I guess the much larger amount of health potions is a little more thematic because there wasn't magic in the older times before the calamity, but I'm getting 10 Health potion stacks for every 1 energy potion stack which it a little too much.
I decided to try out bear traps because I suddenly was sitting on 400 of them
. Three notes about bear traps: Do they go up in level like everything else? I'm only asking because previously we could only craft level 1.
2nd: They really don't seem to do any meaningful damage only maybe 10-20% of a random monsters health (Dessert Burrowers in my case) with the high cool down and the fact that they are consumed making them non-viable.
3rd: Bat form doesn't reduce a traps damage, making it so in theory you could fly around and drop all sorts of spiky goodness on you enemies with impunity (Damage and cool downs aside). I'm also if not sure if this is intentional or not.