Author Topic: Interested in being a part of a private alpha for Valley 2? Read here.  (Read 110892 times)

Offline LayZboy

  • Full Member Mark II
  • ***
  • Posts: 162
Re: Interested in being a part of a private alpha for Valley 2? Read here.
« Reply #30 on: November 30, 2012, 07:37:33 pm »
No memes in the game.

Please.

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: Interested in being a part of a private alpha for Valley 2? Read here.
« Reply #31 on: November 30, 2012, 07:43:43 pm »
I don't believe there are any memes in the game at this point.  Slender has been renamed to Elder, and is pretty different from what Slender-the-meme is, so that's that one gone.
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline Aklyon

  • Core Member
  • *****
  • Posts: 2,089
Re: Interested in being a part of a private alpha for Valley 2? Read here.
« Reply #32 on: November 30, 2012, 09:25:47 pm »
Is the Owl still completely unimpressed by the clockwork avians and things in general?

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: Interested in being a part of a private alpha for Valley 2? Read here.
« Reply #33 on: November 30, 2012, 09:29:06 pm »
Is the Owl still completely unimpressed by the clockwork avians and things in general?

Thus far we have 36 out of 109 heavy-cat-created enemies to the animated-frames stage (there are a further 10 enemies that are particle-based that I'm handling directly, and which I also hope to have ready for the start of beta).  The owl isn't one of them, so thus far all that remains of him is the concept art you've already seen.  I've expressed my desire to the artists to make sure he retains that personality when they animate him, though. :)
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline LaughingThesaurus

  • Master Member Mark II
  • *****
  • Posts: 1,723
Re: Interested in being a part of a private alpha for Valley 2? Read here.
« Reply #34 on: November 30, 2012, 10:26:19 pm »
I don't believe there are any memes in the game at this point.  Slender has been renamed to Elder, and is pretty different from what Slender-the-meme is, so that's that one gone.
I was like halfway through writing a completely unorganized mess of thoughts on the name "Slender" before deleting the whole thing. It was just off-putting to me, but I didn't know how to say it, so consider me a bit grateful for that change. What will still bug me is why exactly it was off-putting. I try not to express what I feel without knowing why I feel it.

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: Interested in being a part of a private alpha for Valley 2? Read here.
« Reply #35 on: November 30, 2012, 10:51:55 pm »
Well, our brains are associative machines. When you use a meme, that dredges up different emotions for different people (none for some). For me the name evoked a performance by a guy in the Merry Wives of Windsor. As something of a tribute to that performance, I originally used the name. I was vaguely aware of something on the Internet with a freaky-looking dude, and I thought that was interesting too.

But anyway, generally going meme-heavy is a bad thing because it really dates games as well as dredging up lots of negative feelings in some folks in exchange for middling to occasionally positive feelings in a minority of others. It used to be that seeing a reference to one work inside another was rare and exciting; but now society is rather obsessed with that it seems, so it's become mundane and the positive impact is blunted.

Anywho -- as to why you can't articulate your distaste, I imagine if you did some free association with it you would find out. It sounds to me like somebody you disdain liked it and/or overused it, and you've transferred those feelings to the meme itself. Or it might be that it's not this particular meme, but memes in general for similar reasons. Or whatever other psychobabble. ;)
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline LaughingThesaurus

  • Master Member Mark II
  • *****
  • Posts: 1,723
Re: Interested in being a part of a private alpha for Valley 2? Read here.
« Reply #36 on: November 30, 2012, 11:09:03 pm »
Ohh, cool. See, I like that as something to reference. It's not as if I completely know what that is, but I do want to give it a look because I haven't heard about it left and right every day. It's what you said about meme-heavy games. To me, it only dredges up negative feelings if I actually feel a sense of a joke's overuse. I don't follow memes-- I avoid them. Apparently Sequence was meme-heavy, but I loved that games dialog because as a self-contained experience, it never lets the joke run dry. Seems to stop with each joke just at about the right time. It doesn't hurt that as you go, you're beating down all the meme stereotype characters as bosses. ;)
Though I also didn't recognize the jokes, so whatever. Maybe he just made careful good choices of memes.

I think it might partly have been one of two things, maybe both:

1. The game Slender. It's not only got this viral popularity in youtube LPs, which I often don't like whenever it's about the 'virally popular' thing... it also doesn't seem like much of a game. The horror bit comes into play when Slender teleports in front of you and makes a scary face and your screen goes staticy. Then you're dead. Restart. That's how the game kills you, and you can't actually prevent it. But, all the gameplay is, is running around a very samey looking forest trying to find eight pieces of paper. No obstacles to speak of, or anything. You get killed by Slender because I guess he just sort of felt like it. Some of the sound design is absolutely fantastic as well.

