Author Topic: Enchant Statistics  (Read 1413 times)

Offline Yiab

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Enchant Statistics
« on: September 06, 2012, 10:16:04 am »
I've recently begun keeping statistics on enchants I pick up, and I've noticed that some enchant types are significantly rarer than others (i.e. when wearing a Right Arm Head Enchant, Air Power Enchants drop ~6% of the time, while Energetic Mind Enchants drop ~53% of the time so far). Is there a reason for this?

Also, does anybody know what the odds for the different colours of enchant are (or are supposed to be)?

Offline keith.lamothe

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Re: Enchant Statistics
« Reply #1 on: September 06, 2012, 12:47:08 pm »
Relative chances, in the code:

MovementIncreasingEnchant 100
FeatherweightEnchant 30
StoneLegsEnchant 30
PowerslideEnchant 30
JumpIncreasingEnchant 100
DoubleJumpEnchant 60
TripleJumpEnchant 60
ElvenBootsEnchant 60
OutgoingDamageIncreasingEnchant 34
OutgoingRedFireDamageIncreasingEnchant 17 (same for the other five colors too)
ManaCostReducingEnchant 100 (this is actually mana regen now)
ShotSpeedIncreasingEnchant 100
CooldownDecreasingEnchant 100
RecoilIncreasingEnchant 30
IncomingDamageDecreasingEnchant 100
AcidGillsEnchant 30
MinorCloakOfShadowsEnchant 30 (ignore the "Minor")
RisktakerEnchant 30

You can think of the numbers as "if this entry is eligible for picking at all, this many balls with that name on it go in the bag, and one is randomly drawn from the bag after all are added".

I hope that helps :)
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Offline Yiab

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Re: Enchant Statistics
« Reply #2 on: September 06, 2012, 01:51:25 pm »
That helps quite a bit, thank you. Any idea about the odds of the different rarities (Green, Blue, Purple, Orange)? It's probably a statistical artefact, but my current numbers have purple and orange as approximately equal (I've recorded 16 purple and 15 orange at the moment).

Offline keith.lamothe

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Re: Enchant Statistics
« Reply #3 on: September 06, 2012, 02:49:49 pm »
The green/blue/purple/orange thing is handled very differently, and without that degree of easy statistical analogue.  Purples are possible before oranges are, but it wouldn't surprise me terribly if they have about the same chance of rolling once both are possible.
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