Author Topic: Game bought as part of Humble Monthly, won't start on Mac  (Read 879 times)

Offline jnaftali

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Game bought as part of Humble Monthly, won't start on Mac
« on: April 06, 2018, 12:06:15 AM »
Hello. Problem is basically like in the title - downloaded the game as part of the Humble Monthly and it won't run. Window opens and remains black until it's quit. One thing of note - looking in the Unity log (~/Library/Logs/Unity/Player.log) it seems that this is the steam version of the game? And it keeps trying and failing to find steam so it won't run?

Here's the log.
Spoiler for Hidden:
Initialize engine version: 4.2.1f4 (4d30acc925c2)
GfxDevice: creating device client; threaded=1
LoadSystemBundle - Could not create Framework bundle URL
OpenGL:
    Version:  OpenGL 2.1 [2.1 ATI-1.51.8]
    Renderer: AMD Radeon Pro 450 OpenGL Engine
    Vendor:   ATI Technologies Inc.
    VRAM:     2048 MB
    Extensions: GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_blend_equation_separate GL_ATI_blend_weighted_minmax GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_barrier GL_SGI_color_matrix GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
GL: buggy packed depth stencil; Deferred rendering will use slower rendering path
Begin MonoManager ReloadAssembly
Platform assembly: /private/var/folders/ss/_ykx_pwn3mb6rkck1jfmkdd00000gn/T/AppTranslocation/915EEA86-5265-4581-9C15-3401421E12C9/d/LastFederation.app/Contents/Data/Managed/UnityEngine.dll (this message is harmless)
Loading /private/var/folders/ss/_ykx_pwn3mb6rkck1jfmkdd00000gn/T/AppTranslocation/915EEA86-5265-4581-9C15-3401421E12C9/d/LastFederation.app/Contents/Data/Managed/UnityEngine.dll into Unity Child Domain
Platform assembly: /private/var/folders/ss/_ykx_pwn3mb6rkck1jfmkdd00000gn/T/AppTranslocation/915EEA86-5265-4581-9C15-3401421E12C9/d/LastFederation.app/Contents/Data/Managed/Assembly-CSharp.dll (this message is harmless)
Loading /private/var/folders/ss/_ykx_pwn3mb6rkck1jfmkdd00000gn/T/AppTranslocation/915EEA86-5265-4581-9C15-3401421E12C9/d/LastFederation.app/Contents/Data/Managed/Assembly-CSharp.dll into Unity Child Domain
Platform assembly: /private/var/folders/ss/_ykx_pwn3mb6rkck1jfmkdd00000gn/T/AppTranslocation/915EEA86-5265-4581-9C15-3401421E12C9/d/LastFederation.app/Contents/Data/Managed/Lidgren.Network.dll (this message is harmless)
Loading /private/var/folders/ss/_ykx_pwn3mb6rkck1jfmkdd00000gn/T/AppTranslocation/915EEA86-5265-4581-9C15-3401421E12C9/d/LastFederation.app/Contents/Data/Managed/Lidgren.Network.dll into Unity Child Domain
Platform assembly: /private/var/folders/ss/_ykx_pwn3mb6rkck1jfmkdd00000gn/T/AppTranslocation/915EEA86-5265-4581-9C15-3401421E12C9/d/LastFederation.app/Contents/Data/Managed/Ionic.Zip.Reduced.dll (this message is harmless)
Loading /private/var/folders/ss/_ykx_pwn3mb6rkck1jfmkdd00000gn/T/AppTranslocation/915EEA86-5265-4581-9C15-3401421E12C9/d/LastFederation.app/Contents/Data/Managed/Ionic.Zip.Reduced.dll into Unity Child Domain
Platform assembly: /private/var/folders/ss/_ykx_pwn3mb6rkck1jfmkdd00000gn/T/AppTranslocation/915EEA86-5265-4581-9C15-3401421E12C9/d/LastFederation.app/Contents/Data/Managed/ExcelLibrary.dll (this message is harmless)
