Thanks for the post and the kind words, Teal.
It definitely can be frustrating with each video and post about what's in there, since people expect to see videos of a finished game for some reason, but we've done the "hide our heads in a hole until we're done" thing before, and that hasn't worked out. Fortunately, overall there has been really positive commentary on this #12 batch compared to prior batches, so that's been heartening despite some negativity.
And some negativity is inevitable, you have to develop some fairly thick skin to stay in this business. You wouldn't believe the terrible things people say about... every game ever made.
But, we do tend to only do videos only every 3ish weeks now due to our desire to keep both our schedule and our sanity. Too much time talking about the game and not enough time making it would be a bad thing.
Anyway, we're in good shape at the moment, and I'm still feeling better than ever about the project. A lot of the stuff that's been put in since even #12 have me really excited. The old keyboard/gamepad controls are still there, but we have new keyboard+mouse controls that are the new default and are just wicked fun to use. The new crafting interfaces are incredibly good (thanks to Keith), and we've figured out how to streamline some other interface things as well. So that the game feels more like a modern professional game, not just like a game full of menus, while still retaining all the functionality of the menus.
So in a lot of respects the work is an end unto itself, really. If I can't look at it and be happy about it for its own sake, then I've done something wrong. And if I look at it and am happy about it, then it's a fair bit some other folks will be, too. In the end you can't chase the market, or you wind up only with bland copies of stuff that everyone has seen before. If you do things differently and take risks, you get naysayers until they try it and love it (and sometimes after, naturally).
In short, I really think people will be pleased when we hit beta, and that's sustaining enough for now.