Author Topic: AVWW Beta 0.574 "Ducking And Warping With Friends" Released!  (Read 2923 times)

Offline x4000

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AVWW Beta 0.574 "Ducking And Warping With Friends" Released!
« on: February 11, 2012, 12:55:12 am »
Original: http://arcengames.blogspot.com/2012/02/avww-beta-0574-ducking-and-warping-with.html

This one has more bugfixes and balance tweaks, but also three major new features.  Oh, and the non-HUD parts of the GUI have been majorly upgraded once again, too.

The first is one that players have been clamoring for for a while, but which I've not been too enthused about: the ability for your character to duck, and even duck and slide with a bit of momentum.  I've finally come around to the idea, though, and now that I see it in the game it is pretty cool.  I'm still really more of a jump-to-avoid kind of guy, but it's nice to have options.

The next big feature is the new warp mechanics.  Be sure and read the release notes about those, but the general idea is that warp potions (that you carry around) are gone, and warp stones (that you find in the wild and visit) are replacing them.  In other words, this is becoming a little more traditional for the genre in terms of the warp mechanics.  This has many various benefits, which are explained in depth in the release notes.

Multiplayer Graduates From Opt-In Alpha
The third major new feature is CO-OP!  We've had the multiplayer in an opt-in alpha state for months now, and some servers have been getting quite a bit of use.  Toll's server in particular has been the go-to destination for beta phase 2 public play, I have to say.

Please see the release notes for all the details on the co-op updates, too, but the short of it is that we finally have movement smoothing in, and so huge swathes of gameplay now perform just like you'd expect rather than jerking around.  There are still some known bugs, but these are just little isolated glitches that we need to clean up, not anything to do with fundamental architecture anymore.

So that's why we're moving the co-op up to beta status, and no longer requiring people to opt in to it: now it's just a matter of squashing isolated small bugs with the multiplayer for it to be 1.0 ready.  Oh, and of course some new features like a server listing and some anti-griefing admin controls are things we also want to add before 1.0.  It's a real relief to have the core there and working so well, though.


It's also really refreshing to see our remaining to-do list for beta phase 2 dwindling like it is.  Lots to do next week, but then we should be moving into beta phase 3.  More to come soon.  Enjoy!

This is a standard update that you can download through the in-game updater itself, if you already have 0.500 or later. When you launch the game, you'll see the notice of the update having been found if you're connected to the Internet at the time.  If you don't have 0.500 or later, you can download that here.
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Offline Moo

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Re: AVWW Beta 0.574 "Ducking And Warping With Friends" Released!
« Reply #1 on: February 11, 2012, 04:01:06 am »
Just encountered a battlefield mission which wouldn't let me use the exit warp - screen faded, then I reappeared still inside the mission entry area. I'll try another and see if this was a one off - but getting out of the first one used my only Elusion scroll, so I'd like to find another before I try again!

Offline KDR_11k

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Re: AVWW Beta 0.574 "Ducking And Warping With Friends" Released!
« Reply #2 on: February 11, 2012, 05:21:29 am »
Given Zebramatt's avatar I would have expected him to suggest warping from anywhere to warp stones :P.

Offline Moo

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Re: AVWW Beta 0.574 "Ducking And Warping With Friends" Released!
« Reply #3 on: February 11, 2012, 06:02:52 am »
Just encountered a battlefield mission which wouldn't let me use the exit warp - screen faded, then I reappeared still inside the mission entry area. I'll try another and see if this was a one off - but getting out of the first one used my only Elusion scroll, so I'd like to find another before I try again!

Tried a tower type mission, and had the same issue - the exit warp point does not work. Save attached at the end of the tower mission.

Offline zebramatt

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Re: AVWW Beta 0.574 "Ducking And Warping With Friends" Released!
« Reply #4 on: February 11, 2012, 06:11:03 am »
Given Zebramatt's avatar I would have expected him to suggest warping from anywhere to warp stones :P.

Haha! Fair comment, for sure.

The difference with Xenoblade is that first you have to trek a really long way on foot. You get a sense of the grandeur of the world because the distance between places is genuinely huge, varied and awe-inspiring.

Valley has less actual distance: the most you need to ever run to get to any new place would take a few minutes (obstacles notwithstanding) - the same sort of time it takes to get between warp points in Xenoblade.

Right now, on a very quick first gleaning of the new Valley mechanics in-game, I'd say the balance between convenience and a real sense of enormity to the world is pretty much there. It still doesn't feel as actually big to me yet but I think that's less to do with the convenience of warping any more, and more to do with the other aspect I touched on in my (wow - really, really long) post Chris linked in the release notes (did I write all that?) - that is, refining the bits in between the warps.

And that's a good sign, I think, since the game's still got a fair stretch of that sort of content before the release of v1.0. I for one am immensely encouraged for how Valley's all coming together!



EDit: Oh and I really can't take much credit for the actual mechanics which were devised with regard to warping (although I like how they're panning out) - I just put a case forward for their review.  :)
« Last Edit: February 11, 2012, 06:13:15 am by zebramatt »

Offline freeformschooler

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Re: AVWW Beta 0.574 "Ducking And Warping With Friends" Released!
« Reply #5 on: February 11, 2012, 09:26:02 am »
Hooray, unique enchants!

One interesting question that I'm sure has been answered before but I have not found in the reference manual: how do we get snowsuits? Are they special items from stashes now or are they enchant-based?

Offline x4000

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Re: AVWW Beta 0.574 "Ducking And Warping With Friends" Released!
« Reply #6 on: February 11, 2012, 10:10:24 am »
New one: http://www.arcengames.com/forums/index.php/topic,9821.0.html

Have to run, not supposed to be here anyway, wife will kill me. ;)  But snowsuits are found in stashes, I can tell you. ;)
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Offline Moo

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Re: AVWW Beta 0.574 "Ducking And Warping With Friends" Released!
« Reply #7 on: February 11, 2012, 02:15:37 pm »
And here we have another example of why we love you guys... :)