Author Topic: AVWW Post-Release 1.045 "Pre-Official Polish Round 5" Released!  (Read 1492 times)

Offline x4000

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Original: http://arcengames.blogspot.com/2012/05/avww-post-release-1045-pre-official.html

This one is our eighth solely-polish release prior to the next official version, which will be coming out midday tomorrow and dubbed 1.1.  There's at least one more release coming tonight, and possibly two (only two if we break something, though).

This one is smaller in terms of the volume of fixes, but it has some really important ones including several core changes that fix multiple bugs that various people were experiencing.

The reason we're doing such frequent releases the last few days is that we want each change to get the maximum amount of time in the hands of players to make sure that we're hopefully not breaking something right before going into a major release.

Enjoy!

This is a standard update that you can download through the in-game updater itself, if you already have 0.500 or later. When you launch the game, you'll see the notice of the update having been found if you're connected to the Internet at the time.  If you don't have 0.500 or later, you can download that here.
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Offline TechSY730

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Re: AVWW Post-Release 1.045 "Pre-Official Polish Round 5" Released!
« Reply #1 on: May 31, 2012, 05:14:03 pm »
And with this release, all of my "pet peeve" annoyances have been fixed. Awesome work!

Offline blastpop

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Re: AVWW Post-Release 1.045 "Pre-Official Polish Round 5" Released!
« Reply #2 on: May 31, 2012, 05:20:56 pm »
At the risk of being negative- too many patches in quick succession may lead to some folks taking a wait and see attitude before updating... and not giving you the feedback you really desire.

Ye olde law of unintended consequences...

Offline BobTheJanitor

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Re: AVWW Post-Release 1.045 "Pre-Official Polish Round 5" Released!
« Reply #3 on: May 31, 2012, 05:28:45 pm »
At the risk of being negative- too many patches in quick succession may lead to some folks taking a wait and see attitude before updating... and not giving you the feedback you really desire.

Ye olde law of unintended consequences...

Not around here. If we don't get four updates a day, we send someone to pick poke Chris with a stick and make sure he's breathing.

Edit: (that was an odd typo)
« Last Edit: May 31, 2012, 09:10:00 pm by BobTheJanitor »

Offline KingIsaacLinksr

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Re: AVWW Post-Release 1.045 "Pre-Official Polish Round 5" Released!
« Reply #4 on: May 31, 2012, 07:28:36 pm »
At the risk of being negative- too many patches in quick succession may lead to some folks taking a wait and see attitude before updating... and not giving you the feedback you really desire.

Ye olde law of unintended consequences...

Not around here. If we don't get four updates a day, we send someone to pick Chris with a stick and make sure he's breathing.

Pretty much. I think we had a stretch like a year ago in AI War where we didn't get a game update for a month, maybe more. Man, people were going through some pretty bad withdrawals. :P

And really, these are BETA updates for a reason. BETA.  Yeah.

King
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Offline blastpop

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Re: AVWW Post-Release 1.045 "Pre-Official Polish Round 5" Released!
« Reply #5 on: May 31, 2012, 09:30:30 pm »
At the risk of being negative- too many patches in quick succession may lead to some folks taking a wait and see attitude before updating... and not giving you the feedback you really desire.

Ye olde law of unintended consequences...

Not around here. If we don't get four updates a day, we send someone to pick poke Chris with a stick and make sure he's breathing.

Edit: (that was an odd typo)

LOL - don't get me wrong, I do like updates to my games...

Offline keith.lamothe

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Re: AVWW Post-Release 1.045 "Pre-Official Polish Round 5" Released!
« Reply #6 on: May 31, 2012, 09:49:56 pm »
We don't generally aim for more than 1 a day, this is just a release-candidate phase which is very fast and furious until we're happy with it :)
Have ideas or bug reports for one of our games? Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
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Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!