Author Topic: Almost stuck in a well.  (Read 2324 times)

Offline Magus-k

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Almost stuck in a well.
« on: March 26, 2012, 06:33:05 pm »
In the latest .916 build, I went into a junkyard area.  There, I was trying to get gems for new spells.

I entered the cave system, to find that I entered into a blind sac with a) no where to go and b) no ability to create a way out of the hole.

Platforms kept falling and crates wouldn't create due to lack of space.  I had to use my elusion scroll to escape that predicament.

I then decided to hit some thawing woods.  Again. I rapidly found myself unable to proceed as there was no way to attach platforms to the background close enough to the edge to jump over a sheer cliff face.

I appreciate the more interesting terrain but, it's making it harder for the system to generate terrain you can actually work with.  One option might be to make bat scrolls easier to find, especially in surface areas.  Another option might be to allow ledges to attach to the foreground and or create half ledges for well scenarios.

Before I create a whole mess of terrain or force a world wipe, I figured I'd verify that I'm not missing something.  I haven't had this problem in previous patches.


Offline x4000

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Re: Almost stuck in a well.
« Reply #1 on: March 26, 2012, 06:44:51 pm »
Platforms should only fall if there is sky right behind them.  Was there sky there where you were?  That sounds like it might be some sort of bug.  Was this MP or solo?

Also, bat scrolls can only be found underground; they have 0% chance on the surface, just FYI.

In most cases you can do what you need to with crates or platforms, one or the other, so I'm wondering if there's some sort of bug with the platforms at the moment.
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Offline Magus-k

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Re: Almost stuck in a well.
« Reply #2 on: March 26, 2012, 07:04:11 pm »
To describe the situation further:

This is a single player game. 

The hole down was a narrow gap with grass on both sides.  I could see the cave system below in the minimap.  It appeared to extend further below the maps and I WAS looking for bat scrolls and gems.  I couldn't see what was down the hole until I dropped down.  The previous areas had pre-positioned platforms along the length of the hole that I figured would be in this one. 

The hole stretched down about 6 body lengths down before ending in a pool of water and a dead end cul de sac.  The area appeared to be back dropped with rock.  I placed a platform throughout the entire area and it kept falling to the ground.  I tried to place one in the gap and it wouldn't form at all..  I build a stair case of two crates but, couldn't get any further crates to form.  I tried to jump and place crates below me to no avail. 

As for the thawing woods area, in the first chunk of the region, I had a sky- island in the middle, far out of reach of the ground and a cliff face about 2/3rds of the way into the map.  there was some back drop but, my first platform fell.  A Second farther into the backdrop did hold.  About this time, I figured there might be a problem with platforms or their minimum required spawn space.

I'll hand it to you that the underground spaces are probably more realistic but, you'll start having lots of dead people littering the catacombs as they get stuck in the more intricate geometries.

Offline x4000

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Re: Almost stuck in a well.
« Reply #3 on: March 26, 2012, 07:23:12 pm »
Do you have a world file with you standing in the underground area?  I'd like to be able to get a look at that and experiment with it, if you have it handy.  If not, I imagine I can resolve the single-wide passages at the very least, because I think you're right those are a bit obnoxious.
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Offline Penumbra

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Re: Almost stuck in a well.
« Reply #4 on: March 26, 2012, 10:04:08 pm »
I found a structure in a building that would be impossible to get out of without double jump or RtL. Not large enough for platforms or crates.

Offline keith.lamothe

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Re: Almost stuck in a well.
« Reply #5 on: March 26, 2012, 10:05:49 pm »
I found a structure in a building that would be impossible to get out of without double jump or RtL. Not large enough for platforms or crates.
I think the only bug with that is the lack of a gravestone at the bottom of the "U" with a spectacularly snarky comment on it ;)
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Offline Penumbra

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Re: Almost stuck in a well.
« Reply #6 on: March 27, 2012, 12:52:31 am »
I found a structure in a building that would be impossible to get out of without double jump or RtL. Not large enough for platforms or crates.
I think the only bug with that is the lack of a gravestone at the bottom of the "U" with a spectacularly snarky comment on it ;)
I would consider that a complete fix.