Loading /private/var/folders/ss/_ykx_pwn3mb6rkck1jfmkdd00000gn/T/AppTranslocation/915EEA86-5265-4581-9C15-3401421E12C9/d/LastFederation.app/Contents/Data/Managed/ExcelLibrary.dll into Unity Child Domain
Platform assembly: /private/var/folders/ss/_ykx_pwn3mb6rkck1jfmkdd00000gn/T/AppTranslocation/915EEA86-5265-4581-9C15-3401421E12C9/d/LastFederation.app/Contents/Data/Managed/I18N.CJK.dll (this message is harmless)
Loading /private/var/folders/ss/_ykx_pwn3mb6rkck1jfmkdd00000gn/T/AppTranslocation/915EEA86-5265-4581-9C15-3401421E12C9/d/LastFederation.app/Contents/Data/Managed/I18N.CJK.dll into Unity Child Domain
Platform assembly: /private/var/folders/ss/_ykx_pwn3mb6rkck1jfmkdd00000gn/T/AppTranslocation/915EEA86-5265-4581-9C15-3401421E12C9/d/LastFederation.app/Contents/Data/Managed/I18N.dll (this message is harmless)
Loading /private/var/folders/ss/_ykx_pwn3mb6rkck1jfmkdd00000gn/T/AppTranslocation/915EEA86-5265-4581-9C15-3401421E12C9/d/LastFederation.app/Contents/Data/Managed/I18N.dll into Unity Child Domain
Platform assembly: /private/var/folders/ss/_ykx_pwn3mb6rkck1jfmkdd00000gn/T/AppTranslocation/915EEA86-5265-4581-9C15-3401421E12C9/d/LastFederation.app/Contents/Data/Managed/I18N.MidEast.dll (this message is harmless)
Loading /private/var/folders/ss/_ykx_pwn3mb6rkck1jfmkdd00000gn/T/AppTranslocation/915EEA86-5265-4581-9C15-3401421E12C9/d/LastFederation.app/Contents/Data/Managed/I18N.MidEast.dll into Unity Child Domain
Platform assembly: /private/var/folders/ss/_ykx_pwn3mb6rkck1jfmkdd00000gn/T/AppTranslocation/915EEA86-5265-4581-9C15-3401421E12C9/d/LastFederation.app/Contents/Data/Managed/I18N.Other.dll (this message is harmless)
Loading /private/var/folders/ss/_ykx_pwn3mb6rkck1jfmkdd00000gn/T/AppTranslocation/915EEA86-5265-4581-9C15-3401421E12C9/d/LastFederation.app/Contents/Data/Managed/I18N.Other.dll into Unity Child Domain
Platform assembly: /private/var/folders/ss/_ykx_pwn3mb6rkck1jfmkdd00000gn/T/AppTranslocation/915EEA86-5265-4581-9C15-3401421E12C9/d/LastFederation.app/Contents/Data/Managed/I18N.Rare.dll (this message is harmless)
Loading /private/var/folders/ss/_ykx_pwn3mb6rkck1jfmkdd00000gn/T/AppTranslocation/915EEA86-5265-4581-9C15-3401421E12C9/d/LastFederation.app/Contents/Data/Managed/I18N.Rare.dll into Unity Child Domain
Platform assembly: /private/var/folders/ss/_ykx_pwn3mb6rkck1jfmkdd00000gn/T/AppTranslocation/915EEA86-5265-4581-9C15-3401421E12C9/d/LastFederation.app/Contents/Data/Managed/I18N.West.dll (this message is harmless)
Loading /private/var/folders/ss/_ykx_pwn3mb6rkck1jfmkdd00000gn/T/AppTranslocation/915EEA86-5265-4581-9C15-3401421E12C9/d/LastFederation.app/Contents/Data/Managed/I18N.West.dll into Unity Child Domain
Platform assembly: /private/var/folders/ss/_ykx_pwn3mb6rkck1jfmkdd00000gn/T/AppTranslocation/915EEA86-5265-4581-9C15-3401421E12C9/d/LastFederation.app/Contents/Data/Managed/Steamworks.NET.dll (this message is harmless)
Loading /private/var/folders/ss/_ykx_pwn3mb6rkck1jfmkdd00000gn/T/AppTranslocation/915EEA86-5265-4581-9C15-3401421E12C9/d/LastFederation.app/Contents/Data/Managed/Steamworks.NET.dll into Unity Child Domain
- Completed reload, in  0.065 seconds
Platform assembly: /private/var/folders/ss/_ykx_pwn3mb6rkck1jfmkdd00000gn/T/AppTranslocation/915EEA86-5265-4581-9C15-3401421E12C9/d/LastFederation.app/Contents/Data/Managed/System.dll (this message is harmless)
Steamworks Init
 
