Storm dash definitely makes getting to the pylons sooo much easier.
Yeah, that was one of the key reasons I did it today versus later.
Well even if on spaces with vortexes there was some maybe a small purple icon on it that stays there all the time would be nice just so When I'm looking at the map, I have something to focus on when trying to see where all the vortexes are, right now I tend to lose, in my mind, which spaces have the vertexes when the icons disappear.
Possible -- that adds to the GPU load, of course. But if it's something that really seems to be a problem for folks then I can look at it, of course.
Side effect of the map gen change, at level 43 I just found a few level 232 regions. I can't imagine the death that awaits me there.
EDIT: Rhino, physical attack: 24,900,000
And I'm sure they move at a blistering rate, too. Yeah, your world in particular is way bloated, heh.
How will the new stashes be seeded on existing worlds? Am I going to have to double check buildings I've already explored?
As with any change to how buildings seed (or anything else), it will affect only parts of the world you've never been to before. In the case of buildings, that means any building you've never entered (red doors on minimap). You could have walked past the building a million times, but now it has stashes and other new stuff in there.
Storm Dash + Bat Form = Best Thing Ever? I'd say it's pretty close.
Oooh, that does sound like fun! Will have to try that out, I hadn't thought of it.
Just installed the new patch and the stash rooms make exploring buildings much more useful. So far I've found a stash in all the buildings I've visited and have 63 health potions and 12 mana potions. Health potions seem to be dropping more than mana maybe this needs a bit of tweaking. I'm level 6 in a level 7 area.
Actually with a bit more playtime the extra health came in very handy as I was reaching the next tier and my spells were starting to weaken.
Yeah, health potions have always been more common because players tend to burn through them a lot faster, it seems -- there was a thread on here complaining about the lack of health potions just recently, actually, while saying they had plenty of MP.
Are there supposed to be pylon barriers where there weren't ones before in this new update? Before this new update I was able to reach a settlement but since I installed this it's completely surrounded by the barriers. (and before that I had already removed the barriers surrounding that area.
and worse still I don't see any pylons in the nearby area.
No, those should not have changed; that's possibly a bug. Unless the last version you played was TWO versions ago, not one -- in which case yes, they changed to prevent some various issues people were reporting. I'm guessing that's what happened. In terms of the pylons, look for them on the road tiles -- they tend to blend in right now, but longer-term I'm going to replace the pylon graphics entirely.
Oh -- or unless you leveled up. If you level up and new terrain appears, then new pylons can
absolutely cut through places that were previously accessible. That's part of why we added the "Warp Back To 0,0" button in the escape menu on the world map. It's the overlord's minions at work, basically, putting up new obstacles as you explore further.
I haven't seen any pylons on my current game since patch 0.520.
Pylons don't appear until something like 12 or 13 tiles away from the 0,0 point. So you pretty much have to get into the 10s or 20s or levels before you see many of them these days. We didn't really want the pylons to be affecting new players, as there's enough complexity for the new player already. But as you play more, they add a really cool element -- we're trying in general to make a nice progression of gameplay elements everywhere we can.
Double-jump and dash, that works in the air as well... Will I see combo-attacks and finishing moves in the future?
I don't know about finishing moves, but various combo attacks are something I'd love to get into doing, for sure.
This release is massive. Totally shifted the way I organise my inventory!