Author Topic: AVWW Beta 0.906 "Of Terrain Upheavals And Server Browsers" Released!  (Read 3451 times)

Offline Terraziel

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Re: AVWW Beta 0.906 "Of Terrain Upheavals And Server Browsers" Released!
« Reply #15 on: March 17, 2012, 12:08:06 pm »
The orbs dropped by one enemy gave about 8 health on Skilled difficulty, now they give about 25.

Okay, thanks, I've adjusted that for the next one.


I think 30% of that they are now is too far, currently i get 9.6 an enemy, cut that down and I would only be getting 2.8 which is far lower than in the last version  where I was getting just over 5 per enemy.

Offline x4000

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Re: AVWW Beta 0.906 "Of Terrain Upheavals And Server Browsers" Released!
« Reply #16 on: March 17, 2012, 12:09:54 pm »
In terms of the skelebots giants having a smaller weakspot: your spell is supposed to not be larger than the weakspot of the skelebot, but it's possible that logic was implemented backwards.  What are you shooting them with?
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Offline x4000

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Re: AVWW Beta 0.906 "Of Terrain Upheavals And Server Browsers" Released!
« Reply #17 on: March 17, 2012, 12:11:25 pm »
The orbs dropped by one enemy gave about 8 health on Skilled difficulty, now they give about 25.

Okay, thanks, I've adjusted that for the next one.


I think 30% of that they are now is too far, currently i get 9.6 an enemy, cut that down and I would only be getting 2.8 which is far lower than in the last version  where I was getting just over 5 per enemy.

Well, the next release just got released, so we'll see what you think in practice.  We can always tune it again.
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline KDR_11k

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Re: AVWW Beta 0.906 "Of Terrain Upheavals And Server Browsers" Released!
« Reply #18 on: March 17, 2012, 12:12:49 pm »
The "no larger" thing seems to be working, ball lightning cannot hit weak spots on skelebots anymore while fireballs can.

Offline x4000

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Re: AVWW Beta 0.906 "Of Terrain Upheavals And Server Browsers" Released!
« Reply #19 on: March 17, 2012, 12:14:26 pm »
Cool, then that's probably not what it is.

One thing about the skelebot giants is that you have to hit them in the face, not the back of the head -- so if you're aiming at their back, you'll never get them.
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Offline x4000

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Offline KDR_11k

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Re: AVWW Beta 0.906 "Of Terrain Upheavals And Server Browsers" Released!
« Reply #21 on: March 17, 2012, 12:26:19 pm »
Cool, then that's probably not what it is.

One thing about the skelebot giants is that you have to hit them in the face, not the back of the head -- so if you're aiming at their back, you'll never get them.

Also note that you need to aim for the default position of the head. When the giant is casting a spell you need to aim for his hand.

Offline TechSY730

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Re: AVWW Beta 0.906 "Of Terrain Upheavals And Server Browsers" Released!
« Reply #22 on: March 17, 2012, 02:11:42 pm »
It might help if spells didn't come out of my toes.


Finger-beams? Pshh, old news. Toe-beams are where it's at. :D