Author Topic: Starward Rogue BETA 1.502 (Plus upcoming kickstarter expansion!)  (Read 3788 times)

Offline Pepisolo

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Re: Starward Rogue BETA 1.502 (Plus upcoming kickstarter expansion!)
« Reply #45 on: December 12, 2016, 10:52:32 AM »
Alright. Here's the first two:

-What range of budget is the kickstarter going to aim for?
-What kind of tier rewards might be offered?

Similar to Misery's answer, I don't really have much of a clue on that stuff. Dominus Arbitrationis is kind of leading all the Kickstarter stuff, and I don't think it's all been worked out properly, yet.

Offline ptarth

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Re: Starward Rogue BETA 1.502 (Plus upcoming kickstarter expansion!)
« Reply #46 on: December 12, 2016, 03:58:16 PM »
The longer short version is that there haven't been definitive plans formed due to the complexity of the situation. Likewise, commentary is complicated.

However, if you'd like to think out-loud about what you might like to see, I'm sure there might be some other unofficial commentary.
Note: This post contains content that is meant to be whimsical. Any belittlement or trivialization of complex issues is only intended to lighten the mood and does not reflect upon the merit of those positions.

Offline Logorouge

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Re: Starward Rogue BETA 1.502 (Plus upcoming kickstarter expansion!)
« Reply #47 on: December 12, 2016, 06:59:35 PM »
Thanks for the replies, guys. Thinking it over, it might be troublesome for you guys to answer any of the questions I might come up with before the kickstarter is officially launched or pretty close to it. So I think I'll try to keep my curiosity in check until then and make myself a sort of wishlist that might be of use later. Cheers.

Offline Logorouge

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Re: Starward Rogue BETA 1.502 (Plus upcoming kickstarter expansion!)
« Reply #48 on: January 17, 2017, 09:11:41 PM »
However, if you'd like to think out-loud about what you might like to see, I'm sure there might be some other unofficial commentary.
Well, here goes:

-Name in credits
-Forum badges (tiered)
-Digital Artbook
-Message log (pickup item) with backer's thematic message (appear on console). Subject to approval.
-Custom mech skin
-Custom bullet skin (Minigun only or favorite gun?)
-Make an item with devs: Regular, sac, secret.
-Make a weapon with devs: Main, secondary.
-Make a launcher with devs (Goldenwolf?)
-Make a drone with devs
-Make a mech with devs
-Design a regular enemy with devs
-Design a miniboss with devs
-Design a condemned challenge room with devs
-Design an early boss with Misery: 1-2 phases.
-Design a late boss with Misery: 2-3 phases.
-Playtime: Using Steam's spectator function (or equivalent), play the game while chatting with a dev (or the other way around, watch him play while bombarding him with questions :P) for 1h. (time extension addon?)
-Muse reward: Design music track with Pablo Vega.

*Balancing and tweaking up to devs. Designs have to be within game current capacities. Batteries not included.*

I know many of those are expensive and/or time-consuming ideas, but these are the things I think would make good backer rewards for the kickstarter.

Offline Wingflier

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Re: Starward Rogue BETA 1.502 (Plus upcoming kickstarter expansion!)
« Reply #49 on: January 17, 2017, 10:16:23 PM »
As always, the main thing I'd like to see in a Starward Rogue expansion is multiplayer, because I think this game would be an absolute blast with friends.

I know this is a bit pie in the sky (which saddens me), so you could make it something insane like a $100,000 stretch goal or something. Really, if it could be included in any capacity I would be ecstatic. I think that's the single greatest thing you could add to this game.
"Inner peace is the void of expectation. It is the absence of our shared desperation to feel a certain way."

Offline Cuedon

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Re: Starward Rogue BETA 1.502 (Plus upcoming kickstarter expansion!)
« Reply #50 on: January 18, 2017, 02:05:17 AM »
I'd like to see an endless mode, even if it wasn't balanced or made narrative sense; there's just something pleasant about being able to go forth and rampage in an armed-to-the-teeth unit. (As well as losing that unit to your own error, rather than having it just fade into black.)