(Filename: /Applications/buildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/MacStandalonePlayer/UnityEngineDebug.cpp Line: 54)

[S_API FAIL] SteamAPI_Init() failed; no appID found.
Either launch the game from Steam, or put the file steam_appid.txt containing the correct appID in your game folder.
Steamworks IsRunning: False
 
(Filename: /Applications/buildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/MacStandalonePlayer/UnityEngineDebug.cpp Line: 54)

graphicsShaderLevel:30
graphicsDeviceID:26607
graphicsDeviceName:AMD Radeon Pro 450 OpenGL Engine
graphicsDeviceVendor:ATI Technologies Inc.
graphicsDeviceVendorID:4098
graphicsDeviceVersion:OpenGL 2.1 [2.1 ATI-1.51.8]
graphicsMemorySize:2048
graphicsPixelFillrate:-1
operatingSystem:Mac OS X 10.12.6
processorCount:8
processorType:Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz
supportsImageEffects:True
supportsRenderTextures:True
supportsShadows:True
supportsVertexPrograms:True
systemMemorySize:16384
 
(Filename: /Applications/buildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/MacStandalonePlayer/UnityEngineDebug.cpp Line: 54)

Platform assembly: /private/var/folders/ss/_ykx_pwn3mb6rkck1jfmkdd00000gn/T/AppTranslocation/915EEA86-5265-4581-9C15-3401421E12C9/d/LastFederation.app/Contents/Data/Managed/System.Xml.dll (this message is harmless)
[S_API FAIL] SteamAPI_Init() failed; no appID found.
Either launch the game from Steam, or put the file steam_appid.txt containing the correct appID in your game folder.
Platform assembly: /private/var/folders/ss/_ykx_pwn3mb6rkck1jfmkdd00000gn/T/AppTranslocation/915EEA86-5265-4581-9C15-3401421E12C9/d/LastFederation.app/Contents/Data/Managed/System.Configuration.dll (this message is harmless)
Platform assembly: /private/var/folders/ss/_ykx_pwn3mb6rkck1jfmkdd00000gn/T/AppTranslocation/915EEA86-5265-4581-9C15-3401421E12C9/d/LastFederation.app/Contents/Data/Managed/Mono.Security.dll (this message is harmless)

Offline x4000

  • Chris Park, Arcen Games Founder and Lead Designer
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  • Posts: 31,231
Re: Game bought as part of Humble Monthly, won't start on Mac
« Reply #1 on: April 06, 2018, 09:29:05 AM »
The problem is actually the AppTranslocation part of gatekeeper.  If you take a look over here, this is another note on how to work around it: https://forums.arcengames.com/ai-war-classic-technical-support/mac-freezes-on-load-up-screen/msg218227/#msg218227

But what I'd first try is this bit I'll copy-paste:

------------------------------

Basically, the problem here is GateKeeper on OSX, and a feature called "GateKeeper Path Randomization" in particular.  GateKeeper is doing such a "great" job at this that it actually completely prevents the application from finding itself or any of its files, and from writing any direct logs to disk, too.

Apparently there may be a super simple fix to this, though!  If, through Finder, you copy the folder for AI War to any other location other than Downloads or Applications, then it may just start working.  This particular feature of GateKeeper is apparently triggered in the new versions of OSX specifically when an application is downloaded from a web browser and then uncompressed, and then possibly dragged to the Applications folder or possibly just run from its current location.  Applications being downloaded through Steam or the Mac App Store don't have this issue.

For some more info relating to this: https://github.com/potionfactory/LetsMove/issues/56

Here's perhaps an even better source, although it's much older an interestingly talking about Sierra and not High Sierra: https://eclecticlight.co/2016/06/16/macos-sierra-will-break-many-installers-and-updaters/

----------------------
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline jnaftali

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  • Posts: 5
Re: Game bought as part of Humble Monthly, won't start on Mac
« Reply #2 on: April 06, 2018, 09:36:56 AM »
Heh. I actually just came from that thread that you're copy/pasting from. First of all, after reading that I disabled Gatekeeper via the command line, so I don't think that's the issue. Just to be sure I copied the app into my home directory (~/username/TheLastFederation/LastFederation.app) and tried running it again - here's the log it produced.

