Author Topic: Creating 8-Bit Sound  (Read 3058 times)

Offline PVega8

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Creating 8-Bit Sound
« on: March 08, 2011, 04:35:43 PM »
This was recently put up on the "Games By Design": http://christophermpark.blogspot.com/

Creating 8-Bit Sound

The soundtrack for “A Valley Without Wind” is getting off to a great start. For those of you who have heard some of the music in the trailers, you’ll notice the key component in all the pieces: the 8-bit melody. It’s a sound that is not only fun to play with, but nostalgic for any one who grew up in the Atari/Nintendo age and can still hum all those classic game themes.

Most of the composers for the early games used Mod Trackers to generate these classic sounds. At first I thought about using some, but then found a great way to create these sounds in Logic.

The steps:

1. Open a new empty project
2. Create a “software instrument” track
      * The default software instrument track that Logic creates is “EVP88 Electric Piano”
3. Hold down the I/O “EVP88” button on the environment window on the left side of the screen. There you will see a variety of different options to choose from. Choose “ES P (Polyphonic Synth)->Stereo”
4. On the “ES P” window you will see a ton of different options. These are the settings you want:



5. Next, open up the “Mixer” window
6. Under your newly created 8-bit sound, hold down one of the empty “sends” boxes, and click on “Bus 1”. A new track will appear in the Mixer called “Aux 1”
7. On the new Aux track, hold down one of the empty “inserts” boxes, then go to “Reverb->PlatinumVerb->Stereo”
8. In the PlatinumVerb window, look at the top and you’ll see a button that says “view”. Click on it and select “Controls”. These are the settings you want:



9. You’ll notice in the Mixer Window that “Bus 1” is now highlighted inside one of the “sends” boxes.  To the right of the highlighted box is a circular dial. Click on it and set the dial to “-8.0”

And that’s it! Now you have an awesome, classic 8-bit sound to play around with. The last few steps in adding reverb are not necessary, but I like to use them because it makes the harsh 8-bit synth sound mix better with other instruments. Be sure to turn the volume down as well, the default “0.0” volume setting in the Mixer window is loud.

If you have Logic, try this out and play around with the 8-bit sound. It’s a whole lot of fun and brings back a ton of memories!
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Offline Ozymandiaz

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Re: Creating 8-Bit Sound
« Reply #1 on: March 10, 2011, 04:04:25 AM »
Cool! Now if only I had any musical talent at all... :D
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Offline Echo35

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Re: Creating 8-Bit Sound
« Reply #2 on: March 10, 2011, 11:12:02 AM »
Cool! Now if only I had any musical talent at all... :D

Yeahh...Though a friend of mine did discover NESTracker the other day and we've been having fun making horrible noises. ;D

Offline BobTheJanitor

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Re: Creating 8-Bit Sound
« Reply #3 on: March 10, 2011, 12:48:29 PM »
Loving the music work, keep it up. 8-bit grooves are the best grooves.

Offline PVega8

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Re: Creating 8-Bit Sound
« Reply #4 on: March 28, 2011, 03:18:53 PM »
Thanks Bob! I've had a lot of fun putting them together
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Offline Teal_Blue

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Re: Creating 8-Bit Sound
« Reply #5 on: April 03, 2011, 01:33:31 AM »
Loving the Music Pablo!!  I am not a great fan of retro, but you do an awesome job, I am especially fond of your violin and piano work on AI War, and some pieces i have heard here in AVWW that seem to favor the slower violin and piano. I am a string fan,  :)  guess it shows.

 i don't mean to denigrate your other pieces, can't please 'everyone', but all of it is very well done, it is easy to tell you enjoy what you do and that you do it well.

Thank you for sharing with us how you do it, and for the wonderful music for the interesting games! 

We are loving it!  :)

-Teal



Offline Ozymandiaz

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Re: Creating 8-Bit Sound
« Reply #6 on: April 04, 2011, 04:52:11 AM »
Indeed. Music in AI War was great! Looking forward to AVWW as well. :)
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