Yep, I've spent about 10 hours on the phone this week talking with the rest of the staff about just those sorts of issues.
I even had the wild-hair idea of saying that we were completely "stopping support" for AVWW, and then introducing the sequel "A Valley Without Wind II," which would by the way be free to all existing customers. But there's no guarantee that Steam would take a new game like that, there's a lot of logistical challenges that could hang that up, and that could have a really negative public backlash as it's a fairly transparent ploy. We'd be erasing the Metacritic record and asking grumpy reviewers to look at the sequel, which is prettier plus so vastly different because of all the changes in 1.1 and 1.2. But ultimately we decided that route was too duplicitous and not something we were comfortable with.
In the end, what we're banking on is that this third project will be more exciting than an expansion to AVWW to the press, really. And I think that will be true. I think it will be a way to bring yet a new set of players in, and the interests of those players will likely strongly overlap between that project and AVWW. So hopefully there then exists some opportunities for cross-selling AND for getting the press to talk about us in light of the fact that not only do we have a new expansion for AI War, not only do we have an all-new game that is exciting, but the art and gameplay is hugely revamped for AVWW.
And beyond that it's "just" a matter of making sure the new game gets onto Steam, and that ideally AI War, AVWW, and the new game get good placement in the various holiday sales that tend to exist and drive so much income. That's our lowest-risk way of proceeding, we decided, and that will let us then get back to doing other major enhancements for AVWW beyond just the art if all goes well.
Though frankly with a spell a week for the next three months, the volume of spells in the game is going to increase by about 50% by the time this art project is done, so it's not exactly an idle period.
It's just a different focus from what we might have had.