Author Topic: Fast-Travel, Vengeful Ghosts, Strategic Overlay, Citybuilding, Bosses, Etc  (Read 19838 times)

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: Fast-Travel, Vengeful Ghosts, Strategic Overlay, Citybuilding, Bosses, Etc
« Reply #60 on: September 15, 2011, 06:59:23 am »
Yep!
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline Underfot

  • Jr. Member
  • **
  • Posts: 57
Re: Fast-Travel, Vengeful Ghosts, Strategic Overlay, Citybuilding, Bosses, Etc
« Reply #61 on: September 15, 2011, 08:01:26 am »
There are at least two references to Dwarf Fortress already...

I'm foreseeing an engraving in the caverns of skelebots and cheese...

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: Fast-Travel, Vengeful Ghosts, Strategic Overlay, Citybuilding, Bosses, Etc
« Reply #62 on: September 15, 2011, 09:17:40 am »
There are at least two references to Dwarf Fortress already...

I'm foreseeing an engraving in the caverns of skelebots and cheese...

Something like that. :)
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline keith.lamothe

  • Arcen Games Staff
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 19,505
Re: Fast-Travel, Vengeful Ghosts, Strategic Overlay, Citybuilding, Bosses, Etc
« Reply #63 on: September 15, 2011, 10:13:35 am »
I'm foreseeing an engraving in the caverns of skelebots and cheese...
There is a picture of a human.  The human is pulling a lever.  There is another picture, of an Overlord.  The Overlord is laughing.
Have ideas or bug reports for one of our games? Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline KDR_11k

  • Hero Member Mark II
  • *****
  • Posts: 904
Re: Fast-Travel, Vengeful Ghosts, Strategic Overlay, Citybuilding, Bosses, Etc
« Reply #64 on: September 15, 2011, 03:56:55 pm »
BTW, can you traverse icy or lava lands on the overworld without the appropriate suit or do they act as obstacles for characters without that gear?

Offline Nalgas

  • Hero Member
  • *****
  • Posts: 680
Re: Fast-Travel, Vengeful Ghosts, Strategic Overlay, Citybuilding, Bosses, Etc
« Reply #65 on: September 15, 2011, 04:08:50 pm »
I'm foreseeing an engraving in the caverns of skelebots and cheese...

There is a picture of a human.  The human is pulling a lever.  There is another picture, of an Overlord.  The Overlord is laughing.

Please tell me that Boatmurdered is a possible randomly generated settlement name, or that it's manually inserted into the list like Murdoch is in AI War.  Heh.

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: Fast-Travel, Vengeful Ghosts, Strategic Overlay, Citybuilding, Bosses, Etc
« Reply #66 on: September 15, 2011, 04:26:13 pm »
BTW, can you traverse icy or lava lands on the overworld without the appropriate suit or do they act as obstacles for characters without that gear?

There's nothing that prevents you from going there, but you'll be dead in about 10 seconds or so most of the time.  If you have enough healing items to heal yourself every 10 seconds, you can stay in the ice age in shorts if you want. ;)

I'm foreseeing an engraving in the caverns of skelebots and cheese...

There is a picture of a human.  The human is pulling a lever.  There is another picture, of an Overlord.  The Overlord is laughing.

Please tell me that Boatmurdered is a possible randomly generated settlement name, or that it's manually inserted into the list like Murdoch is in AI War.  Heh.

I think it is possible for it to randomly generate that name for some regions, actually, but I can't remember.  It is definitely possible to get that as a planet name in AI War, interestingly. :)

But there's some boatmurdered... references, for sure.  Will you cringe when it tells you to pull the lever?  You better. ;)
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline superking

  • Hero Member Mark III
  • *****
  • Posts: 1,205
Re: Fast-Travel, Vengeful Ghosts, Strategic Overlay, Citybuilding, Bosses, Etc
« Reply #67 on: September 16, 2011, 07:35:53 am »
BTW, can you traverse icy or lava lands on the overworld without the appropriate suit or do they act as obstacles for characters without that gear?

