Hey folks,
We're gearing up for Valley's upcoming art Kickstarter, and I'm looking for a little brainstorming help with the backer awards. If you have any specific ideas regarding the incentives, this is where they should be directed.
Here's what I've come up with so far. Keep in mind the tier amounts are mocked-up, the team had a very small discussion previously to this, but nothing below is set in stone as of yet:
There's a few awards for the lower tiers that seem like no-brainers: mention in credits $5 level, digital copy of the soundtrack $10 level, a (giftable) copy of AVWW or one of our other titles $15 level, and so on. Is that a solid enough line-up? Or should we consider going outside the box a bit at the lower levels?
Perhaps mix and match packages can make up the middle levels, although I'd like to come up with something other enticing options than just that for the $25-$100 levels. For instance, what about rewards relating to art? Since that's what the Kickstarter is focused on. Would that be of actual interest to certain potential backers?
For the higher tiers, $150, $250, $ that's where I get pretty clueless. As a guideline, we're trying to avoid physical awards entirely (or at least at the lower/unlimited reward tiers) as to avoid the sink of giving nearly half your projects funding back to Kickstarter and fulfilling these awards. It's apparently happened several times in the past, taking the project organizers by surprise (not the good kind) as it ended up having a major negative impact on how much can actually be put toward development.
That said, when I look at these higher levels on successfully funded projects, they almost exclusively have some form of physical product offered (usually needing to be delivered by mailed), along with many of the lower tier awards tacked on which is something we'd likely look to do as well. I suppose the idea is that once that level of donation is reached, project owners plan ahead of time to take a certain percentage of that individual pledge and put it toward the cost of that particular physical reward.
So is a really bad ass poster of the new AVWW box art plus the aforementioned lower tier awards worth $50 to interested parties? Weird example since it's not in the higher tier, maybe a better example would be: Is an evening with Chris, Keith, or Pablo worth $1000? Would someone pay $2500 for all three...at the same time? Only one way to find out, right?
So yeah, some assistance on these in particular couldn't hurt.
Any suggestions on the topic are greatly appreciated. Since we each have our own tastes, we're looking for a variety of perspectives to go into this. That is, what would motivate those who may be interested in making a pledge (hopefully they're already excited about the project in general as well). That, I think, is what's going to give the Kickstarter the best chance to succeed.
Update from Chris: We're not going to run a kickstarter after all. See the last post in this thread.