Spoiler for Hidden:
Initialize engine version: 4.2.1f4 (4d30acc925c2)
GfxDevice: creating device client; threaded=1
LoadSystemBundle - Could not create Framework bundle URL
OpenGL:
    Version:  OpenGL 2.1 [2.1 ATI-1.51.8]
    Renderer: AMD Radeon Pro 450 OpenGL Engine
    Vendor:   ATI Technologies Inc.
    VRAM:     2048 MB
    Extensions: GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_blend_equation_separate GL_ATI_blend_weighted_minmax GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_barrier GL_SGI_color_matrix GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
GL: buggy packed depth stencil; Deferred rendering will use slower rendering path
Begin MonoManager ReloadAssembly
Platform assembly: /private/var/folders/ss/_ykx_pwn3mb6rkck1jfmkdd00000gn/T/AppTranslocation/CE894E8D-07CF-4EB3-AABD-2DF8D9E760AE/d/LastFederation.app/Contents/Data/Managed/UnityEngine.dll (this message is harmless)
Loading /private/var/folders/ss/_ykx_pwn3mb6rkck1jfmkdd00000gn/T/AppTranslocation/CE894E8D-07CF-4EB3-AABD-2DF8D9E760AE/d/LastFederation.app/Contents/Data/Managed/UnityEngine.dll into Unity Child Domain
Platform assembly: /private/var/folders/ss/_ykx_pwn3mb6rkck1jfmkdd00000gn/T/AppTranslocation/CE894E8D-07CF-4EB3-AABD-2DF8D9E760AE/d/LastFederation.app/Contents/Data/Managed/Assembly-CSharp.dll (this message is harmless)
Loading /private/var/folders/ss/_ykx_pwn3mb6rkck1jfmkdd00000gn/T/AppTranslocation/CE894E8D-07CF-4EB3-AABD-2DF8D9E760AE/d/LastFederation.app/Contents/Data/Managed/Assembly-CSharp.dll into Unity Child Domain
Platform assembly: /private/var/folders/ss/_ykx_pwn3mb6rkck1jfmkdd00000gn/T/AppTranslocation/CE894E8D-07CF-4EB3-AABD-2DF8D9E760AE/d/LastFederation.app/Contents/Data/Managed/Lidgren.Network.dll (this message is harmless)
Loading /private/var/folders/ss/_ykx_pwn3mb6rkck1jfmkdd00000gn/T/AppTranslocation/CE894E8D-07CF-4EB3-AABD-2DF8D9E760AE/d/LastFederation.app/Contents/Data/Managed/Lidgren.Network.dll into Unity Child Domain
Platform assembly: /private/var/folders/ss/_ykx_pwn3mb6rkck1jfmkdd00000gn/T/AppTranslocation/CE894E8D-07CF-4EB3-AABD-2DF8D9E760AE/d/LastFederation.app/Contents/Data/Managed/Ionic.Zip.Reduced.dll (this message is harmless)
Loading /private/var/folders/ss/_ykx_pwn3mb6rkck1jfmkdd00000gn/T/AppTranslocation/CE894E8D-07CF-4EB3-AABD-2DF8D9E760AE/d/LastFederation.app/Contents/Data/Managed/Ionic.Zip.Reduced.dll into Unity Child Domain
Platform assembly: /private/var/folders/ss/_ykx_pwn3mb6rkck1jfmkdd00000gn/T/AppTranslocation/CE894E8D-07CF-4EB3-AABD-2DF8D9E760AE/d/LastFederation.app/Contents/Data/Managed/ExcelLibrary.dll (this message is harmless)
Loading /private/var/folders/ss/_ykx_pwn3mb6rkck1jfmkdd00000gn/T/AppTranslocation/CE894E8D-07CF-4EB3-AABD-2DF8D9E760AE/d/LastFederation.app/Contents/Data/Managed/ExcelLibrary.dll into Unity Child Domain
Platform assembly: /private/var/folders/ss/_ykx_pwn3mb6rkck1jfmkdd00000gn/T/AppTranslocation/CE894E8D-07CF-4EB3-AABD-2DF8D9E760AE/d/LastFederation.app/Contents/Data/Managed/I18N.CJK.dll (this message is harmless)