2. After actually reading up on Slenderman as well, I actually... well, I found what I read about his past incarnation scarier and more twisted than the idea of "He teleports you away and you're never seen again." Something seems not only a bit cheesy about that, but it sort of lacks the impact of something like monsters in Amnesia. Those guys, man... you hear drumming music, your heart pounds, your vision fades, you can do nothing but sprint away, throwing doors in its way, and praying that you don't end up splattered on the wall. When a guy can just appear and make you vanish forever, I don't care what tension there is, you don't even get the chance to run. That seems more cheap to me, than it is scary. There's something about the futile struggle to escape against an unstoppable force that's knocking over everything you throw at it. Say, can you call the overlord "Amnesia Monster"? XD

Well... why not?
A distant 3. It might also involve a time once upon a time where an ex (not at the time) was playing lots of horror games. Positively loved Slenderman, as well. Had the marker of him all over her room, all that jazz. I'd almost say she had a crush on the guy. Reason it's distant is because of the fact that I actually was reminded of her in great detail yesterday, so... I know what revisiting that story does to me. The mention of Slender didn't do that.

Offline madcow

  • Hero Member Mark III
  • *****
  • Posts: 1,153
Re: Interested in being a part of a private alpha for Valley 2? Read here.
« Reply #37 on: November 30, 2012, 11:18:42 pm »
But anyway, generally going meme-heavy is a bad thing because it really dates games as well as dredging up lots of negative feelings in some folks in exchange for middling to occasionally positive feelings in a minority of others. It used to be that seeing a reference to one work inside another was rare and exciting; but now society is rather obsessed with that it seems, so it's become mundane and the positive impact is blunted.

Psst: Up, up, down, down, left, right, left, right, B, A isn't included in that and is always relevant right!?

Though on the topic of slender, my feelings are (and were when I first heard about it) pretty much the same as LT (though without the ex issue), a vague distaste without really a specific reason, though I could have lived either way with him being in.
« Last Edit: November 30, 2012, 11:29:58 pm by madcow »

Offline Oralordos

  • Sr. Member Mark III
  • ****
  • Posts: 434
  • Suffering from Chronic Backstabbing Disorder
Re: Interested in being a part of a private alpha for Valley 2? Read here.
« Reply #38 on: November 30, 2012, 11:28:35 pm »
Up, up, down, down, left, right, left, right, B, A
You know, I've always wondered where that came from. My first exposure to it was the Golden Sun games. Only there it's up, down, up, down, left, right, left, right, up, right, down, left, up, select.

Offline madcow

  • Hero Member Mark III
  • *****
  • Posts: 1,153
Re: Interested in being a part of a private alpha for Valley 2? Read here.
« Reply #39 on: November 30, 2012, 11:33:09 pm »
Its old school Contra. Though I never actually entered that one myself. As a sega boy other people entered that one, my "own" codes (which yes I do have memorized) were: ABACABB and the two variants of Up C, Down C, Left C, Right C or just Up, Down, Left, Right, Start.

Sad that I can remember that, but I probably couldn't name every fifty state for instance.

Edit: Those are from two different games, and I'll give a cookie to anybody that can name them without cheating :P


Offline LaughingThesaurus

  • Master Member Mark II
  • *****
  • Posts: 1,723
Re: Interested in being a part of a private alpha for Valley 2? Read here.
« Reply #41 on: December 01, 2012, 12:13:51 am »
The konami code does not count as a meme.

Offline MouldyK

  • Sr. Member Mark II
  • ****
  • Posts: 353
Re: Interested in being a part of a private alpha for Valley 2? Read here.
« Reply #42 on: December 01, 2012, 04:56:14 am »
The konami code does not count as a meme.

I agree, it's more like a way of life.

If in doubt, Konami Code it.

If that didn't work, then you have to overcome that challenge on your own.

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: Interested in being a part of a private alpha for Valley 2? Read here.
« Reply #43 on: December 01, 2012, 07:52:55 am »
This is a portrait of what the henchman formerly known as Slender (now known as Elder) has become. :)
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline keith.lamothe

  • Arcen Games Staff
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 19,505
Re: Interested in being a part of a private alpha for Valley 2? Read here.
« Reply #44 on: December 01, 2012, 09:04:01 am »
Looks like he had a run in with a WoW shadow priest ;)
Have ideas or bug reports for one of our games? Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!