Author Topic: RPS Exclusive Hands-On With A Valley Without Wind  (Read 8291 times)

Offline Admiral

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Re: RPS Exclusive Hands-On With A Valley Without Wind
« Reply #60 on: September 23, 2011, 01:24:51 AM »
What with all the talk about screen sizes, I thought I'd upload a random large screenshot: (5120x1600)

http://arcengames.com/mantisbt/file_download.php?file_id=1215&type=bug

I had to recompress this in JPEG (11) to get it below Mantis's 5MB limit, as the raw PNG was almost 10MB.

I'm not particularly artistic about screenshots so it's just a random area I was in at the time.

I'll do a 7680x1600 one another day.

Enjoy!

Offline Nalgas

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Re: RPS Exclusive Hands-On With A Valley Without Wind
« Reply #61 on: September 23, 2011, 03:15:25 AM »
When I ran into a bug where minibosses weren't spawning in rare commodity towers, I only took advantage of it 3 times to get memory crystals, all 3 times were for bug reporting: first time I thought it was a bug, the second was to verify it and the 3rd was to get a save to submit.

Bah.  The only bug I personally ran into with those was that some of mine weren't spawning any rare commodities at all, so the only reward I got for killing all the bosses was a single health potion.  Some people have all the luck.

Offline Nice Save

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Re: RPS Exclusive Hands-On With A Valley Without Wind
« Reply #62 on: September 23, 2011, 06:05:15 AM »
When I ran into a bug where minibosses weren't spawning in rare commodity towers, I only took advantage of it 3 times to get memory crystals, all 3 times were for bug reporting: first time I thought it was a bug, the second was to verify it and the 3rd was to get a save to submit.

Bah.  The only bug I personally ran into with those was that some of mine weren't spawning any rare commodities at all, so the only reward I got for killing all the bosses was a single health potion.  Some people have all the luck.

Heh, when I first got my hands on the game I went straight to a rare commodity tower without bothering to do some smaller buildings first, so I used up my 2 starting potions almost immediately. I spent about 4 hours chipping away at bosses, then running home to get healed by the guardian stone, then fighting the bosses some more. I figured there would be loads of really useful loot as a reward for beating all those bosses.

Offline superking

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Re: RPS Exclusive Hands-On With A Valley Without Wind
« Reply #63 on: September 23, 2011, 06:16:02 AM »
dont know if this is already to-do, but it would be nice if powerline pylons didn't get placed so close together

Offline tigersfan

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Re: RPS Exclusive Hands-On With A Valley Without Wind
« Reply #64 on: September 23, 2011, 08:15:19 AM »
When I ran into a bug where minibosses weren't spawning in rare commodity towers, I only took advantage of it 3 times to get memory crystals, all 3 times were for bug reporting: first time I thought it was a bug, the second was to verify it and the 3rd was to get a save to submit.

Bah.  The only bug I personally ran into with those was that some of mine weren't spawning any rare commodities at all, so the only reward I got for killing all the bosses was a single health potion.  Some people have all the luck.

Neither of you guys have seen these recently have you?

Offline c4sc4

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Re: RPS Exclusive Hands-On With A Valley Without Wind
« Reply #65 on: September 23, 2011, 12:19:13 PM »
When I ran into a bug where minibosses weren't spawning in rare commodity towers, I only took advantage of it 3 times to get memory crystals, all 3 times were for bug reporting: first time I thought it was a bug, the second was to verify it and the 3rd was to get a save to submit.

Bah.  The only bug I personally ran into with those was that some of mine weren't spawning any rare commodities at all, so the only reward I got for killing all the bosses was a single health potion.  Some people have all the luck.

Neither of you guys have seen these recently have you?

I saw a rare commodity tower with two missing bosses recently but since I reported it, I believe it got fixed and haven't seen it since. Also, all my rare commodity towers have had a rare commodity in them.

Offline x4000

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Re: RPS Exclusive Hands-On With A Valley Without Wind
« Reply #66 on: September 23, 2011, 12:33:27 PM »
Yeah, meant to say -- the rare commodities not seeding thing was one of those early bugs from right at the start of the alpha testing, and was fixed long ago.  No reports since.

dont know if this is already to-do, but it would be nice if powerline pylons didn't get placed so close together

Actually, I'm seeding them that way quite intentionally -- putting things how they are in the real world isn't really my goal.  This is a world that's been shattered and broken, and I think it looks cool with them stacking close a lot of the time, personally.
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Offline tigersfan

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Re: RPS Exclusive Hands-On With A Valley Without Wind
« Reply #67 on: September 23, 2011, 12:38:40 PM »
When I ran into a bug where minibosses weren't spawning in rare commodity towers, I only took advantage of it 3 times to get memory crystals, all 3 times were for bug reporting: first time I thought it was a bug, the second was to verify it and the 3rd was to get a save to submit.

Bah.  The only bug I personally ran into with those was that some of mine weren't spawning any rare commodities at all, so the only reward I got for killing all the bosses was a single health potion.  Some people have all the luck.

Neither of you guys have seen these recently have you?

I saw a rare commodity tower with two missing bosses recently but since I reported it, I believe it got fixed and haven't seen it since. Also, all my rare commodity towers have had a rare commodity in them.

Yeah, I remember that report, that should be fixed, but, if you see it after last night's fix, please let us know. Thanks!

Offline Nice Save

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Re: RPS Exclusive Hands-On With A Valley Without Wind
« Reply #68 on: September 24, 2011, 03:24:03 PM »
Screenshots like these. I could do better if I had the time.

Offline x4000

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Re: RPS Exclusive Hands-On With A Valley Without Wind
« Reply #69 on: September 24, 2011, 06:46:26 PM »
Those are definitely superior!
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Offline superking

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Re: RPS Exclusive Hands-On With A Valley Without Wind
« Reply #70 on: September 26, 2011, 10:52:25 AM »
is showing the HP bar of crates and other inanimate objects really necessary?

Offline x4000

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Re: RPS Exclusive Hands-On With A Valley Without Wind
« Reply #71 on: September 26, 2011, 10:54:28 AM »
is showing the HP bar of crates and other inanimate objects really necessary?

It tends to be, yes -- otherwise there's no indication of how much time left is before they are destroyed.  And there's no way to see what their name is, etc.  If you play up in region levels, sometimes it will take 20+ hits to kill a tree that would be 1-hit at or below your region level.
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Offline tigersfan

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Re: RPS Exclusive Hands-On With A Valley Without Wind
« Reply #72 on: September 26, 2011, 10:54:54 AM »
is showing the HP bar of crates and other inanimate objects really necessary?

It can be, yes. If they are protecting you from a boss, its nice to know when your cover is about to disappear. ;-)