Author Topic: AVWW Post-Release 1.046 "Release Candidate 1 " Released!  (Read 3410 times)

Offline timtim

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Re: AVWW Post-Release 1.046 "Release Candidate 1 " Released!
« Reply #15 on: June 01, 2012, 10:01:32 pm »
The Fix Anachronism missions are REALLY easy now.

And can the encyclopedia have clearer instruction how to get to another continent? My boat from the port doesn't get far enough but instructions say it should be easy.

Oh, and all my renamed characters are back to the random set ones they were before.

Offline NyQuil

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Re: AVWW Post-Release 1.046 "Release Candidate 1 " Released!
« Reply #16 on: June 01, 2012, 10:05:48 pm »
The Fix Anachronism missions are REALLY easy now.

The cave ones are really easy lately it seems. The large indoor ones, at least in skelebot land are the most difficult, and seem to spawn the most local enemies.

Offline x4000

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Offline LayZboy

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Re: AVWW Post-Release 1.046 "Release Candidate 1 " Released!
« Reply #18 on: June 02, 2012, 07:00:10 am »
I think 550 is really high imho.   I love using this spell, but the ability to use this spell seems to get farther and farther away.

Given that it destroys most trash mobs in 1 hit, I think it should take a lot of mana to use, and not really be something that you can spam that much. A sort of Sniper in the game, if you hit it will do a lot of damage, but miss and you have to wait awhile to use it again.

Offline NyQuil

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Re: AVWW Post-Release 1.046 "Release Candidate 1 " Released!
« Reply #19 on: June 03, 2012, 12:45:04 am »
I think 550 is really high imho.   I love using this spell, but the ability to use this spell seems to get farther and farther away.

Given that it destroys most trash mobs in 1 hit, I think it should take a lot of mana to use, and not really be something that you can spam that much. A sort of Sniper in the game, if you hit it will do a lot of damage, but miss and you have to wait awhile to use it again.

Not the most current topic, but I'd rather the spell move slower and do more damage than the option of it moving faster and using more mana.  I like the option of a slow moving high damage spell.