I mean, if this is what they can come up with when there is low communication, IMAGINE what can be if you gave them more guidance. O_O
The problem is whether or not that's possible I've personally worked with people where the communication barrier (only partly language-based) was nigh-impenetrable. It's a very frustrating experience, for both sides. Hopefully that's not what's going on here
Aye, that sort of thing could be a problem.
Still, they do seem to have gotten some things right.
The character looks pretty much perfect, at least to me. He's got the suit to protect against the cold, and it looks properly futuristic. The wasp thing, even if it's not the sniper balloon, still would fit in the game. Though it might fit best in the Skelebot Junkyard areas (it has a cold/sharp/efficient look to it), now that I think about it. But it'd fit, one way or another.
And the background seems ALMOST right. It's mostly those glass bits on the building that seem to make it look futuristic? Other than that it looks more like a typical city skyline. Looks properly abandoned and spooky.
Regardless of those problems though, I agree with van Buren, in that while I generally never buy a game for the graphics, that sort of thing, if used as a screenshot, would very definitely catch my attention nonetheless, and have me at least having a more careful look at the game, if not outright buying it. It'd get me to try the demo, that's for sure.
Hopefully, it could have that effect on potential buyers in the future.