Author Topic: AVWW Beta 0.543, "The Black Wind Blows," Released!  (Read 3641 times)

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
AVWW Beta 0.543, "The Black Wind Blows," Released!
« on: November 28, 2011, 11:21:23 pm »
Original: http://arcengames.blogspot.com/2011/11/avww-beta-0543-black-wind-blows.html

This one is our first one since coming back from the Thanksgiving holiday -- hope everyone else who celebrates it had a great holiday also.

There are a number of important bugfixes to this one, including the "leveling up takes off my suit" bug that was causing a number of people to die a fiery (or frigid) death.

Windstorms have also seen a major expansion of their power, such that the wind is actually a force that you (and your projectile spells) can feel in a tangible way.  Thanks in particular to Armanant for his suggestions there!

On the forums, if you've missed it, there have lately been a number of threads where we're asking feedback on various things we're brainstorming about.  The first one was redesigning health and mana, followed by one on inventory, another on possible food systems, another one on allowing players opportunities for cleverness, another based around expanding the concept of permadeath in the game, and lastly a fun one where you can submit epitaphs to be shown on in-game graves!

There's also been a lot of progress on multiplayer, which seems like a really repetitive and generic thing to be saying at this point.  But lots more bugs were found and squashed, and Keith and Josh have been having increasingly successful tests.  I think Keith's list of must-do-before-first-public-alpha-of-multiplayer items is currently about 9 items long, but it goes up and down pretty rapidly.  Some of the recent bugs and regressions in single player have been results of the multiplayer heavy revamps, but that's settling down and really I think there's been remarkably little collateral damage there.

My hope is still to see a first public alpha of multiplayer sometime this week, or next at the latest, but that really depends on what further bugs are found as the testing cycle continues.  Trust me, no one is more tired of that cycle than Keith, so we're really hoping that winds down shortly and he gets to do "something, anything else."  But it's exciting to see multiplayer coming together, and we're both really looking forward to being able to play with our wives, speaking for ourselves.

More to come soon.  Enjoy!

This is a standard update that you can download through the in-game updater itself, if you already have 0.500 or later. When you launch the game, you'll see the notice of the update having been found if you're connected to the Internet at the time.  If you don't have 0.500 or later, you can download that here.
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline Ixiohm

  • Full Member
  • ***
  • Posts: 132
Re: AVWW Beta 0.543, "The Black Wind Blows," Released!
« Reply #1 on: November 29, 2011, 05:35:00 am »
You have broken the game with this release, saw that Coppermantis mentioned it in the Q & A thread as well. The character now has some very strange abilities, I fought the ability "Bring Back Into Time 1" was especially peculiar  :o

Offline Zeliox5

  • Newbie
  • *
  • Posts: 3
Re: AVWW Beta 0.543, "The Black Wind Blows," Released!
« Reply #2 on: November 29, 2011, 07:33:13 am »
Yeah I was stupid and tried to use what used to be my lighting ball but was now a red box and it killed me.

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: AVWW Beta 0.543, "The Black Wind Blows," Released!
« Reply #3 on: November 29, 2011, 09:47:54 am »
0.544 is now out, sorry about that guys.

* Fixed a bug wherein many of the abilities in player ability bars from past versions of the game were improperly offset. The downside of this fix is that any new abilities that were picked up during 0.543 will be similarly wrong. Whatever you do, don't use any of the "pink box" abilities, as many of them will suicide your character. Just dump those out of your inventory somewhere discreet in your world. Sorry about the goof!
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!