Author Topic: Are memory crystals being worked on?  (Read 1712 times)

Offline Martyn van Buren

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Are memory crystals being worked on?
« on: November 06, 2011, 01:32:19 pm »
Just curious.  I'm keen to see the more story-type parts of the game coming in, and I'm wondering if they're something that's going to happen in the near future or if those features are still a long way off.

Offline x4000

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Re: Are memory crystals being worked on?
« Reply #1 on: November 06, 2011, 01:46:40 pm »
Nope, not being worked on right now.  Those, like anything else macrogame-related, are all Keith's things.  And right now he's working 100% time on multiplayer, which pretty much means there's no short-term progress on macrogame stuff in general, the strategic layer, the citybuilding, the memory crystals, crests, or anything of that nature. 

All of that stuff is pretty much on hold until multiplayer gets finished up, and then I think the first thing on his list is the crests.  After that I think the next thing is the new "personas" concept, which you'll really like a lot given your expressed interests in the story bits of the game.  I think that most of the memory crystal stuff would be folded into the personas work, but that's ultimately up to how Keith schedules his part of things there.

Now, what I'm referring to is basically "concrete work."  I.e., implementation.  There's been a lot of design work going on with many of these elements since beta started, and in particular the addition of the personas concept really reinvents what we'd been planning to do with memory crystals in a really positive way.  It just ties things together better all around.  Anyway, so from a design standpoint this break from the macrogame implementation work has been really positive, I think; a lot of cool things have come together that might not have if we'd still been working in that area on a daily basis.



In terms of an ETA on implementation on more story bits... well, a lot of that really depends on how the multiplayer stuff goes.  Some aspects of multiplayer are winding down, but this is one of those areas where basically we have our design done, and then it's a matter of getting all the code to conform to that deisgn and all the bugs out.  That's one of those things where we aren't really done until we can test and not run into bugs in MP, and right now that's mostly the case with a single client and a server, and not yet the case with two clients and a server.  Though it gets closer every weekday.

Anyway, once Keith gets through with the MP implementation so that he's satisfied with it on his machine alone, then we'll go to internal testing and see if we can find any new ways to break it with more than just his local setup.  Then if that works out, we'll make a way so that players on the forums can "opt in" to using alpha MP features if they want to, and we'll see how badly they break it and how long it takes to get all that stuff fixed up.  During that time, hopefully Keith won't have to be 100% devoted to MP stuff, and I think that the crests work is far enough along that it won't be more than a couple of days worth of work at this point to get the basics in there.  Then I'm really not sure how long personas and their related stuff will take, but I imagine that it will be an ongoing sort of project because there's a lot to it.

So... in terms of an ETA I really don't have a good idea on that at the moment.  MP could take another solid month for all we know, but my hope is that it's really more like just another couple of weeks.  Fingers crossed!
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Offline keith.lamothe

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Re: Are memory crystals being worked on?
« Reply #2 on: November 07, 2011, 08:27:36 am »
Some of the recent redesign we did gives a new and much better direction for the memory archives.  The memory crystals themselves will probably be replaced by more specific items (If so, I'll have to come up with some of letting folks with piles of the crystals cash them in or something).  But yea, that's all for after MP, and there are a few things (crests and spellshaping, at least) that are higher priority.
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Offline x4000

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Re: Are memory crystals being worked on?
« Reply #3 on: November 07, 2011, 08:31:26 am »
Oh, I was hoping to still have memory crystals be used in some form, despite the introduction of persona objects -- maybe not for this purpose, but it seems like having them have SOME utility in some general area of that part of the game would be nice.  To me at least. :)

But I agree, having persona objects take over most of the backstory stuff like that makes a lot of sense to me.
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Offline Toll

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Re: Are memory crystals being worked on?
« Reply #4 on: November 09, 2011, 05:16:28 pm »
Can't wait until you guys finish MP then! Not to test it myself (never been a fan of MP games), but I'm really looking forward to crests. Will also be fun to see what you guys have come up with in regards to these presona objects...

Offline x4000

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Re: Are memory crystals being worked on?
« Reply #5 on: November 09, 2011, 06:10:01 pm »
Believe me, we (and I'm sure especially Keith) can't wait to be done with MP either.  For its own sake, sure, but also because of what lies on the other side of it!
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Offline keith.lamothe

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Re: Are memory crystals being worked on?
« Reply #6 on: November 09, 2011, 06:11:10 pm »
Goodness yes I want MP to be done.

Not that it's unpleasant, it's just been over a month of the same thing ;)  But trying to break it up with other stuff wouldn't have helped, it'd just have added more sources for bugs.
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Offline x4000

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Re: Are memory crystals being worked on?
« Reply #7 on: November 09, 2011, 06:18:32 pm »
That's how I felt about building interiors.  Man that lasted like four months in all for me, although I broke it up with a lot of other stuff.  Like switching to side view in the middle of all that, though that only took about 3-4 weeks I think.
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