Author Topic: AVWW Post-Release 1.047-1.048 "Actually, Back To More Polish For A Few Days"  (Read 3525 times)

Offline keith.lamothe

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I'm seeing an invisible enchant.

I got it last build and it was in the first available slot, after the new build, it is one slot over.  I think I got it from the random enchant containers, but I can't be entirely sure.
The "Chain Lamp (followed by health listing)" is just an object in the background that your cursor happens to be over at that point in time.  Or is it still there if you move to, say, inside a warpgate?


Will look into the anachronism mission seeding and see if I can get that to reproduce.  Given that it's specifically told to seed X native and X anachronistic monsters (same exact X) I'm guessing that it's just failing to seed a lot of the natives.  But that doesn't make a lot of sense that natives would be way less likely to seed, etc.
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Offline keith.lamothe

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Will look into the anachronism mission seeding and see if I can get that to reproduce.  Given that it's specifically told to seed X native and X anachronistic monsters (same exact X) I'm guessing that it's just failing to seed a lot of the natives.  But that doesn't make a lot of sense that natives would be way less likely to seed, etc.
Ok, I tried two of them and was running into plenty of both kinds of monsters.  Two isn't exactly a large sample set but it'd be helpful to know how often this is happening for the people it's happening for (and if there are people it is not happening for), and to get a world folder from someone who is experiencing it.

Thanks :)
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Offline TechSY730

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I'll see if I can post a save of me standing in a freshly spawned anachronism mission with little to no native monsters in it.

Offline TechSY730

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OK, here is a world where I am standing in a anachronism room with very few monsters in it, and since I have not killed any monsters yet and there are 10 anachronisms, implies there are not many native monsters.

I don't have exact counts (that room is quite dark, and I am playing a fragile character, meaning exploring without killing is tough) but I can eyeball this much at least.

Let me know if you want this in a new mantis issue.

Offline x4000

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UPDATE: 1.048 fixes a fairly rare null reference exception that could happen on multiplayer clients in some circumstances.
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Offline Misery

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I dunno if you need another world file for the anachronism thing, but I finally ran into an indoor one that went funky.   It didn't spawn ANY native monsters whatsoever; in the save, I have explored the big room, and there are 4 anachronistic monsters left, and they're the only ones in the room.   So here's the file if it helps, character standing in that room.   This is a new world, too.

....and yes, I named the world "Batman", I couldnt think up a good name, first thing that came to mind.

Offline BobTheJanitor

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....and yes, I named the world "Batman", I couldnt think up a good name, first thing that came to mind.

That's because Batman is always the right answer. Well done.

Offline x4000

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