects moreso than AVWW1.
Anyway, as a peace offering to those waiting patiently, here's a (pre-beta, obviously) screencap of the world map. There's some old text in the bottom left, and some debugging stuff in the upper right. And the resource bar in the upper left doesn't look quite the way it will in the final build yet, either.
The overlord's work map icon, and the player's icon on the world map, are also placeholder art in both cases. And the ocean that you can see glimpses of is still the ocean art from the first game. But the rest of the art is final for this game. The completely-black areas are areas you've not yet scouted, whereas the partly-dark ones are corrupted tiles.