Loading /private/var/folders/ss/_ykx_pwn3mb6rkck1jfmkdd00000gn/T/AppTranslocation/CE894E8D-07CF-4EB3-AABD-2DF8D9E760AE/d/LastFederation.app/Contents/Data/Managed/I18N.CJK.dll into Unity Child Domain
Platform assembly: /private/var/folders/ss/_ykx_pwn3mb6rkck1jfmkdd00000gn/T/AppTranslocation/CE894E8D-07CF-4EB3-AABD-2DF8D9E760AE/d/LastFederation.app/Contents/Data/Managed/I18N.dll (this message is harmless)
Loading /private/var/folders/ss/_ykx_pwn3mb6rkck1jfmkdd00000gn/T/AppTranslocation/CE894E8D-07CF-4EB3-AABD-2DF8D9E760AE/d/LastFederation.app/Contents/Data/Managed/I18N.dll into Unity Child Domain
Platform assembly: /private/var/folders/ss/_ykx_pwn3mb6rkck1jfmkdd00000gn/T/AppTranslocation/CE894E8D-07CF-4EB3-AABD-2DF8D9E760AE/d/LastFederation.app/Contents/Data/Managed/I18N.MidEast.dll (this message is harmless)
Loading /private/var/folders/ss/_ykx_pwn3mb6rkck1jfmkdd00000gn/T/AppTranslocation/CE894E8D-07CF-4EB3-AABD-2DF8D9E760AE/d/LastFederation.app/Contents/Data/Managed/I18N.MidEast.dll into Unity Child Domain
Platform assembly: /private/var/folders/ss/_ykx_pwn3mb6rkck1jfmkdd00000gn/T/AppTranslocation/CE894E8D-07CF-4EB3-AABD-2DF8D9E760AE/d/LastFederation.app/Contents/Data/Managed/I18N.Other.dll (this message is harmless)
Loading /private/var/folders/ss/_ykx_pwn3mb6rkck1jfmkdd00000gn/T/AppTranslocation/CE894E8D-07CF-4EB3-AABD-2DF8D9E760AE/d/LastFederation.app/Contents/Data/Managed/I18N.Other.dll into Unity Child Domain
Platform assembly: /private/var/folders/ss/_ykx_pwn3mb6rkck1jfmkdd00000gn/T/AppTranslocation/CE894E8D-07CF-4EB3-AABD-2DF8D9E760AE/d/LastFederation.app/Contents/Data/Managed/I18N.Rare.dll (this message is harmless)
Loading /private/var/folders/ss/_ykx_pwn3mb6rkck1jfmkdd00000gn/T/AppTranslocation/CE894E8D-07CF-4EB3-AABD-2DF8D9E760AE/d/LastFederation.app/Contents/Data/Managed/I18N.Rare.dll into Unity Child Domain
Platform assembly: /private/var/folders/ss/_ykx_pwn3mb6rkck1jfmkdd00000gn/T/AppTranslocation/CE894E8D-07CF-4EB3-AABD-2DF8D9E760AE/d/LastFederation.app/Contents/Data/Managed/I18N.West.dll (this message is harmless)
Loading /private/var/folders/ss/_ykx_pwn3mb6rkck1jfmkdd00000gn/T/AppTranslocation/CE894E8D-07CF-4EB3-AABD-2DF8D9E760AE/d/LastFederation.app/Contents/Data/Managed/I18N.West.dll into Unity Child Domain
Platform assembly: /private/var/folders/ss/_ykx_pwn3mb6rkck1jfmkdd00000gn/T/AppTranslocation/CE894E8D-07CF-4EB3-AABD-2DF8D9E760AE/d/LastFederation.app/Contents/Data/Managed/Steamworks.NET.dll (this message is harmless)
Loading /private/var/folders/ss/_ykx_pwn3mb6rkck1jfmkdd00000gn/T/AppTranslocation/CE894E8D-07CF-4EB3-AABD-2DF8D9E760AE/d/LastFederation.app/Contents/Data/Managed/Steamworks.NET.dll into Unity Child Domain
- Completed reload, in  0.064 seconds
Platform assembly: /private/var/folders/ss/_ykx_pwn3mb6rkck1jfmkdd00000gn/T/AppTranslocation/CE894E8D-07CF-4EB3-AABD-2DF8D9E760AE/d/LastFederation.app/Contents/Data/Managed/System.dll (this message is harmless)
Steamworks Init
 
