Yeah, my gamepad sends its left/right "triggers" as some sort of weird +/- movement axis, so I can't bind them at all in many games. Eventually I set up my keyboard (for Valley2) with the skills lined up across a row of keys (in this case m , . / for my right hand) and other functions clustered around the wasd keys which I use to move. This has worked pretty well for me so far.
*
On another topic, I have to ask: Does anyone else feel that the movement in Valley2 is a little... Off? Or is this just me? I want to say it's a little too much floaty sensation while jumping, a little bit of sluggish sensation when moving from a stop, and a little bit of this feeling that when I jump I keep accelerating in the air long after I've left the ground.
OK, here, I'll back up. To be frank, I do not feel like the movement is "right", but I don't know why. You all surely know it, that hard to quantify feeling that "this platformer's movement is just tight and polished and *right*". I'm just not getting that sense here, but I can't tell if it's the actual movement code, or some weird sensation I'm getting because of how the camera sort of moves around of its own volition when you move, or.... I don't know, something else entirely, like me responding poorly to the scale of things on my tiny old 1024X768 monitor. I should really just buy a new one...
As a contrast, on a whim I downloaded the freeware version of Spelunky for the first time this weekend (late to the party as usual), and immediately playing that I was like "YES this movement is RIGHT". Valley 2 feels like it needs some polish to get to this point, but I'm having trouble identifying exactly what I think is off, or if I'm just making it all up.
Any feedback would be great, as this is probably the single biggest thing that stands between me and full enjoyment of the game.
EDIT: Seeing as this is a pretty serious criticism to make of the game, I am sensitive about posting it here in public while the game is still in private alpha - let me know if I should remove this post and just send it as feedback in an email. I post it here despite my concerns because I am interested what the opinion of the other testers is, and I'm hoping it's just something to do with the scale of my display.
For the record I don't recall having a similar impression of AVVW1. My memory is that I immediately felt quite comfortable and happy with the movement in that game.