There's nothing that prevents you from going there, but you'll be dead in about 10 seconds or so most of the time.  If you have enough healing items to heal yourself every 10 seconds, you can stay in the ice age in shorts if you want. ;)

what, so you get pulled into the side-view mode if you enter these areas without the suit? or you can take damage while moving around on the overworld ?

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: Fast-Travel, Vengeful Ghosts, Strategic Overlay, Citybuilding, Bosses, Etc
« Reply #68 on: September 16, 2011, 08:43:21 am »
BTW, can you traverse icy or lava lands on the overworld without the appropriate suit or do they act as obstacles for characters without that gear?

There's nothing that prevents you from going there, but you'll be dead in about 10 seconds or so most of the time.  If you have enough healing items to heal yourself every 10 seconds, you can stay in the ice age in shorts if you want. ;)

what, so you get pulled into the side-view mode if you enter these areas without the suit? or you can take damage while moving around on the overworld ?

Neither, I meant if you voluntarily go into those areas you'll die.  You never take damage on the world map.  There are three kinds of world map region tiles that automatically pull you into the side view when you step on them, though: ocean, lava flats, and the deep.  Everything else you can walk across with impunity, and it's only if you go into them that you have to worry about temperature.  And even with the three I mentioned, if you just take one step into their type of tile, you just come into the edge in side view and can walk right back out. If you then take another step further into the ocean/lava/deep, then you're really getting lost out in the middle of some stuff, and you'd better have a suit! ;)
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline superking

  • Hero Member Mark III
  • *****
  • Posts: 1,205
Re: Fast-Travel, Vengeful Ghosts, Strategic Overlay, Citybuilding, Bosses, Etc
« Reply #69 on: September 16, 2011, 12:03:52 pm »
wait, we can walk on the bottom of the ocean?

are there fish??

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: Fast-Travel, Vengeful Ghosts, Strategic Overlay, Citybuilding, Bosses, Etc
« Reply #70 on: September 16, 2011, 12:05:03 pm »
wait, we can walk on the bottom of the ocean?

Yep!  If you've got the healing for it!

are there fish??

Not yet -- but there will be.  I also intend to have players able to transmogrify themselves into a fish to swim around, too; like they can already turn themselves into a bat.  But that won't be for a while, I expect.
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline keith.lamothe

  • Arcen Games Staff
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 19,505
Re: Fast-Travel, Vengeful Ghosts, Strategic Overlay, Citybuilding, Bosses, Etc
« Reply #71 on: September 16, 2011, 12:38:53 pm »
But will there be carp?
Have ideas or bug reports for one of our games? Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: Fast-Travel, Vengeful Ghosts, Strategic Overlay, Citybuilding, Bosses, Etc
« Reply #72 on: September 16, 2011, 01:00:10 pm »
I think there will have to be. :)
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline Teal_Blue

  • Hero Member Mark II
  • *****
  • Posts: 935
Re: Fast-Travel, Vengeful Ghosts, Strategic Overlay, Citybuilding, Bosses, Etc
« Reply #73 on: September 16, 2011, 03:39:15 pm »
    wait, we can walk on the bottom of the ocean?

Quote_______________________________________________________________________________________
Yep!  If you've got the healing for it!
____________________________________________________________________________________________
Quote from: superking on Today at 12:03:52 PM

    are there fish??
____________________________________________________________________________________________

Not yet -- but there will be.  I also intend to have players able to transmogrify themselves into a fish to swim around, too; like they can already turn themselves into a bat.  But that won't be for a while, I expect.
____________________________________________________________________________________________

:)

  Just curious if there might be a suit, like the cold or heat suit used for places like the ocean? You also mention transmogrifying into a fish, but would it be possible to change back? Or are these changes permanent?  :)

Looking forward to seeing the beta soon!  :)

Take care and thank you for listening,
-Teal



Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: Fast-Travel, Vengeful Ghosts, Strategic Overlay, Citybuilding, Bosses, Etc
« Reply #74 on: September 16, 2011, 03:42:21 pm »
Yep, there are plans to have a diving suit for sure, though it won't be available until really late in the game.

And for the fish, yes you can turn back -- same as with the existing bat.  You can go in and out of being a bat, as long as you have enough scrolls for it!
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!