(Filename: /Applications/buildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/MacStandalonePlayer/UnityEngineDebug.cpp Line: 54)

[S_API FAIL] SteamAPI_Init() failed; ipcserver GetSteamPath failed.
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.dylib.
Steamworks IsRunning: False
 
(Filename: /Applications/buildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/MacStandalonePlayer/UnityEngineDebug.cpp Line: 54)

graphicsShaderLevel:30
graphicsDeviceID:26607
graphicsDeviceName:AMD Radeon Pro 450 OpenGL Engine
graphicsDeviceVendor:ATI Technologies Inc.
graphicsDeviceVendorID:4098
graphicsDeviceVersion:OpenGL 2.1 [2.1 ATI-1.51.8]
graphicsMemorySize:2048
graphicsPixelFillrate:-1
operatingSystem:Mac OS X 10.12.6
processorCount:8
processorType:Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz
supportsImageEffects:True
supportsRenderTextures:True
supportsShadows:True
supportsVertexPrograms:True
systemMemorySize:16384
 
(Filename: /Applications/buildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/MacStandalonePlayer/UnityEngineDebug.cpp Line: 54)

Platform assembly: /private/var/folders/ss/_ykx_pwn3mb6rkck1jfmkdd00000gn/T/AppTranslocation/CE894E8D-07CF-4EB3-AABD-2DF8D9E760AE/d/LastFederation.app/Contents/Data/Managed/System.Xml.dll (this message is harmless)
[S_API FAIL] SteamAPI_Init() failed; ipcserver GetSteamPath failed.
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.dylib.
Platform assembly: /private/var/folders/ss/_ykx_pwn3mb6rkck1jfmkdd00000gn/T/AppTranslocation/CE894E8D-07CF-4EB3-AABD-2DF8D9E760AE/d/LastFederation.app/Contents/Data/Managed/System.Configuration.dll (this message is harmless)
Platform assembly: /private/var/folders/ss/_ykx_pwn3mb6rkck1jfmkdd00000gn/T/AppTranslocation/CE894E8D-07CF-4EB3-AABD-2DF8D9E760AE/d/LastFederation.app/Contents/Data/Managed/Mono.Security.dll (this message is harmless)
2018-04-06 09:34:51.857 The Last Federation[26257:1985531] IMKInputSession presentFunctionRowItemTextInputViewWithEndpoint:completionHandler: : [self textInputContext]=0x0 *NO* NSRemoteViewController to client, NSError=Error Domain=NSCocoaErrorDomain Code=4099 "The connection from pid 0 was invalidated from this process." UserInfo={NSDebugDescription=The connection from pid 0 was invalidated from this process.}, com.apple.inputmethod.EmojiFunctionRowItem

Offline x4000

  • Chris Park, Arcen Games Founder and Lead Designer
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,231
Re: Game bought as part of Humble Monthly, won't start on Mac
« Reply #3 on: April 06, 2018, 10:12:46 AM »
Ah, gotcha.  Well, I can 100% guarantee, no questions, that this is a gatekeeper app translocation issue.  This line:

/private/var/folders/ss/_ykx_pwn3mb6rkck1jfmkdd00000gn/T/AppTranslocation/CE894E8D-07CF-4EB3-AABD-2DF8D9E760AE/d/LastFederation.app/

Should read:

~/username/TheLastFederation/LastFederation.app/

And there are lines like that all in your log.  I think that putting it directly in ~/username/ may not work.  You might want to try ~/SomeFolder/TheLastFederation/ or ~/username/SomeFolder/TheLastFederation/

It's all voodoo, I'm not really sure why they did this.  I'm not into conspiracy theories, and I love my iPhone and iPads, but darned if they aren't making me paranoid with this change on OSX.
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