I'm trying to work out why you would stop Douse Monster Nest from working in NPC rescue missions. Seems to me that the spell was pretty much /built/ for that kind of mission.
Playing at less then the highest difficulty most of the time, it seems unessassary or unhelpful in a lot of scenarios, yet that was the perfect place to use it.
What is the intended goal of that spell, if not for use to temporarily disable the spawners in missions where it's dangerous to stop to destroy them?