Offline tigersfan

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Re: Almost stuck in a well.
« Reply #7 on: March 27, 2012, 08:47:06 am »
Penumbra, was that in a boss room? If you can maybe give me the minimap of that room, I might be able to fix it in a slightly less... snarky manner. :)

Offline Magus-k

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Re: Almost stuck in a well.
« Reply #8 on: March 27, 2012, 10:43:38 am »
After deciding to sacrifice my character....

Attached is the well of which I spoke.

I did mistake the mountains in the sky background as rocks.  That explained why I couldn't get stuff to stick.  However, the minimap didn't reveal the dead end until I fell down the hole and there was no way out available to me.  I have over a thousand platforms and 600 crates and I'm stuck at the bottom of a well.


Offline keith.lamothe

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Re: Almost stuck in a well.
« Reply #9 on: March 27, 2012, 10:59:17 am »
Attached is the well of which I spoke.
The Disappointing Demise of Damon Dark ;)

Looking at the next release's notes, Chris has already put in a change to make those single-wide holes wider.
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Offline Penumbra

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Re: Almost stuck in a well.
« Reply #10 on: March 27, 2012, 11:52:23 am »
Penumbra, was that in a boss room? If you can maybe give me the minimap of that room, I might be able to fix it in a slightly less... snarky manner. :)

It was a secret mission room. The world save is also attached to that post.

Offline x4000

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Re: Almost stuck in a well.
« Reply #11 on: March 27, 2012, 12:00:30 pm »
This will also solve it conclusively, even where it's not wide enough (there will always be narrow places, that's unavoidable even if we can try to minimize it):

* Made it so that wooden platforms and crates can now be properly placed in areas that are too small for them.  They'll just grow up to the maximum size that they are allowed to grow to, and then stop.  This means that the existing wooden platforms now work in one-tile-wide holes in buildings and in the ground (previously it was definitely possible to get trapped in such a hole if you didn't have some manner of double/triple jump, a bat scroll, or an elusion scroll).
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Offline keith.lamothe

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Re: Almost stuck in a well.
« Reply #12 on: March 27, 2012, 12:25:25 pm »
This will also solve it conclusively, even where it's not wide enough (there will always be narrow places, that's unavoidable even if we can try to minimize it):

* Made it so that wooden platforms and crates can now be properly placed in areas that are too small for them.  They'll just grow up to the maximum size that they are allowed to grow to, and then stop.  This means that the existing wooden platforms now work in one-tile-wide holes in buildings and in the ground (previously it was definitely possible to get trapped in such a hole if you didn't have some manner of double/triple jump, a bat scroll, or an elusion scroll).
Just making sure: have you tested actually jumping off of a partially expanded platform?  Many versions ago it was possible to place a platform without enough room and it would grow as far as it could, and you could land on it, but you could not jump off of a "partially grown" platform unless you had "extra" jumps left.
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Offline x4000

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Re: Almost stuck in a well.
« Reply #13 on: March 27, 2012, 12:27:27 pm »
This will also solve it conclusively, even where it's not wide enough (there will always be narrow places, that's unavoidable even if we can try to minimize it):

* Made it so that wooden platforms and crates can now be properly placed in areas that are too small for them.  They'll just grow up to the maximum size that they are allowed to grow to, and then stop.  This means that the existing wooden platforms now work in one-tile-wide holes in buildings and in the ground (previously it was definitely possible to get trapped in such a hole if you didn't have some manner of double/triple jump, a bat scroll, or an elusion scroll).
Just making sure: have you tested actually jumping off of a partially expanded platform?  Many versions ago it was possible to place a platform without enough room and it would grow as far as it could, and you could land on it, but you could not jump off of a "partially grown" platform unless you had "extra" jumps left.

That has been possible for many, many versions.  Partially-expanded platforms aren't new in this version (been around for months), but before now you just couldn't put them in the 1-wide areas.
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Offline KingIsaacLinksr

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Re: Almost stuck in a well.
« Reply #14 on: March 27, 2012, 08:48:43 pm »
Ah cmon, leave it as a "feature".  ;) 

just kidding of course.

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