Offline z99-_

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Re: Starward Rogue BETA 1.502 (Plus upcoming kickstarter expansion!)
« Reply #51 on: January 18, 2017, 11:23:08 AM »
I'm wondering how forum badges would work. Is there room to have multiple badges on the profile sidebar? While there's currently only the possibility of having two, what about future Arcen kickstarters that want to give away badges? If there isn't room, there would need to be a place where they could be switched out. Or perhaps future badges would be less like the banner badges Chris showed for AIWII, and more like the profile icons for steam and such?

The easiest way of handling it may be to use the AIWII badges as general 'Arcen kickstarter contributor' badges, where the total amount you've given to all Arcen kickstarters is what determines what badge you have. So if you give $30 on the AIWII kickstarter (getting you a Mk II badge) and then give another $40 on the SR kickstarter, you'd get a Mk IV badge just like if you had given that amount on the AIWII kickstarter. Some additional badge levels may have to be added on the higher end to give badge hunters something easier to reach for, but other than that, I think it could work nicely.

As for what I'd like to see, I've noticed that for a number of my (and others') suggestions, the response has been something like, 'cool idea, but we can't do that because it would require engine changes' or something like that. Assuming that wasn't just a nice polite way of saying the ideas were bad, it would be cool if we could get those engine changes. :) Even ifthe ideas that prompted the changes aren't good enough to implement, simply having those added abilities could allow the Freaking Volunteers to bring SR's coolness to a whole new level 8)

Offline z99-_

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Re: Starward Rogue BETA 1.502 (Plus upcoming kickstarter expansion!)
« Reply #52 on: January 18, 2017, 11:31:33 AM »
Also, +1 to adding story. That would be really cool :D

Offline Misery

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Re: Starward Rogue BETA 1.502 (Plus upcoming kickstarter expansion!)
« Reply #53 on: January 18, 2017, 07:44:56 PM »
Quote
'cool idea, but we can't do that because it would require engine changes' or something like that. Assuming that wasn't just a nice polite way of saying the ideas were bad,

It is indeed a genuine reason.  Remember, we're volunteers, of varying degrees of skill when it comes to this sort of thing.   And we didn't make the game's core engine: Chris/Keith did.   For SOME changes, one of us (not me) is capable of doing things in the engine.   But for anything big, Chris or Keith has to do it, or it's impossible.   And they dont always have the time available... they've got more important work to do, after all.  It's unfortunate that it has to be this way, but... yeah, that's how it is.

In all honesty, if something is just plain a bad idea, one of us... probably me... is going to just say so.  Simpler that way.  I did that alot during the game's development.

Quote
-Design an early boss with Misery: 1-2 phases.
-Design a late boss with Misery: 2-3 phases.

This wouldnt end well.


Offline Draco18s

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Re: Starward Rogue BETA 1.502 (Plus upcoming kickstarter expansion!)
« Reply #54 on: January 19, 2017, 10:30:16 AM »
Quote
-Design an early boss with Misery: 1-2 phases.
-Design a late boss with Misery: 2-3 phases.

This wouldnt end well.

Are you saying it would be a Miserable experience?

Offline Logorouge

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Re: Starward Rogue BETA 1.502 (Plus upcoming kickstarter expansion!)
« Reply #55 on: January 19, 2017, 03:15:44 PM »
Quote
-Design an early boss with Misery: 1-2 phases.
-Design a late boss with Misery: 2-3 phases.

This wouldnt end well.
This and "playtime" are the ones I hesitated on including in the list, but decided to keep in since I still think they would be fantastic rewards.

But I can almost imagine how it would play out: Bosses design is set as a high tier reward, but someone forget to set a limit to that tier. Campaign ends and Misery receives a whole catalog of backers that will soon contact him about their "awesome boss". Misery explodes, causing a cataclysmic chain-reaction that ravages the Earth. The end.

So yeah, looking forward to the kickstarter. :P