Ok, Valley without Wind is a great game, and nobody can take that away from it. A great example that the future of gaming still has hope, just like Fez.
On a fan level, it's beloved, but on a critical level, it's not as well loved.
The primary problem reviewers have with this game is how repetitive the game feels. Some people have managed to acknowledge that the tasks you perform are of your own choices, but those same people still acknowledge that actually DOING it is still mind numbingly boring.
The REAL main problem with all this is that a completely non-linear game has the disadvantage of not benefiting from linearity.
In a linear game, you are able to design the game to accommodate conditions that would otherwise not happen. Like escaping a building being destroyed, while dodging enemy fire while attempting to board an enemy aircraft. Linear gameplay allows developers to let loose and give the players a genuine and memorable experience.
So the question is... why can't we implement this into AVWW?
Well the answer is... WE CAN!
Make the missions we currently have and turn them into side quests, and then make linear levels that focus on story elements. Each continent would have it's own story to tell, each one randomly chosen. For example, the first continent would have the possibility to randomly pick from 3 different stories, and as more and more continents come up, unlocking new regions to explore, more and more story opportunities would be unlocked, allowing up to 10 different stories to be able to play out, with the 9th and 10th stories always being the final stories involving saving what's left of reality, or something equally epic, the 9th and 10th stories is never random, and it's always chosen for only the 9th and 10th continent. (Ok, I'm done insulting your intelligence, sorry about that. =P)
I know by the time you reach continent 11, there's no more stories to experience, but maybe other players can use the map editor to make their own stories too, and add them to the stories you could experience after "Episode 10".
I could use some input, because I KNOW there are a few things wrong with this system, so I would appreciate it if we got some constructive conversation going here. =)