i have an idea...
what if everything, and i do mean 'everything' was randomized?
i get a character. (instead of picking one of six now, i have only the choice of gender)
i get a random difficulty. (sometimes this is going to kill me, other times it won't)
i get monsters drops. (sometimes... but not always and different tiers of items as well)
each continent is a random turkeyshoot, meaning the second tier could possibly be 10 levels higher than the first.
the number of npc's and windshelters and or drops or enchants and everything else is on a random scale, so sometimes i paint myself into a corner, or am painted into a corner by the game and i lose, or i go on.
everything is unlocked from the beginning, meaning no unlocks, if i need a tier 7 fire spell to over come the dragon overlord on this continent, then i better have found one already, or go farming until i do, or try something else, like introduce luck into the equation, by having me at tier 2 go up against a tier 7 monster, and sometimes, god forbid always, certainly not always, but certainly sometimes, i win.
what all of this means is that each game, each continent is always a crap shoot, every time, whether any new content is made or is never made is beside the point, what we will face as we go on is always different, and sometimes luck and skill is in our favor, and sometimes i get killed in the first five minutes, or after five hours.
but then i start a new character, or a new world, and we are back to facing an unknown future again.
now if it was me, or if this was moddable i would do this just to see what it is like, but maybe having everything be random is scary to some people, so make it toggleable, or tweak the randomness to the point that not everything is so.... topped out after so many continents, or tiers, no matter how much content is in the game.
the randomness of everything would do that, it would make it all up in the air, no matter my tier, or the tier of the world or what was new content or not.
i would even make the monsters levels random inside any continent random too.
what if i go outside my village and find a level 25 monster that insta-kills me!
Or i find when i'm level 16, a gang of level 8 monsters that are easy to kill, and take their stuff. (and no loot nerfs either!)
it may not be very organized, but i think it would be fantastic!!
just my opinion, and if the devs ever like make Valley a moddable game, i'm gonna try it.
(just give me some lines to change to do it.)
-teal
p.s. i may get crazy ideas,
But at least i'm not shooting the game down! i'm trying to be constructive.